Dungeon Crawl Stone Soup version 0.33-a0-516-g862ef21dcb (webtiles) character file. Game seed: 12577352781774986643 0 TwoGrow the Tinkerer (level 1, -1/16 HPs) Began as an Oni Forgewright on Dec 3, 2024. Slain by a gnoll ... wielding a +0 flail (12 damage) ... on level 1 of the Dungeon. The game lasted 00:00:15 (27 turns). TwoGrow the Tinkerer (Oni Forgewright) Turns: 27, Time: 00:00:15 Health: -1/16 AC: 3 Str: 13 XL: 1 Next: 0% Magic: 2/3 EV: 8 Int: 16 God: Gold: 0 SH: 0 Dex: 7 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (helmet restricted) rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: large, unfitting armour, horns 1, tough skin 1, double potion healing, drunken brawling a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 1.7 Dodging + Level 1.4 Stealth + Level 2.4 Spellcasting + Level 3.6 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 26% 2d4 7% 2 Launch Clockwork Bee Frge 13% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 67% 4 Forge Lightning Spire Air/Frge 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have a pair of small horns on your head. You have tough skin. (AC +1) You gain doubled healing and magic from potions. Whenever you drink a healing potion, you attack all around you. Message History Welcome, TwoGrow the Oni Forgewright. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Kinetic Grapnel (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. You open the large door. Found a stone staircase leading down. There is a large open door here. There is a large open door here. A gnoll comes into view. It is wielding a +0 flail. A gnoll is nearby! A gnoll is nearby! You barely miss the gnoll. You headbutt the gnoll, but do no damage. The gnoll closely misses you. You closely miss the gnoll. You headbutt the gnoll. The gnoll is moderately wounded. The gnoll hits you with a +0 flail. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, 75% to hit) The kinetic grapnel hits the gnoll. The gnoll is heavily wounded. The gnoll barely misses you. The grapnel guides your strike. You hit the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. The gnoll hits you with a +0 flail! Ouch! That really hurt! You die... #... .... #..# ..# ..$ ##.#####.# #.# #..g.....# #.# #.@# #.# #..# #.###..# #.##...######## #.##........... #.##...######## ##.####.# ##.......# #...###### You could see a gnoll. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Oni Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 3/3 27 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_b, layout_loops_ring Action || total ---------------------------++------- Melee: Mace || 3 Headbutt || 2 Cast: Kinetic Grapnel || 1 Armour: Robe || 3 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 23 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 23 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts