Twinkles Level 1 of the Dungeon [Shop] Sutaip's One-of-a-Kind Rings a +2 ring of strength (unknown) (39 gold) a +8 ring of slaying (unknown) (1609 gold) a +3 ring of intelligence (unknown) (130 gold) a +9 ring of evasion (unknown) (1345 gold) a +9 ring of strength (unknown) (1014 gold) the ring of the Oily God {rF+ Will- Wiz Dex+3 SInv} (653 gold) [ring of wizardry] rF+: It protects you from fire. Will-: It decreases your willpower. Wiz: It increases the success rate of your magical spells. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. the ring of Moodiness {rC+ Int+2 Slay+2 Clar} (761 gold) [ring of protection from cold] rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Clar: It protects you from confusion, rage, mesmerisation and fear. (15, 12, D:1) a +0 dagger a kobold corpse (skeletalised by now) (20, 3, D:1) a +0 robe (22, -12, D:1) a +0 club a goblin skeleton (22, 7, D:1) a +0 mace (25, 17, D:1) a hobgoblin corpse (skeletalised by now) (27, 17, D:1) a +0 club a goblin corpse (skeletalised by now) (28, 0, D:1) a jackal skeleton (32, -30, D:1) a +0 dagger a kobold corpse (skeletalised by now) (33, -30, D:1) a frilled lizard corpse (skeletalised by now) (40, -17, D:1) a staff of cold Level 2 of the Dungeon (0, 0, D:2) a +0 whip (7, 8, D:2) a ball python corpse (skeletalised by now) (14, -27, D:2) a +0 club (15, -26, D:2) a quill talisman (15, -10, D:2) a rat skeleton a jackal skeleton (15, 12, D:2) a rimehorn talisman (17, -17, D:2) a ball python corpse (skeletalised by now) (18, -30, D:2) a quokka corpse (skeletalised by now) (21, -28, D:2) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (23, -29, D:2) a quokka corpse (skeletalised by now) (27, 9, D:2) a +0 spear (28, -23, D:2) a bat skeleton (29, -18, D:2) a quill talisman (29, 9, D:2) a +0 short sword (29, 10, D:2) a ball python skeleton (57, -24, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) an adder skeleton (7, 29, D:3) a +0 whip 5 stones a kobold corpse (skeletalised by now) (22, 4, D:3) a quokka skeleton (22, 10, D:3) a +0 whip (22, 19, D:3) a quokka corpse (skeletalised by now) (30, 49, D:3) a ball python skeleton (37, -3, D:3) a +0 dagger a kobold skeleton (38, 7, D:3) a ball python skeleton (40, 44, D:3) a +0 short sword (43, 19, D:3) a +0 short sword a bat skeleton (48, 8, D:3) a jackal skeleton a jackal skeleton (54, -1, D:3) a frilled lizard corpse (skeletalised by now) (55, 0, D:3) a +0 dagger a goblin corpse (skeletalised by now) (57, 40, D:3) a rat skeleton Level 4 of the Dungeon (5, -15, D:4) a +0 long sword (16, -13, D:4) a +0 club a kobold corpse (skeletalised by now) (27, -28, D:4) a hound corpse (skeletalised by now) (35, 2, D:4) a bullfrog skeleton (43, -11, D:4) a +0 dagger (46, 3, D:4) a +0 falchion a +0 leather armour a +0 short sword an orc skeleton (47, 2, D:4) a +2 short sword of speed (47, 3, D:4) a +0 leather armour a +0 club Level 5 of the Dungeon [Shop] Myimisic's Armour Emporium a +0 ring mail (48 gold) a +1 plate armour of cold resistance (360 gold) the +0 chain mail of the Peculiar Bounties {Str+4} (256 gold) Str+4: It affects your strength (+4). It cannot be enchanted further. a +2 pair of gloves (198 gold) a +0 scale mail (48 gold) a +3 plate armour of cold resistance (480 gold) the +7 Kryia's mail coat {PotionHeal*2 rC+} (720 gold) PotionHeal*2: Potions heal its wearer twice as much. rC+: It protects you from cold. It cannot be enchanted further. Level 6 of the Dungeon (5, 1, D:6) a +0 spear (5, 2, D:6) a +3 heavy spear a +0 scale mail (5, 5, D:6) a scorpion corpse (9, 35, D:6) a +0 hand axe (18, 22, D:6) a +0 club a +0 chain mail (18, 23, D:6) a +0 falchion an orc corpse (19, 22, D:6) a +0 mace (20, 15, D:6) a +0 dagger (20, 20, D:6) a +0 dagger a +0 trident an orc corpse (skeletalised by now) (36, 12, D:6) a +0 short sword the Ecumenical Temple