Dungeon Crawl Stone Soup version 0.34-a0-807-g14702047fc (webtiles) character file. Game seed: 11577538811690767446 0 Trismagistus the Conjurer (level 1, 13/13 HPs) Began as a Mothkin Conjurer on Oct 11, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (7 turns). Trismagistus the Conjurer (Mothkin Conjurer) Turns: 7, Time: 00:00:16 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: flying A: antennae 1, big wings, low MP 3, auxiliary casting, safe spells, strenuous magic a: Inscribe Auxiliary Spell You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 1.4 Stealth + Level 2.1 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have a pair of small antennae on your head. Your large and strong wings let you fly. Your magical capacity is extremely low. (-30% MP) Your attacks and spells have a chance to cast an inscribed spell. You are immune to direct damage caused by your own spells. Your manual spellcasting speed is reduced. Message History Welcome, Trismagistus the Mothkin Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. c - a scroll labelled WIPSAMACVI Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ...#...### ..# .. ........... ..# .. ........#..##.. .. .......# #..# .# ........##..##..# #....#..##<.# #....#..##..# #.....##..##.. .....#@.# ..# ..# ...........##.. #.. ..#..#.....# ..# ... #. ####.## ... ... #. #.# .. .. # .. ..# .. There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Trismagistus the Mothkin Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 7 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_iron_boxes, layout_rooms, minmay_misc_feat_secret_circle Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7 | 7 | 0 | 0 | 6 | 1 | 7.0 | Dungeon | 7 | 7 | 0 | 0 | 6 | 1 | 7.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 7 daAuts