Twinkles Level 1 of the Dungeon [Shop] Neusal's General Store 7 stones (7 gold) the Guide on the Damaging Autopsy (500 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Mercury Arrow Conjuration/Alchemy 2 c - Fugue of the Fallen Necromancy 3 d - Bombard Conjuration/Earth 6 e - Borgnjor's Revivification Necromancy 8 a +0 ring mail (40 gold) 6 stones (6 gold) a scroll of poison (unknown) (40 gold) a +3 leather armour of fire resistance (240 gold) 4 stones (4 gold) a scroll of noise (unknown) (10 gold) a scroll of teleportation (30 gold) a scroll of identify (20 gold) (0, 0, D:1) a bat corpse (skeletalised by now) (2, -29, D:1) a +0 short sword (5, -37, D:1) a +0 long sword (5, -13, D:1) a bat skeleton (6, -31, D:1) a hobgoblin corpse (skeletalised by now) (7, -8, D:1) a +0 quarterstaff (8, -31, D:1) a +0 robe (10, -16, D:1) a +0 club a hobgoblin skeleton (11, -15, D:1) a bat skeleton (12, -31, D:1) a +0 dagger a kobold corpse (skeletalised by now) (21, -6, D:1) a rat skeleton (24, -20, D:1) a rat skeleton (25, 2, D:1) a +0 whip (27, -36, D:1) a +1 dagger of draining (31, 4, D:1) a +0 hand axe (35, -8, D:1) a hobgoblin skeleton (35, -7, D:1) a rat skeleton (35, 5, D:1) a +0 dagger (36, -7, D:1) a +0 club (42, -22, D:1) 5 stones (48, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the +5 dagger "Doolit" {drain, rPois rF- rN+ Int+2} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). (3, -19, D:2) a jackal corpse (skeletalised by now) (13, 4, D:2) a +0 ring mail (13, 5, D:2) a +0 robe (20, -4, D:2) a ball python skeleton (24, -30, D:2) a +0 dagger (25, -15, D:2) a +0 club (29, -8, D:2) a bat skeleton (40, -15, D:2) a jackal skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (1, 25, D:3) a +0 dagger (10, -2, D:3) a +0 scale mail (11, 19, D:3) a +0 ring mail (31, -3, D:3) a +0 robe (31, 2, D:3) a stone a +0 short sword a kobold skeleton (35, 2, D:3) a +0 club a +0 war axe a +0 short sword (42, 33, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) a bat corpse (skeletalised by now) (44, 1, D:3) a +0 short sword a +0 ring mail (44, 25, D:3) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail an orc skeleton (45, 1, D:3) a +0 club a +0 sling (45, 24, D:3) a +0 dagger an orc corpse (skeletalised by now) a jackal corpse (skeletalised by now) (45, 25, D:3) a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) (48, 1, D:3) 7 stones Level 4 of the Dungeon (0, 0, D:4) a river rat skeleton (1, -19, D:4) a quokka skeleton (1, 0, D:4) an adder skeleton (15, -17, D:4) a potion of heal wounds (18, -25, D:4) an iguana corpse (skeletalised by now) (19, -25, D:4) a +0 dagger (21, -19, D:4) a potion of brilliance 8 gold pieces (22, -11, D:4) a potion of heal wounds (34, -21, D:4) a +0 mace (37, -31, D:4) a +0 leather armour (44, -29, D:4) 7 gold pieces (45, -25, D:4) a ball python corpse (skeletalised by now) (45, -24, D:4) a +0 dagger