Dungeon Crawl Stone Soup version 0.33.1-2-ga6f4b62f22 (webtiles) character file. Game seed: 667539593194202024 3 Trismagistus the Ducker (level 1, 16/16 HPs) Began as a Merfolk Gladiator on Sept 17, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:49 (229 turns). Trismagistus the Ducker (Merfolk Gladiator) Turns: 229, Time: 00:00:49 Health: 16/16 AC: 4 Str: 14 XL: 1 Next: 50% Magic: 1/1 EV: 12 Int: 7 God: Gold: 11 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 long sword rCold . . . (no offhand) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin h - 6 poisoned darts Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls f - a scroll of identify {unknown} g - a scroll of revelation {unknown} Skills: + Level 2.2 Fighting + Level 3.4 Long Blades + Level 2.0 Throwing + Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You barely miss the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. You slash the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse HP restored. You now have 3 gold pieces. A bat comes into view. The bat closely misses you. You hit the bat. You kill the bat! You see here a bat corpse. A quokka comes into view. The quokka moves out of view. You hit the quokka. You kill the quokka! You see here a quokka corpse. You see here a quokka corpse. You see here a quokka corpse. Found a dagger. You see here a +0 dagger. Found a stone staircase leading down. A rat comes into view. The rat squeaks loudly. The rat barely misses you. You barely miss the rat. The rat misses you. The rat closely misses you. You slash the rat! You kill the rat! You see here a rat corpse. You open the door. There is an open door here. You now have 11 gold pieces (gained 8). g - a scroll labelled PEER XEILANYWN Found a plate armour. Things that are here: a +0 plate armour; 6 poisoned darts h - 6 poisoned darts Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....## #..# ##'#### ##.##### #...## #......# .....## #..###.# ......## #..###.# .......####...##.# .......+.......#.# .......####...##.# ......## #...##@# .....## #......# #>†.#########.#### ##.......)# #.# #..#####.# #.# #..#####.###.# ##.........##.# #.............# ...........#### There were no monsters in sight! Vanquished Creatures A quokka (D:1) A bat (D:1) A goblin (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Merfolk Gladiator began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 229 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_loops_corners, kennysheep_flooded_box Action || total ---------------------------++------- Melee: Long sword || 10 Armour: Leather armour || 4 Dodge: Dodged || 6