Tuckwolf01 Level 1 of the Dungeon (3, -3, D:1) a +0 falchion (4, 4, D:1) 5 stones (8, -14, D:1) a ball python corpse (skeletalised by now) (16, 0, D:1) a quokka corpse (skeletalised by now) (33, -26, D:1) a +0 short sword (34, -8, D:1) a +0 club a goblin skeleton (35, -15, D:1) a hobgoblin corpse (skeletalised by now) (36, 22, D:1) a +0 ring mail (38, -2, D:1) a +0 robe (44, 6, D:1) a +0 dagger a goblin skeleton (44, 8, D:1) a +0 dagger a goblin skeleton (45, 5, D:1) a +0 dagger (45, 6, D:1) a hobgoblin skeleton (53, 2, D:1) 2 stones (54, 15, D:1) a +0 whip a kobold corpse (skeletalised by now) (55, -13, D:1) a frilled lizard corpse (skeletalised by now) (55, 2, D:1) a bat skeleton (55, 3, D:1) a +0 short sword 3 stones (55, 15, D:1) a +2 vampiric dagger a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Tastrourgh's Antique Weapon Shoppe a +0 short sword (54 gold) the +11 quarterstaff of Rotation {speed, rF+ Will+ Dex-2} (1483 gold) Dex-2: It affects your dexterity (-2). rF+: It protects you from fire. Will+: It increases your willpower. a +0 flail (63 gold) a +0 whip (45 gold) a +0 falchion (54 gold) the +1 war axe of the Crafting Jester {drain, *Noise Fly Will+ Int+2 Dex+2} (556 gold) Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). Will+: It increases your willpower. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 club (18 gold) a +0 quarterstaff (72 gold) a +1 short sword of protection (190 gold) a +0 scimitar (72 gold) a +1 shortbow of electrocution (261 gold) (0, 0, D:2) a +0 whip (5, -8, D:2) a rat skeleton (7, -2, D:2) 7 stones (11, -26, D:2) a +0 short sword (16, 5, D:2) a +3 short sword of venom a +0 scale mail the human corpse of Terence (skeletalised by now) (17, 7, D:2) a +0 ring mail (21, -19, D:2) a +0 robe (25, 3, D:2) a rat corpse (skeletalised by now) (26, -12, D:2) a bat skeleton (26, -11, D:2) a +0 ring mail (39, -6, D:2) a +0 sling (40, -8, D:2) a +0 dagger of flaming a goblin corpse (skeletalised by now) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (1, 5, D:3) a +0 sling (2, -5, D:3) 7 stones (2, 30, D:3) a frilled lizard corpse (skeletalised by now) (3, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (6, 30, D:3) a +0 quarterstaff (15, 41, D:3) a +0 short sword (17, 4, D:3) a quokka corpse (skeletalised by now) (28, 1, D:3) 5 stones (41, 17, D:3) 2 javelins (43, 26, D:3) a +0 dagger (43, 29, D:3) a rat skeleton (44, 26, D:3) a +0 club a goblin skeleton (46, 35, D:3) a +0 dagger a kobold skeleton Level 4 of the Dungeon (3, 21, D:4) a +0 hand axe a +0 dagger a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (3, 22, D:4) a +0 hand axe a +2 whip of electrocution a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 14, D:4) 4 stones (9, 35, D:4) a +0 ring mail (11, 14, D:4) a +0 dagger of freezing a +0 ring mail (12, 30, D:4) 4 stones (22, 24, D:4) a +0 whip (24, 31, D:4) a ball python skeleton (25, 1, D:4) a +0 leather armour (28, -1, D:4) a +0 scale mail (36, -12, D:4) a +0 club a +0 leather armour (36, -11, D:4) a +0 mace a +0 leather armour an orc skeleton (37, -11, D:4) a +0 dagger a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +2 barding (9, -6, D:5) a +0 ring mail (10, 3, D:5) a stone (11, 20, D:5) 12 gold pieces (11, 22, D:5) a +0 robe (12, 20, D:5) 5 stones (14, -1, D:5) a +0 dagger (37, 28, D:5) a water moccasin corpse (skeletalised by now) (45, 0, D:5) a +0 falchion (48, 22, D:5) a hound skeleton (50, 12, D:5) a +0 robe (52, 28, D:5) a +0 whip (55, 6, D:5) a +2 orcbow of electrocution a centaur corpse (skeletalised by now) the Ecumenical Temple