Dungeon Crawl Stone Soup version 0.33-a0-855-g853641c8f9 (webtiles) character file. Game seed: 12490447015878321525 16652 TwoGrow the Demolition Demonspawn (level 12, -7/88 HPs) Began as a Demonspawn Alchemist on Feb 14, 2025. Was an Elder of Makhleb. Mangled by an eight-headed hydra (9 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:30:40 (11897 turns). TwoGrow the Demolition Demonspawn (DsAl) Turns: 11897, Time: 00:30:40 Health: -7/88 AC: 12 Str: 10 XL: 12 Next: 11% Magic: 15/28 EV: 13 Int: 24 God: Makhleb [****..] Gold: 681 SH: 0 Dex: 14 Spells: 3/21 levels left rFire . . . a - +2 short sword (venom) rCold . . . (no offhand) rNeg + . . V - +3 leather armour {Will+} rPois + (no helmet) rElec . H - +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} rCorr . (no gloves) SInv . n - +0 pair of boots Will +.... B - amulet of regeneration Stlth +++ x - +6 ring of intelligence HPRegen 1.14/turn k - ring of magical power MPRegen 0.21/turn %: no passive effects @: no status effects A: foul stench 1, sharp scales 1, demonic magic 1, weakness stinger 2, Tartarus destruction a: Renounce Religion, Unleash Destruction, Infernal Servant You were on level 2 of the Lair of Beasts. You worshipped Makhleb. Makhleb was greatly pleased with you. You visited 3 branches of the dungeon, and saw 13 of its levels. You also visited: Sewer. You collected 681 gold pieces. Inventory: Hand Weapons a - a +2 short sword of venom (weapon) b - a +4 long sword Missiles c - 3 silver javelins N - 2 boomerangs O - 2 throwing nets U - 11 poisoned darts Y - 5 curare-tipped darts Armour n - a +0 pair of boots (worn) H - the +2 ratskin cloak (worn) {*Rats rPois rN+ Str-1 Int-1 Dex+1} (You found it on level 4 of the Dungeon) *Rats: When the wearer is hurt, rats may emerge from it to assist them. rPois: It protects you from poison. rN+: It protects you from negative energy. Str-1: It affects your strength (-1). Int-1: It affects your intelligence (-1). Dex+1: It affects your dexterity (+1). I - a +0 buckler V - a +3 leather armour of willpower (worn) Magical Staves R - a staff of death Jewellery k - a ring of magical power (worn) p - a ring of willpower x - a +6 ring of intelligence (worn) y - an amulet of the acrobat B - an amulet of regeneration (worn) K - a ring of see invisible M - a ring of poison resistance P - a ring of ice Wands T - a wand of acid (4) W - a wand of charming (6) Z - a wand of roots (14) Scrolls d - 4 scrolls of vulnerability {unknown} f - a scroll of noise {unknown} g - a scroll of fear {unknown} h - 2 scrolls of revelation {unknown} i - 4 scrolls of teleportation j - 3 scrolls of poison q - 3 scrolls of fog v - a scroll of silence w - 2 scrolls of amnesia {unknown} A - 3 scrolls of enchant armour {unknown} C - 2 scrolls of enchant weapon {unknown} D - a scroll of identify E - 2 scrolls of summoning {unknown} G - a scroll of blinking {unknown} Potions e - 2 potions of moonshine {unknown} l - 3 potions of brilliance {unknown} m - 2 potions of berserk rage {unknown} o - a potion of might r - 4 potions of cancellation {unknown} s - 9 potions of heal wounds t - a potion of ambrosia {unknown} u - 2 potions of attraction {unknown} z - a potion of lignification {unknown} F - 5 potions of haste {unknown} J - 5 potions of curing {unknown} S - a potion of magic Skills: + Level 6.1 Fighting + Level 4.3 Short Blades - Level 0.4(2.6) Long Blades + Level 5.2 Armour + Level 5.9 Dodging + Level 6.4 Stealth + Level 2.2 Shields - Level 5.0 Spellcasting + Level 6.2 Conjurations + Level 3.3 Summonings + Level 4.7 Fire Magic + Level 5.1 Air Magic + Level 2.6 Earth Magic + Level 6.9 Alchemy + Level 7.0 Invocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 100% 1d5 1% 1 b - Mercury Arrow Conj/Alch 74% 2d9 1% 2 c - Mephitic Cloud Conj/Alch/Air 35% N/A 2% 3 d - Olgreb's Toxic Radia Alch 39% N/A 7% 4 e - Sticky Flame Fire/Alch 34% 2d7 11% 4 f - Summon Seismosaurus Summ/Erth 20% N/A 34% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 20% 3d7 10% 3 Freeze Ice 24% 1d4 12% 1 Slow Hex 24% N/A 12% 1 Sublimation of Blood Necr 6% N/A 17% 2 Confusing Touch Hex 6% N/A 34% 3 Frozen Ramparts Ice 12% 1d2 34% 3 Cigotuvi's Putrefaction Necr/Air 18% N/A 38% 4 Summon Forest Summ/Tloc 7% N/A 85% 5 Summon Mana Viper Hex/Summ 14% N/A 85% 5 Curse of Agony Necr 6% N/A 97% 5 Summon Cactus Giant Summ 11% N/A 99% 6 Rimeblight Ice/Necr 3% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:4 Lair (2/5) D:10 Sewer (visited) Swamp: Lair:2-3 Shoals: Lair:2-3 Snake: Lair:2-3 Spider: Lair:2-3 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Annotations: D:4 2 runed translucent doors, AintCerebovvered's ghost, amateur DsAr Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. You are partially covered in razor-sharp scales. (AC +1, Slay +1) Spells you cast may paralyse adjacent enemies. You have a tail ending in a sharp stinger. You draw destruction from the wailing grief of Tartarus. Message History The eight-headed hydra bites you! A hell rat scurries out from under your cloak. The eight-headed hydra bites you but does no damage. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. The eight-headed hydra barely misses you. Your seismosaurus egg cracks slightly. Unknown command. The eight-headed hydra attacks as it pursues you! The eight-headed hydra closely misses you. The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra bites you. The eight-headed hydra barely misses you. The eight-headed hydra bites you! x2 * * * LOW HITPOINT WARNING * * * Your hell rat bites the eight-headed hydra! Your hell rat drains the eight-headed hydra. Unknown command. Unknown command. Casting: Mercury Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an eight-headed hydra (heavily wounded, lightly drained, ally target, chance to weaken: 18%) The glob of mercury hits the eight-headed hydra! The mercury splashes! Your hell rat looks weaker. The eight-headed hydra is severely wounded. Malevolent energies surge around you. Your hell rat bites the eight-headed hydra. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra bites you but does no damage. x2 The eight-headed hydra barely misses you. The eight-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The eight-headed hydra closely misses you. The eight-headed hydra bites you! 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