Tumbleweed Level 1 of the Dungeon [Shop] Lekuowu's Weapon Shoppe a +1 heavy spear (136 gold) a +0 spear (33 gold) a +4 vampiric short sword (341 gold) a +0 club (5 gold) a +0 mace (33 gold) a +0 dagger (22 gold) a +1 vampiric spear (176 gold) the +6 arbalest of Disharmony {penet, rF++ rC+ Dex+3} (951 gold) rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). [Shop] Xedeajiece's Weapon Shoppe a +3 rapier of holy wrath (376 gold) 5 poisoned darts (42 gold) the +3 orcbow "Pusuekei" {freeze, Dex+4} (526 gold) Dex+4: It affects your dexterity (+4). 5 stones (7 gold) a +1 lajatang of electrocution (623 gold) a +1 dagger of speed (182 gold) 3 stones (4 gold) a +0 sling (21 gold) a +0 spear (42 gold) 2 stones (2 gold) a +0 hand axe (42 gold) [Shop] Ricsakh's General Store a +0 hand axe (30 gold) a +0 leather armour (20 gold) a +0 trident (35 gold) 6 stones (6 gold) a +0 sling (15 gold) [Shop] Leugisui's Antique Weapon Boutique a +0 sling (34 gold) a +0 short sword (69 gold) a +0 club (11 gold) a +0 mace (69 gold) a +0 mace (69 gold) a +0 hand axe (69 gold) a +0 dagger (46 gold) a +0 sling (34 gold) (0, 0, D:1) a +0 ring mail (0, 14, D:1) 8 stones (1, 4, D:1) 4 stones (1, 10, D:1) a +0 quarterstaff (6, -17, D:1) 7 stones (10, 1, D:1) a ball python skeleton (18, -6, D:1) a +0 falchion (20, -25, D:1) 2 stones a +0 club a kobold skeleton (22, -26, D:1) a rat skeleton (24, -21, D:1) a bat skeleton (36, 2, D:1) a quokka skeleton a rat skeleton (37, -28, D:1) a +0 dagger (38, 0, D:1) a rat skeleton a ball python skeleton (39, 5, D:1) 7 silver javelins a ring of ice 33 poisoned darts (44, -4, D:1) a +0 spear (47, -5, D:1) a +0 scale mail (47, -1, D:1) a +0 dagger a bat skeleton (49, -17, D:1) a rat corpse (skeletalised by now) (52, 1, D:1) a +0 club a goblin skeleton (53, -28, D:1) a +0 flail Level 2 of the Dungeon (1, 7, D:2) a +0 club (9, -16, D:2) a +0 leather armour a +0 dagger (11, -9, D:2) a +0 leather armour (26, -19, D:2) a +0 dagger a +0 sling (28, -10, D:2) a +0 club (30, -7, D:2) a +0 halberd (31, -12, D:2) a +0 spear (34, 19, D:2) a +0 club 5 stones a +0 dagger (35, 17, D:2) a +0 short sword a rat skeleton (35, 18, D:2) a +0 dagger 8 stones (35, 19, D:2) a +0 short sword (38, -10, D:2) a +0 robe (38, 16, D:2) a rat skeleton (40, 19, D:2) a frilled lizard skeleton (41, 8, D:2) a +0 leather armour of fire resistance (43, 19, D:2) an orb of guile (44, 3, D:2) a +0 mace (45, -8, D:2) a +0 hand axe (55, 0, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail (11, -29, D:3) a +0 club (13, -29, D:3) a +0 spear (13, -21, D:3) a +0 robe (18, -34, D:3) a +0 spear (19, -34, D:3) a +0 spear (21, -32, D:3) a +0 whip (21, -21, D:3) a +0 whip a +0 flail a +0 short sword (22, -33, D:3) a +0 spear (23, -29, D:3) a +0 club (38, -37, D:3) a +2 short sword of draining (41, -24, D:3) a +0 whip (50, -20, D:3) a +0 mace Level 4 of the Dungeon (1, -2, D:4) a +0 chain mail (9, -2, D:4) a +0 dagger (10, 28, D:4) a +0 short sword (12, -6, D:4) 2 stones (13, -4, D:4) a +0 robe (16, 27, D:4) the +2 helmet of the Leaping Gods {^Drain rF+ rN+ Slay+2} ^Drain: It drains your maximum health when unequipped. rF+: It protects you from fire. rN+: It protects you from negative energy. