Trismagistus Level 1 of the Dungeon [Shop] Hyshud's Antique Armour Emporium a +1 pair of gloves (345 gold) a +0 scale mail (120 gold) a +0 ring mail (120 gold) a +0 robe (27 gold) a +2 pair of gloves of hurling (645 gold) a +1 troll leather armour (660 gold) a +0 scale mail of cold resistance (330 gold) a +0 leather armour (60 gold) (0, 0, D:1) a +0 club (7, 3, D:1) a +0 club a goblin skeleton a quokka skeleton (14, 26, D:1) a +0 whip (14, 32, D:1) a frilled lizard corpse (skeletalised by now) (18, 9, D:1) 8 stones (19, 20, D:1) a +0 short sword (21, 40, D:1) a bat corpse (skeletalised by now) (23, 3, D:1) a +0 club a jackal skeleton (24, 2, D:1) a +0 dagger a stone a +0 whip a kobold corpse (skeletalised by now) (38, -7, D:1) a rat corpse (skeletalised by now) (42, 16, D:1) a rat corpse (skeletalised by now) (50, 6, D:1) a +0 mace (55, 19, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, 3, D:2) a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) a frilled lizard corpse (skeletalised by now) (4, 0, D:2) a +0 great sword (10, 21, D:2) an adder corpse (skeletalised by now) (15, 11, D:2) a +0 whip (34, -8, D:2) an inkwell talisman (40, -7, D:2) a ball python skeleton (42, 39, D:2) an adder corpse (skeletalised by now) (43, 36, D:2) an adder corpse (skeletalised by now) (45, 27, D:2) a frilled lizard corpse (skeletalised by now) (55, 2, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Deynoeh's Weapon Emporium a +0 mace (39 gold) a +0 spear (39 gold) a +0 long sword (45 gold) the +5 glaive of Hecvaj {heavy, Dex+4} (759 gold) Dex+4: It affects your dexterity (+4). a +0 long sword (45 gold) 7 stones (9 gold) a +0 spear (39 gold) (0, 0, D:3) a +0 sling (2, -3, D:3) a +0 club an orc corpse (skeletalised by now) (12, 31, D:3) a +0 hand axe (12, 33, D:3) a human corpse (skeletalised by now) (22, 14, D:3) a +0 club (33, 17, D:3) a frilled lizard skeleton (36, 18, D:3) a frilled lizard skeleton (40, 3, D:3) a +0 mace an orc skeleton (46, 7, D:3) a quokka skeleton (47, 16, D:3) a +0 spear (48, 9, D:3) a ball python skeleton (55, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 pair of boots (1, -4, D:4) a +0 giant spiked club an ogre corpse (skeletalised by now) (1, -3, D:4) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (25, -10, D:4) the scarab talisman of the Doldrums {Rampage rElec Will- SInv} [scarab talisman] Rampage: It bestows one free step when moving towards enemies. rElec: It insulates you from electricity. Will-: It decreases your willpower. SInv: It lets you see invisible. (32, -8, D:4) a +0 giant club (32, 18, D:4) a hobgoblin skeleton (33, 20, D:4) a +0 spear (35, 21, D:4) an adder skeleton (42, 6, D:4) a large rock (45, 11, D:4) a stone (46, -4, D:4) a +0 robe (47, -24, D:4) a rat skeleton (47, -23, D:4) a river rat skeleton (51, -11, D:4) a +0 spear (53, 20, D:4) a hound skeleton (57, -10, D:4) a +0 club (61, 3, D:4) an adder skeleton Level 5 of the Dungeon [Shop] Ucamygacu's Distillery a potion of ambrosia (unknown) (120 gold) a potion of haste (150 gold) a potion of haste (150 gold) a potion of curing (45 gold) a potion of curing (45 gold) a potion of magic (120 gold) a potion of lignification (45 gold) 2 potions of haste (300 gold) a potion of resistance (150 gold) (0, 0, D:5) 5 stones (11, 0, D:5) a hound skeleton (12, -4, D:5) a +0 hammer an adder skeleton (13, 4, D:5) a quokka skeleton a howler monkey skeleton (14, 15, D:5) a +0 ring mail (14, 19, D:5) a +0 trident a +0 robe the orc skeleton of Blorkula the Orcula (16, 15, D:5) a bullfrog skeleton (19, 12, D:5) a +0 shortbow 5 poisoned darts a centaur skeleton (21, 11, D:5) an adder skeleton (24, -18, D:5) 8 stones (25, -15, D:5) a stone (25, 7, D:5) 7 stones (30, -19, D:5) a jackal corpse (skeletalised by now) (36, 9, D:5) a +0 vampiric rapier (38, 1, D:5) 4 stones (39, 9, D:5) a +0 short sword (50, 12, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (11, -1, D:6) a +0 giant club an ogre corpse (skeletalised by now) (27, 4, D:6) a +0 dagger a +0 leather armour (28, 5, D:6) a +0 robe (28, 30, D:6) a +0 ring mail (29, 7, D:6) a +0 robe a +0 halberd (30, 7, D:6) a +0 robe a +0 hand axe (39, 1, D:6) a +0 orcbow a +0 leather armour a centaur skeleton (40, 0, D:6) a +0 dagger (40, 5, D:6) a howler monkey skeleton a black bear skeleton (56, -6, D:6) 2 potions of brilliance (57, -4, D:6) a scroll of fog (58, -6, D:6) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (59, -4, D:6) a scroll of teleportation (60, -6, D:6) a potion of mutation (62, -11, D:6) a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 flail an orc corpse (skeletalised by now) Level 7 of the Dungeon (7, 1, D:7) a scroll of butterflies (24, -25, D:7) a potion of moonshine (32, -32, D:7) a +0 mace (32, -26, D:7) a sky beast corpse (38, -23, D:7) a sky beast corpse (44, -28, D:7) a medusa talisman the Ecumenical Temple