Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 2775575593687989861 9 Trismagistus the Digger (level 2, 20/20 HPs) Began as a Mountain Dwarf Earth Elementalist on Sept 13, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:01:31 (425 turns). Trismagistus the Digger (MDEE) Turns: 425, Time: 00:01:32 Health: 20/20 AC: 2 Str: 10 XL: 2 Next: 3% Magic: 4/4 EV: 11 Int: 15 God: Gold: 21 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . c - +0 club rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 club (weapon) Armour a - a +0 robe (worn) Scrolls d - a scroll of revelation {unknown} f - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of heal wounds {unknown} Skills: + Level 1.5 Dodging + Level 1.4 Stealth + Level 1.9 Spellcasting + Level 0.8 Conjurations + Level 3.6 Earth Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 24% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 12% N/A 14% 3 Stone Arrow Conj/Erth 16% 3d8 26% 3 Brom's Barrelling Bould Conj/Erth 8% 2d4 65% 4 Petrify Alch/Erth 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History There is a stone staircase leading down here. 2 endoplasms come into view. Aiming: Sandblast (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The blast of sand hits the endoplasm! You kill the endoplasm! Found 10 gold pieces. The endoplasm quivers. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (98% to hit) The blast of sand misses the endoplasm. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: an endoplasm (98% to hit) You miscast Sandblast. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm hits you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm. You kill the endoplasm! You have reached level 2! Your magical contamination has completely faded away. You now have 21 gold pieces (gained 10). A ball python comes into view. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...♣ ♣♣♣♣....♣♣♣♣♣..♣♣♣ ..♣.♣ ♣♣♣♣♣.....♣♣♣ #...♣♣♣♣ ♣♣♣P♣♣♣ ##....♣♣♣ ♣♣♣ #####....♣♣♣ .....#.....♣♣♣ .....>#......♣♣♣♣♣♣ #.#.#.##..........♣♣♣♣♣♣ #....####.....@......♣ ###..# ####.........S #+###..# ########### ....#..# ....#..###### ............. ............. ............. ............. You could see a ball python (asleep). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) A kobold (D:1) 2 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Mountain Dwarf Earth Elementalist began | the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 347 | D:1 | Reached XP level 2. HP: 4/20 MP: 0/4 425 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, shapermc_ecumenical_altar_mp_highgroup, chequers_serial_rivers_micro_c Action || total ---------------------------++------- Melee: Unarmed || 7 Club || 4 Cast: Sandblast || 13 Armour: Robe || 6 Dodge: Dodged || 2