Twinkles Level 1 of the Dungeon (0, 0, D:1) a gnoll skeleton (1, -9, D:1) a bat corpse (skeletalised by now) (8, 0, D:1) a gnoll skeleton (8, 5, D:1) a hobgoblin skeleton (10, -4, D:1) a +0 club (10, 5, D:1) a bat skeleton (11, -2, D:1) a +0 club a kobold skeleton (11, 5, D:1) a +0 dagger a goblin skeleton (14, -12, D:1) a +0 club (22, 10, D:1) a frilled lizard skeleton (23, -11, D:1) a bat skeleton (24, 13, D:1) a +0 dagger (24, 22, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (28, -18, D:1) a frilled lizard skeleton (34, -28, D:1) a +0 whip a kobold corpse (skeletalised by now) (37, -15, D:1) a +0 spear (37, 7, D:1) 5 stones (40, 13, D:1) 7 stones (41, -7, D:1) a +0 robe (47, 4, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (55, -9, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Afobejif's Antique Weapon Emporium a +2 spear of venom (452 gold) a +6 demon trident of electrocution (2015 gold) a +1 partisan of pain (493 gold) the +9 mace of Severance {freeze, rElec Str-2 Int+5} (2050 gold) rElec: It insulates you from electricity. Str-2: It affects your strength (-2). Int+5: It affects your intelligence (+5). a +3 battleaxe of electrocution (962 gold) a +0 mace (87 gold) a +1 antimagic war axe (507 gold) the +9 lajatang of Hacking and Slashing {antimagic, rC+ Int+2} (3065 gold) rC+: It protects you from cold. Int+2: It affects your intelligence (+2). a +0 dagger of venom (127 gold) (0, 0, D:2) a +0 sling (1, 22, D:2) a +0 short sword a kobold corpse (skeletalised by now) (7, 39, D:2) a rat corpse (skeletalised by now) (16, 18, D:2) a +0 spear (18, 28, D:2) a +0 club (24, 47, D:2) a +0 dagger 5 stones a kobold skeleton (34, 25, D:2) a +0 whip (34, 26, D:2) a +0 dagger a goblin skeleton (39, 7, D:2) a +0 club (39, 33, D:2) a +0 dagger a kobold skeleton (43, 42, D:2) a +0 hand axe (44, 3, D:2) a +0 dagger (47, 4, D:2) a +0 short sword (49, 45, D:2) a jackal corpse (skeletalised by now) (50, 46, D:2) a jackal corpse (skeletalised by now) (51, 44, D:2) a staff of alchemy (51, 46, D:2) a staff of death (51, 51, D:2) a +0 flail Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, -13, D:3) a quokka corpse (skeletalised by now) (14, -31, D:3) a ball python corpse (15, -31, D:3) a +0 leather armour (19, 19, D:3) a +0 mace a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (19, 20, D:3) a hobgoblin corpse (skeletalised by now) (19, 21, D:3) a +0 club (20, 0, D:3) a +0 whip (24, 20, D:3) a +0 dagger (26, -21, D:3) a +0 dagger (26, 20, D:3) a +0 club a goblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (27, -8, D:3) a jackal skeleton (27, 12, D:3) 6 curare-tipped darts (28, 15, D:3) a +0 robe (29, -9, D:3) a jackal skeleton (30, -15, D:3) a +0 tower shield (34, -23, D:3) an adder corpse (38, -9, D:3) a +0 short sword an orc skeleton (38, -6, D:3) a +0 ring mail a +3 hand axe of flaming a +0 flail an orc skeleton (39, -25, D:3) a +0 halberd a gnoll corpse (43, -18, D:3) a +0 flail (46, -30, D:3) a +0 club a gnoll corpse (skeletalised by now) (48, -3, D:3) 7 stones (49, -31, D:3) a +2 heavy flail a gnoll corpse (skeletalised by now) Level 4 of the Dungeon