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (17, 32, D:4) a +0 dagger (20, 19, D:4) 7 stones (34, -13, D:4) a +0 scale mail (36, 17, D:4) an amulet of guardian spirit (37, 10, D:4) 4 stones (38, 11, D:4) a +0 mace (39, 32, D:4) a +0 sling (39, 38, D:4) a +0 club (39, 39, D:4) a +0 leather armour (40, 28, D:4) a +0 sling (40, 38, D:4) 6 flux baubles (41, 38, D:4) a +0 club (43, 16, D:4) a +0 dagger (47, 31, D:4) a +0 dagger (47, 37, D:4) a +2 dagger of venom (48, 31, D:4) a +0 dagger a +0 whip (52, 27, D:4) a +0 sling (52, 34, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 chain mail (1, -9, D:5) a +0 halberd (2, -10, D:5) a +0 halberd (3, -10, D:5) a +0 spear (3, 13, D:5) a +0 club a +0 leather armour (3, 15, D:5) a +0 whip (4, 13, D:5) a +0 whip a +0 leather armour (5, 13, D:5) a +0 whip a +0 leather armour (7, -13, D:5) a +0 scale mail (10, 7, D:5) a +2 pair of gloves (19, -20, D:5) 4 stones (23, 31, D:5) a +0 scythe a +0 robe (23, 32, D:5) a +0 falchion a +0 leather armour (33, 39, D:5) 5 stones (46, -19, D:5) a +0 trident a +0 scale mail (48, -21, D:5) a +0 mace (50, -17, D:5) a +0 mace a +0 ring mail (51, -15, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 flail of draining a +0 leather armour (4, -3, D:6) a +0 ring mail (4, 21, D:6) a +0 hand axe (7, 3, D:6) a +0 robe (8, 0, D:6) a +0 plate armour (9, 24, D:6) a +0 robe (13, 43, D:6) a staff of fire (13, 50, D:6) 5 atropa-tipped darts (15, 20, D:6) a +0 leather armour (16, 43, D:6) 2 flux baubles (21, 0, D:6) a +1 hand axe of freezing (21, 4, D:6) a +0 halberd a +0 robe (35, 30, D:6) a +0 flail (35, 31, D:6) a +0 spear a +0 halberd (35, 32, D:6) a +0 spear (35, 33, D:6) a +0 halberd (36, 32, D:6) a +0 club a +0 leather armour (40, 4, D:6) a +0 dagger (41, 9, D:6) a +0 cloak (45, 41, D:6) a +0 short sword (48, 8, D:6) a +0 giant spiked club Level 7 of the Dungeon [Shop] Qodghem's Specific Store the +6 trident of the Farrago {venom, SInv Stlth+} (723 gold) SInv: It lets you see invisible. Stlth+: It makes you more stealthy. [Shop] Mybre's General Store a wellspring talisman (375 gold) a scroll of fog (60 gold) a scroll of revelation (112 gold) 7 stones (10 gold) a +1 spear of freezing (186 gold) a +0 robe (13 gold) a +1 robe (118 gold) the +0 dagger "Leuria" {flame, Fly rC+} (295 gold) Fly: It grants you flight. rC+: It protects you from cold. a sack of spiders (600 gold) (0, 32, D:7) a +0 giant club (34, -10, D:7) a +0 robe a +5 dagger (35, -11, D:7) a +0 robe a +0 dire flail (35, -10, D:7) a +0 robe a +0 short sword a +0 robe a +0 scimitar (45, 12, D:7) a +2 falchion a +0 robe (45, 13, D:7) a +0 falchion a +0 robe (46, 43, D:7) a +0 scimitar (47, 17, D:7) a +0 dagger a +0 robe (48, 17, D:7) a +0 mace a +0 robe (55, 39, D:7) a +0 chain mail (57, -6, D:7) a quill talisman Level 8 of the