Dungeon Crawl Stone Soup version 0.33-a0-554-g008097b4cb (webtiles) character file. Game seed: 588468178199982354 10 Twinkles the Ducker (level 2, 0/23 HPs) Began as a Merfolk Gladiator on Dec 11, 2024. Slain by a kobold ... wielding a +0 whip of electrocution (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (171 turns). Twinkles the Ducker (Merfolk Gladiator) Turns: 171, Time: 00:00:35 Health: 0/23 AC: 4 Str: 14 XL: 2 Next: 20% Magic: 2/2 EV: 12 Int: 7 God: Gold: 17 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: + Level 2.4 Fighting + Level 4.2 Polearms + Level 2.2 Throwing + Level 4.2 Dodging You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5825 Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The hobgoblin is moderately wounded. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You closely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin misses you. You hit the hobgoblin. You kill the hobgoblin! You see here a +0 dagger. A frilled lizard comes into view. A goblin comes into view. It is wielding a +0 dagger. Found a whip. You reach to attack! The helpless frilled lizard fails to defend itself. You hit the frilled lizard. You kill the frilled lizard! The goblin shouts! You see here a frilled lizard corpse. You hit the goblin. You kill the goblin! No target in view! Found a stone staircase leading down. Things that are here: a +0 dagger; a goblin corpse A kobold comes into view. It is wielding a +0 whip of electrocution. Found a ring mail. The kobold shouts! The kobold throws a stone. The stone hits you. A hobgoblin comes into view. The hobgoblin shouts! You closely miss the kobold. The kobold hits you but does no damage. You completely miss the kobold. The kobold misses you. You barely miss the kobold. The kobold hits you with a +0 whip of electrocution. You are electrocuted!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The kobold hits you with a +0 whip of electrocution. You die... ###### .....####### #########.>......###### ..........#...##....[.. ...............@Kg# ........#....####...... ....)......#.# ##### ...........#.# ........####.# .......)# #.# .......†####..# ..............# ........#####.. .. You could see a hobgoblin and a kobold. Vanquished Creatures A dart slug (D:1) A goblin (D:1) A hobgoblin (D:1) A ball python (D:1) 2 frilled lizards (D:1) 3 kobolds (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Twinkles the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 82 | D:1 | HP: 5/17 [kobold/+0 short sword (4)] 86 | D:1 | Reached XP level 2. HP: 8/23 MP: 2/2 171 | D:1 | HP: 1/23 [kobold/+0 whip of electrocution (20)] 171 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: heliophobic_arrival_battle_scene, layout_rooms, hellmonk_ecumenical_altar_heavens_door Action || total ---------------------------++------- Melee: Trident || 31 Stab: Sleeping || 1 Armour: Leather armour || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 173 | 173 | 0 | 0 | 98 | 1 | 173.0 | Dungeon | 173 | 173 | 0 | 0 | 98 | 1 | 173.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 173 daAuts