Seeded DCSS version 0.33.1-5-g432fff1de5 (webtiles) character file. Game seed: 127 (custom seed) 38 TurdBurger the Vexing (level 3, 0/27 HPs) Began as a Formicid Hexslinger on Oct 11, 2025. Slain by a gnoll ... wielding a +0 club (8 damage) ... on level 1 of the Dungeon. The game lasted 00:01:30 (1160 turns). TurdBurger the Vexing (Formicid Hexslinger) Turns: 1160, Time: 00:01:31 Health: 0/27 AC: 2 Str: 12 XL: 3 Next: 65% Magic: 1/4 EV: 11 Int: 12 God: Gold: 63 SH: 0 Dex: 18 Spells: 2/4 levels left rFire . . . a - +1 sling rCold . . . (no offhand) rNeg . . . c - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed, jinxed A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - 2 scrolls of poison g - a scroll of enchant weapon {unknown} j - a scroll of enchant armour {unknown} Potions d - a potion of curing {unknown} e - a potion of haste {unknown} f - a potion of magic {unknown} h - a potion of enlightenment {unknown} i - a potion of might {unknown} k - a potion of lignification {unknown} l - a potion of brilliance {unknown} Skills: * Level 1.8 Fighting + Level 2.5 Ranged Weapons - Level 1.7 Dodging + Level 0.1 Stealth + Level 1.3 Spellcasting + Level 4.4 Hexes + Level 1.0 Fire Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 22% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 11% N/A 14% 3 Inner Flame Hex/Fire 7% N/A 28% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The gnoll shouts! The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. A gnoll comes into view. It is wielding a +0 spear. The gnoll hits you with a +0 whip. You shoot a sling bullet. The sling bullet hits the gnoll. You kill the gnoll! The gnoll closely misses you. The gnoll hits you with a +0 club. You climb upwards. There is a stone staircase leading down here. Unknown command. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll hits you with a +0 club. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is lightly wounded. A giggling sprite leaps out and smacks the gnoll with its own hand. The gnoll is heavily wounded. The jinxing sprites lose interest in you. The gnoll closely misses you. You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll closely misses you. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Casting: Jinxbite (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. The gnoll seems less drained. The gnoll closely misses you. The gnoll hits you with a +0 club! You die... #......# #......# ### #......# #.# #......# #.# ###### #......# #.# ..†..##########......### ####.### .###...................###....... )..############j.....###...##.... .##..### #.@..###..##....... .####..#############..###.#####.. .# ###..#.......#..###...^...... .# ##.'..ß⌠ß..'.##............ .# ###..#.......#..######....... .####..#############..###.......# .##..### ##...#####..##.....#' ...### ##........###.......÷# #### ##...........###.....#' You could see a gnoll. Vanquished Creatures A gnoll (D:2) 2 ribbon worms (D:2) 3 endoplasms 2 giant cockroaches 4 hobgoblins (D:1) 3 ball pythons A bat (D:1) 6 frilled lizards A goblin (D:1) 2 kobolds (D:1) A quokka (D:1) 2 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TurdBurger the Formicid Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 59 | D:1 | Found Amocvukk's Antique Weapon Shop. 73 | D:1 | Reached skill level 4 in Hexes 122 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 125 | D:1 | Learned a level 2 spell: Jinxbite 572 | D:2 | Reached XP level 3. HP: 20/27 MP: 1/4 1160 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_rooms, serial_shops, nicolae_shop_glassy, grunt_decor_clamped D:2: layout_loops_ring, chequers_serial_rivers_large_b Skill XL: | 1 | ---------------+----+----- Hexes | 4 | 4.4 Fighting | | 1.8 Ranged Weapons | | 2.5 Dodging | | 1.7 Stealth | | 0.1 Spellcasting | | 1.3 Fire Magic | | 1.0 Action || total ---------------------------++------- Fire: Sling || 61 Cast: Jinxbite || 16 Armour: Robe || 10 Dodge: Dodged || 9