Dungeon Crawl Stone Soup version 0.34-a0-1017-g604a682237 (webtiles) character file. Game seed: 10893403821351825552 36 TwoGrow the Vexing (level 3, -1/26 HPs) Began as a Demonspawn Enchanter on Oct 26, 2025. Slain by Terence ... wielding a +0 falchion (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:41 (995 turns). TwoGrow the Vexing (Demonspawn Enchanter) Turns: 995, Time: 00:01:42 Health: -1/26 AC: 8 Str: 8 XL: 3 Next: 19% Magic: 6/6 EV: 1 Int: 20 God: Gold: 79 SH: 0 Dex: 13 Spells: 4/6 levels left rFire . . . (100%) b - +0 whip of Cinyfuemp {venom, +Blink rN+ Int+3} rCold . . . (100%) (no offhand) rNeg + . . (50%) g - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sanguine armoured, constricted A: sanguine armour 1, demonic touch 1 a: Evoke Blink You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 79 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - the +0 whip of Cinyfuemp (weapon) {venom, +Blink rN+ Int+3} (You found it on level 2 of the Dungeon) +Blink: It lets you blink. rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. e - a +0 long sword Armour c - a +0 leather armour f - a +0 leather armour g - a +0 robe (worn) Talismans d - a quill talisman Scrolls c - a scroll of enchant weapon {unknown} Potions i - 3 potions of invisibility d - 2 potions of berserk rage {unknown} f - 2 potions of mutation {unknown} j - a potion of curing {unknown} Skills: + Level 1.0 Fighting + Level 1.4 Short Blades + Level 2.1 Dodging + Level 3.0 Stealth - Level 2.0 Spellcasting + Level 3.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level b - Ensorcelled Hibernat Hex/Ice 16% N/A 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 15% N/A 12% 3 Tukima's Dance Hex 15% N/A 12% 3 Gloom Hex/Necr 16% N/A 24% 3 Frozen Ramparts Ice 4% 1d1 43% 3 Airstrike Air 1% 2d(1-17) 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +6) Your touch may inflict minor irresistible damage on your foes. Message History You hit the adder zombie. Your touch misses the adder zombie. The adder zombie is moderately damaged. The adder zombie bites you. You hit the adder zombie. The adder zombie is heavily damaged. The adder zombie bites you. You hit the adder zombie. The adder zombie is severely damaged. Terence hits you with a +0 falchion. The adder zombie bites you. Your blood congeals into armour. You hit the adder zombie. The adder zombie is almost destroyed. Terence hits you with a +0 falchion. The adder zombie barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You unwield your +1 dagger. You feel clever. The +0 whip of Cinyfuemp {venom, +Blink rN+ Int+3} begins to drip with poison! b - the +0 whip of Cinyfuemp (weapon) {venom, +Blink rN+ Int+3} Terence barely misses you. The adder zombie bites you but does no damage. You hit Terence. Terence is lightly wounded. Terence closely misses you. The adder zombie barely misses you. The ball python zombie completely misses you. The ball python zombie misses you. You hit Terence. Terence is poisoned. Terence is moderately wounded. The adder zombie closely misses you. Terence hits you with a +0 falchion! * * * LOW HITPOINT WARNING * * * The ball python zombie misses you. The ball python zombie grabs you. The ball python zombie constricts you. You closely miss Terence. You touch Terence! Terence is severely wounded. The adder zombie bites you but does no damage. Terence hits you with a +0 falchion! You die... Terence says, "And stay out!" #...........# ##########...........# .....................+ .....................# .............P....... ..........~~~~.....#### ..........~~~§.Z@.$...# .. ........§§§§~~.#@.....# P§§§ #########§~~§§.Z......####~.§§ # §§§§..............~~~ # ##########........~≈~ ##### #........... ....# ######[......# ....# #............. ....# #...........[# ....# ########............# You could see Terence (very poisoned), a ball python zombie and an adder zombie. Vanquished Creatures An adder (D:2) 2 dart slugs 3 hobgoblins (D:1) A quokka (D:1) 3 ball pythons (D:1) 3 bats 4 endoplasms A frilled lizard (D:1) A goblin (D:1) 6 kobolds 3 rats (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 70 | D:1 | Reached skill level 1 in Short Blades 151 | D:1 | Found a faded altar of an unknown god. 231 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +6) [demonic ancestry] 231 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 553 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 816 | D:2 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 816 | D:2 | Reached XP level 3. HP: 15/25 MP: 6/6 902 | D:2 | Identified the +0 whip of Cinyfuemp {venom, +Blink rN+ | Int+3} 969 | D:2 | Reached skill level 1 in Fighting 984 | D:2 | Noticed Terence 995 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_rooms, chequers_ecumenical_altar_simple D:2: layout_basic, serial_undead, serial_undead_f, serial_undead_f, serial_undead_f, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Short Blades | 1 | 1.4 Dodging | 2 | 2.1 Stealth | 3 | 3.0 Fighting | 1 | 1.0 Spellcasting | | 2.0 Hexes | | 3.2 Action || total ---------------------------++------- Attack: Normal || 98 Melee: Dagger || 95 Whip || 3 Touch || 3 Stab: Sleeping || 5 Armour: Robe || 77 Dodge: Dodged || 54 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 989 | 978 | 11 | 89 | 587 | 2 | 494.5 | Dungeon | 989 | 978 | 11 | 89 | 587 | 2 | 494.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 648 daAuts D:2: 340 daAuts