Dungeon (0, 0, D:8) a +1 vampiric spear a +0 ring mail (1, -1, D:8) a +0 trident a +0 robe a +0 spear (1, 0, D:8) a +0 battleaxe a +0 robe a +0 club (1, 1, D:8) a +4 short sword a +0 robe a +0 scimitar a +0 robe a +0 spear (1, 2, D:8) a +0 whip (2, 0, D:8) a +0 club (6, 37, D:8) a +0 pair of gloves (11, 2, D:8) a +0 dagger (16, 32, D:8) a +0 leather armour 3 boomerangs a +0 flail (18, 33, D:8) a +0 short sword (22, 29, D:8) a stone a +0 dagger (22, 32, D:8) a +0 orcbow a +0 mace (23, 32, D:8) a +0 chain mail a +0 short sword (27, 24, D:8) a +0 sling (44, 25, D:8) a +0 leather armour (45, 9, D:8) 2 stones a +0 club (49, 12, D:8) a +0 flail Level 9 of the Dungeon [Shop] Teopagog's Antique Armour Emporium the +0 plate armour of Zianiox {*Corrode rElec rN++ Str+3} (993 gold) *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rN++: It greatly protects you from negative energy. Str+3: It affects your strength (+3). a +0 pair of boots (103 gold) a +0 plate armour (414 gold) a +0 leather armour (46 gold) a +0 robe (20 gold) a +0 ring mail (92 gold) a +0 plate armour (414 gold) a +0 kite shield (161 gold) a +0 leather armour (46 gold) (11, 27, D:9) a +0 falchion (14, 21, D:9) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (14, 23, D:9) a +0 dagger a +0 robe (14, 24, D:9) a +0 war axe (18, 14, D:9) a +0 dagger a +0 leather armour (25, 33, D:9) a +0 plate armour (30, 9, D:9) a +0 short sword (31, 8, D:9) a +0 short sword (31, 9, D:9) a +0 dagger (31, 10, D:9) a +0 whip (31, 14, D:9) a +0 dagger a +0 short sword 2 stones (31, 15, D:9) a +0 short sword (31, 16, D:9) a +0 flail (31, 17, D:9) a +0 halberd (32, 10, D:9) a +0 short sword (32, 14, D:9) a +0 club a +0 ring mail (32, 17, D:9) a +0 spear (34, 10, D:9) a +0 antimagic dagger a +0 robe (34, 11, D:9) a +0 club (34, 19, D:9) a +0 buckler a +0 spear a +0 scale mail a +0 halberd 5 stones (35, 12, D:9) a +0 long sword a +0 orcbow a +0 chain mail (35, 14, D:9) a +0 morningstar a +0 scale mail (35, 17, D:9) a +0 dagger a +0 robe (36, 17, D:9) a +0 whip (36, 40, D:9) a +0 shortbow (38, 40, D:9) a +0 orcbow (42, 19, D:9) a +0 club a +0 hand axe a boomerang a +0 plate armour a +0 hand axe a +0 plate armour (42, 20, D:9) a +0 short sword a +0 chain mail (43, 19, D:9) a +0 trident 2 stones a +0 scale mail a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 dagger a +0 robe a +0 long sword a +0 scale mail (46, 18, D:9) a +0 long sword (49, 18, D:9) a +0 great sword (50, 18, D:9) a +0 robe (50, 19, D:9) a +0 leather armour (53, 19, D:9) a +0 plate armour (54, 19, D:9) a +0 hand axe (54, 24, D:9) a +0 sling (62, 11, D:9) a +0 long sword of holy wrath (70, -6, D:9) the +2 short sword "Ukhle" {freeze, ^Contam ^Fragile rF+++ Int+2} ^Contam: It causes magical contamination when unequipped. ^Fragile: It will be destroyed if unequipped. rF+++: It renders you almost immune to fire. Int+2: It affects your intelligence (+2). (70, -4, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon (0, 0, D:10) a +0 mace (12, 5, D:10) a +1 plate armour of fire resistance (17, 5, D:10) a +0 short sword (21, 7, D:10) 3 boomerangs (24, 11, D:10) a +1 spear a +0 robe (24, 15, D:10) a +4 war axe a +0 robe (25, 19, D:10) a +0 dagger a +0 robe (28, 11, D:10) a +0 dagger a +0 robe (28, 13, D:10) a +0 antimagic dagger a +0 robe (28, 17, D:10) a +0 dagger a +0 robe (33, 47, D:10) a serpent talisman (38, 17, D:10) a +0 robe a +0 dagger (41, 10, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 halberd (41, 11, D:10) a +0 club (48, 43, D:10) a +0 leather armour (49, 41, D:10) a +0 whip (51, 37, D:10) a +0 chain mail (52, 41, D:10) a +0 robe a +0 dagger (53, 39, D:10) a +0 robe a +0 dagger (53, 40, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 short sword (54, 39, D:10) a +0 chain mail a +0 club (59, 27, D:10) a rimehorn talisman Level 11 of the Dungeon [Shop] Lusofiv's Weapon Shop a +0 morningstar (90 gold) a +0 mace (45 gold) a +1 demon whip of electrocution (1042 gold) a +0 trident (52 gold) a +0 club (7 gold) a +0 hand axe (45 gold) the +6 battleaxe of Mayhem {elec, ^Contam rC+ rCorr Str+6} (1224 gold) ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+6: It affects your strength (+6). a +0 long sword (52 gold) (5, -12, D:11) a +0 flail (21, 19, D:11) a +0 rapier (22, 7, D:11) a +0 shortbow (25, -3, D:11) 7 stones (29, -20, D:11) a quill talisman (32, 25, D:11) a +0 scale mail 5 javelins a +2 eveningstar (33, 0, D:11) a +0 cloak (33, 26, D:11) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (33, 27, D:11) a +0 ring mail a +0 whip a +0 club (34, 27, D:11) a +0 plate armour a +0 battleaxe (46, 24, D:11) 3 flux baubles Level 12 of the Dungeon (9, 3, D:12) 3 stones (10, -8, D:12) a +0 ring mail of willpower a +0 halberd (24, 15, D:12) a +0 glaive (27, -9, D:12) a +0 heavy orcbow (27, 6, D:12) a +0 giant club a +0 giant club (32, -20, D:12) a +2 barding a +1 longbow of flaming (40, 13, D:12) a +0 war axe Level 13 of the Dungeon (2, 9, D:13) a +0 dire flail a +0 animal skin (4, 3, D:13) 2 potions of moonshine (4, 10, D:13) a +0 mace (4, 11, D:13) a +0 scimitar of flaming (12, -27, D:13) 10 gold pieces (13, -24, D:13) a +0 dire flail (15, -20, D:13) a +0 buckler (17, -1, D:13) a +0 rapier (20, -22, D:13) a staff of air (25, -9, D:13) a +0 giant spiked club a +0 giant spiked club (37, -8, D:13) a +0 shortbow Level 1 of the Orcish Mines (12, 13, Orc:1) a +0 glaive a +0 arbalest a +0 plate armour (13, 12, Orc:1) a +0 war axe a +0 giant spiked club a +0 leather armour a +0 dagger (14, 12, Orc:1) a +0 flail a +0 club a +0 robe a +0 dagger a +0 leather armour a +0 dagger a +0 hand axe a +0 giant club a +0 chain mail a +0 hand axe (15, 9, Orc:1) a +0 scale mail a +0 dagger (15, 10, Orc:1) a +0 robe a +0 dagger a +0 chain mail a +1 heavy battleaxe (15, 11, Orc:1) a +0 robe a +0 dagger (15, 12, Orc:1) a +0 robe a +0 dagger a +0 plate armour a +3 glaive a +0 scale mail a +0 mace (16, 10, Orc:1) a +0 robe a +0 dagger (16, 11, Orc:1) a +0 heavy morningstar (16, 12, Orc:1) a +0 leather armour a +0 