Dungeon Crawl Stone Soup version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 11349307040838948505 826 Trismagistus the Destroyer (level 7, 36/36 HPs) Began as a Deep Elf Conjurer on Oct 2, 2025. Was a Follower of Vehumet. Quit the game on level 5 of the Dungeon. The game lasted 00:18:34 (4444 turns). Trismagistus the Destroyer (Deep Elf Conjurer) Turns: 4444, Time: 00:18:35 Health: 36/36 AC: 5 Str: 4 XL: 7 Next: 64% Magic: 16/16 EV: 11 Int: 25 God: Vehumet [*.....] Gold: 395 SH: 0 Dex: 13 Spells: 5/16 levels left rFire . . . f - +1 dagger (venom) rCold + + . (no offhand) rNeg . . . a - +0 robe rPois . h - +0 helmet rElec . (no cloak) rCorr . p - +1 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ c - ring of protection from cold HPRegen 0.26/turn q - ring of protection from cold MPRegen 0.30/turn %: no passive effects @: no status effects A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Ossuary. You collected 395 gold pieces. Inventory: Hand Weapons f - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) h - a +0 helmet (worn) p - a +1 pair of gloves (worn) Jewellery c - a ring of protection from cold (worn) g - an amulet of faith q - a ring of protection from cold (worn) Wands e - a wand of charming (5) Scrolls i - a scroll of vulnerability l - a scroll of enchant weapon {unknown} n - a scroll of torment {unknown} o - a scroll of poison r - a scroll of teleportation u - a scroll of revelation {unknown} Potions b - a potion of attraction j - 3 potions of might k - 3 potions of invisibility m - 4 potions of heal wounds s - 2 potions of mutation t - 3 potions of curing v - 2 potions of magic w - 4 potions of brilliance x - a potion of cancellation {unknown} Talismans d - a riddle talisman Skills: - Level 3.0 Dodging - Level 3.0 Stealth - Level 5.0 Spellcasting * Level 8.6 Conjurations * Level 3.2 Translocations * Level 2.1 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 98% 2d8 1% 2 c - Iskenderun's Mystic Conj/Tloc 36% 2d9 (+2d4 7% 4 d - Fulminant Prism Conj/Alch 16% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Sublimation of Blood Necr 6% N/A 12% 2 Ignite Poison Fire/Alch 11% N/A 47% 4 Summon Hydra Summ 3% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Ossuary (visited) Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:4 ( Annotations: D:5 2 transporters Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (lightly wounded, 83% to hit) You focus your ray upon the ice beast. The searing ray misses the ice beast. (Press . to maintain the ray.) The searing ray hits the ice beast! The ice beast is moderately wounded. The searing ray hits the ice beast. The ice beast is heavily wounded. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast. The ice beast is almost dead. The ice beast hits you. The ice beast freezes you. You resist. Casting: Iskenderun's Mystic Blast (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the ice beast! You kill the ice beast! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Shock. Your Alchemy skill increases to level 2! Okay, then. Level annotation: 1 transporter Welcome back, Trismagistus the Deep Elf Conjurer. Vehumet says: Let it end in hellfire! Press ? for a list of commands and other information. Found a potion of brilliance. HP restored. Magic restored. w - 4 potions of brilliance (gained 1) Found a transporter. The gnoll shouts! The gnoll shouts! You hear a shout! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .......#.. ........## #.≈≈ #j######'###### ........# #.≈≈###.............. ........# #.≈≈ ...###j#####©### ....... #.≈≈#.#.#.###.©.###.# ...... ###.≈≈#####...........# #...# #...≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ #.#.≈≈≈≈≈≈≈≈≈≈≈≈~≈≈≈≈≈≈ #.....@................ #.............#.####### #...........###..### #..........## #.... #........### ...#.. ##.....### ##..##### . ##..### ####..## . ##..####....########. #................... There were no monsters in sight! Vanquished Creatures A black bear (D:5) An ice beast (D:5) 2 phantoms (D:4) 3 scorpions A howler monkey (D:4) A bombardier beetle (D:5) A hound (D:5) Ijyb (D:4) 8 mummies (Ossuary) 4 adders A dart slug (D:5) A ribbon worm (D:2) 4 gnoll zombies (Ossuary) 2 orcs (D:3) 5 endoplasms 2 giant cockroaches 4 hobgoblins 6 jackals (D:2) 6 quokkas 5 ball pythons 6 bats 7 goblins A hobgoblin zombie (Ossuary) 6 kobolds A kobold zombie (Ossuary) 2 orc zombies (Ossuary) 4 rats 86 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Deep Elf Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 147 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/8 150 | D:1 | Learned a level 2 spell: Searing Ray 242 | D:1 | Reached skill level 5 in Conjurations 893 | D:2 | Reached XP level 3. HP: 19/19 MP: 2/9 2241 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/10 2246 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2700 | D:4 | Noticed a +0 giant spiked club 2701 | D:4 | Found Ataadup's Weapon Shoppe. 2712 | D:4 | Noticed a +0 bardiche 2713 | D:4 | Noticed a phantom 2724 | D:4 | Killed a phantom 2725 | D:4 | Reached skill level 6 in Conjurations 2725 | D:4 | Reached skill level 1 in Translocations 2725 | D:4 | Reached XP level 5. HP: 20/28 MP: 0/12 2798 | D:4 | Learned a level 4 spell: Fulminant Prism 2905 | D:4 | Reached skill level 7 in Conjurations 3126 | D:4 | Reached XP level 6. HP: 32/32 MP: 8/14 3231 | D:4 | Noticed Ijyb 3260 | D:4 | Killed Ijyb 3476 | D:5 | Entered Level 5 of the Dungeon 3576 | D:5 | Found a staircase to the Ecumenical Temple. 3595 | Temple | Entered the Ecumenical Temple 3604 | Temple | Became a worshipper of Vehumet 3636 | D:5 | Reached skill level 1 in Alchemy 3636 | D:5 | Reached XP level 7. HP: 3/36 MP: 4/16 3839 | D:5 | Reached skill level 5 in Spellcasting 3839 | D:5 | Reached skill level 8 in Conjurations 3872 | D:5 | Found a sand-covered staircase. 3881 | Ossuary | Entered an ossuary 4275 | D:5 | Found a transporter. 4356 | D:5 | Reached * piety under Vehumet 4356 | D:5 | Offered knowledge of Shock by Vehumet. 4426 | D:5 | Found a transporter. 4444 | D:5 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic D:2: layout_loops_corners D:3: layout_basic, minivault_14, minmay_misc_feat_ornament, kennysheep_generic_room_15 D:4: layout_basic, serial_shops, nicolae_shop_mannequins, uniq_ijyb D:5: gammafunk_gnarly_gnolls, layout_cave_pods, temple_pool_b, mainiacjoe_ossuary_entry_dusty_tomb Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Conjurations | 5 6 7 8 | 8.6 Stealth | 3 | 3.0 Translocations | 1 2 3 | 3.2 Spellcasting | 4 5 | 5.0 Dodging | 3 | 3.0 Alchemy | 1 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 26 | 24 | 20 || 70 Cast: Magic Dart | 55 | 9 | 8 || 72 Searing Ray | 9 | 7 | 16 || 32 Iskenderun's Myst | | 1 | 2 || 3 Fulminant Prism | | 2 | 2 || 4 Use: Scroll | 6 | 2 | 3 || 11 Potion | | 3 | 1 || 4 Stab: Sleeping | 1 | 2 | || 3 Armour: Robe | 16 | 28 | 11 || 55 Dodge: Dodged | 15 | 22 | 8 || 45