Trismagistus Level 1 of the Dungeon (0, 0, D:1) 4 stones (6, -20, D:1) 3 poisoned darts (7, 16, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, -14, D:1) a rat skeleton (22, -3, D:1) a +0 dagger of draining (24, -5, D:1) a +0 dagger a goblin corpse (skeletalised by now) (25, 16, D:1) a ball python skeleton (28, 11, D:1) a +0 dagger a kobold skeleton (29, -13, D:1) a +0 leather armour (29, 4, D:1) a +0 club (32, 16, D:1) a +0 whip (38, 5, D:1) 2 stones a +0 hand axe (41, 9, D:1) a +0 dagger (42, 8, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (4, -19, D:2) a +0 scimitar (4, -17, D:2) a hobgoblin corpse (skeletalised by now) (12, 10, D:2) a bat corpse (skeletalised by now) (41, -23, D:2) a +0 hand axe an orc corpse (skeletalised by now) (41, -19, D:2) a scarab talisman (41, -17, D:2) a +0 hand axe (45, -21, D:2) a +0 giant spiked club Level 3 of the Dungeon (6, -2, D:3) a +0 club a +0 robe (15, -9, D:3) the +0 dagger "Grim" {speed, rC+ Will++ Int-5} rC+: It protects you from cold. Will++: It greatly increases your willpower. Int-5: It affects your intelligence (-5). (23, -13, D:3) a +0 dagger a kobold corpse (39, 5, D:3) a +4 mace a +0 leather armour (40, -2, D:3) a +0 short sword (40, 5, D:3) a +0 hand axe