Dungeon Crawl Stone Soup version 0.33-a0-1134-g122d78936f (webtiles) character file. Game seed: 12834199508822375092 5 TwoGrow the Vexing (level 1, 0/13 HPs) Began as a Demonspawn Enchanter on Mar 26, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:05 (81 turns). TwoGrow the Vexing (Demonspawn Enchanter) Turns: 81, Time: 00:00:06 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - 2 potions of invisibility Skills: + Level 1.0 Short Blades + Level 1.9 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Dazzling Flash Hex/Fire 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal. The jackal is heavily wounded. The jackal closely misses you. The jackal barely misses you. You hit the jackal. The jackal is almost dead. The jackal bites you. You hit the jackal. You kill the jackal! You miss the jackal. The jackal misses you. The jackal bites you. You barely miss the jackal. The jackal misses you. You hit the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. A hobgoblin comes into view. The jackal bites you. You barely miss the jackal. The jackal is heavily wounded. The jackal misses you. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal barely misses you. You miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. You hit the jackal but do no damage. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ....^..........# ##......######.# ##.###.# ###.###.###.# ............# ###.###.###.# #.# #.# .#.###.###.##### .........@hg..... #.#########.##### #.# ... You could see a jackal and a hobgoblin. Vanquished Creatures A ball python (D:1) 3 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 69 | D:1 | Reached skill level 1 in Short Blades 81 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_loops_ring Skill XL: | 1 | ---------------+----+----- Short Blades | 1 | 1.0 Dodging | | 1.9 Stealth | | 2.7 Spellcasting | | 2.0 Hexes | | 3.0 Action || total ---------------------------++------- Melee: Dagger || 19 Armour: Robe || 13 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 80 | 80 | 0 | 0 | 59 | 1 | 80.0 | Dungeon | 80 | 80 | 0 | 0 | 59 | 1 | 80.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 80 daAuts