Dungeon Crawl Stone Soup version 0.34-a0-1006-ga86d0c5963 (webtiles) character file. Game seed: 3402680929206347321 3 TwoGrow the Magician (level 1, -2/15 HPs) Began as a Djinni Forgewright on Oct 25, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (68 turns). TwoGrow the Magician (Djinni Forgewright) Turns: 68, Time: 00:00:15 Health: -2/15 AC: 2 Str: 9 XL: 1 Next: 55% Gold: 0 EV: 11 Int: 16 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 hammer rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn %: infuse magic (-3 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) c - an orb of mesmerism Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.4 Spellcasting - Level 3.4 Conjurations - Level 3.4 Hexes - Level 3.4 Summonings - Level 3.4 Necromancy - Level 3.4 Translocations + Level 3.4 Forgecraft - Level 3.4 Fire Magic - Level 3.4 Ice Magic - Level 3.4 Air Magic - Level 3.4 Earth Magic - Level 3.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 52% 1d6 4% 1 b - Construct Spike Laun Frge 26% 2d4 7% 2 c - Launch Clockwork Bee Frge 13% N/A 13% 3 d - Forge Blazeheart Gol Fire/Frge 13% N/A 41% 4 e - Forge Lightning Spir Air/Frge 13% 3d4 41% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Okay, then. Unknown command. A jackal comes into view. Found 13 gold pieces. The jackal barks! x2 Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (64% to hit) The kinetic grapnel hits the jackal. The jackal is severely wounded. The jackal closely misses you. The jackal bites you. You hit the jackal. The jackal is heavily wounded. The jackal bites you. The jackal closely misses you. The jackal bites you. x2 The grapnel guides your strike. You hit the jackal. You kill the jackal! The jackal barely misses you. The jackal bites you. The jackal closely misses you. A dart slug comes into view. You see here a jackal corpse. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a jackal (heavily wounded, 64% to hit) The kinetic grapnel misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal bites you but does no damage. x2 You barely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. x2 Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line You miscast Kinetic Grapnel. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... ##.# ## $... # . ...## #. #.#...# # ..##w#...#.### ........... #.###.#..##[# #.....h@....# #######...### ## ### #...# ß### ..# #...# ...# #.# #...# ...# #.# #)..# ...#####.### #...# ...#.......#####...#### ...'...#..........)..... You could see a dart slug and a jackal. Vanquished Creatures An endoplasm (D:1) A jackal (D:1) A goblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Djinni Forgewright began the quest for the Orb. 0 | D:1 | TwoGrow set off with the following spells memorised: | Kinetic Grapnel, Construct Spike Launcher, Launch Clockwork | Bee, Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 68 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_3, layout_loops_cross, dreamdust_ecumenical_altar_grove, minmay_hexomino_p4 Action || total ---------------------------++------- Attack: Normal || 6 Melee: Mace || 6 Cast: Kinetic Grapnel || 4 Armour: Robe || 10 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 70 | 70 | 0 | 0 | 42 | 1 | 70.0 | Dungeon | 70 | 70 | 0 | 0 | 42 | 1 | 70.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 70 daAuts