trident (17, 14, Orc:1) a +0 flail (18, 12, Orc:1) a +0 club (20, 12, Orc:1) a +0 arbalest (23, -4, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 glaive a +0 plate armour (1, -3, Orc:2) a +0 mace a +0 dagger a +0 leather armour (1, -2, Orc:2) a +0 dagger a +0 robe a +0 dagger a +0 robe (1, 24, Orc:2) 32 gold pieces (1, 30, Orc:2) 13 gold pieces (8, -6, Orc:2) a +0 club a +0 robe a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (9, 7, Orc:2) a +0 giant club (13, -1, Orc:2) a +0 giant spiked club a +0 dire flail (60, -5, Orc:2) a +0 arbalest Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (28, -24, Lair:1) a +0 sling (32, -30, Lair:1) a +0 leather armour (44, 13, Lair:1) a +2 arbalest of flaming (59, 8, Lair:1) a +0 leather armour (62, 6, Lair:1) a +2 pair of gloves Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (9, -19, Lair:2) a ring of see invisible (18, -22, Lair:2) a +0 sling (40, -4, Lair:2) a +1 pair of boots (47, -19, Lair:2) 2 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 short sword (4, -35, Lair:3) a +0 scimitar (6, -30, Lair:3) a +0 short sword (6, -29, Lair:3) a +0 halberd a +0 robe (14, -24, Lair:3) a +0 scale mail (14, -14, Lair:3) a +0 scale mail (14, 5, Lair:3) a scarab talisman (15, 5, Lair:3) 3 stones (31, -37, Lair:3) a +0 cloak (32, -43, Lair:3) a +0 robe (32, -3, Lair:3) a +0 chain mail (44, -9, Lair:3) a +0 shortbow (45, -10, Lair:3) a +0 shortbow a +0 orcbow 3 boomerangs (45, -7, Lair:3) a +0 shortbow Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 sling (1, -11, Lair:4) a +0 scale mail (3, -42, Lair:4) a +0 falchion (3, -41, Lair:4) 5 atropa-tipped darts (24, -20, Lair:4) a +2 plate armour of poison resistance (29, -28, Lair:4) a +0 ring mail (37, -17, Lair:4) a +0 falchion (38, -26, Lair:4) 6 stones (38, -22, Lair:4) 3 stones (48, -31, Lair:4) 3 boomerangs (51, -52, Lair:4) 7 stones (61, -46, Lair:4) a scroll of enchant armour 3 scrolls of amnesia the amulet "Basih" {^Fragile rN++ RegenMP+ Int+3} [amulet of magic regeneration] ^Fragile: It will be destroyed if unequipped. rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. Int+3: It affects your intelligence (+3). (62, -27, Lair:4) a +0 falchion (66, -45, Lair:4) 3 darts of disjunction Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (5, -15, Lair:5) 3 stones (5, 0, Lair:5) a +0 chain mail (14, -2, Lair:5) a +0 falchion (19, -15, Lair:5) a +0 quarterstaff (19, -1, Lair:5) a +0 scale mail (23, 1, Lair:5) 8 stones (29, -2, Lair:5) a +0 club (32, 5, Lair:5) 2 datura-tipped darts (42, -27, Lair:5) 8 stones (45, -42, Lair:5) a +0 ring mail (45, -7, Lair:5) a ring of positive energy (45, -6, Lair:5) the +11 dire flail "Jellyslayer" {speed, rF+ Dex+5} rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). (46, -7, Lair:5) a +2 robe of positive energy (46, -5, Lair:5) 7 stones (47, -7, Lair:5) 8 stones (48, -6, Lair:5) a scroll of amnesia a staff of cold (57, -42, Lair:5) a human skeleton (58, -42, Lair:5) a human skeleton (61, -36, Lair:5) 4 stones