Dungeon Crawl Stone Soup version 0.34-a0-1017-g604a682237 (webtiles) character file. Game seed: 5056816435260084819 1 TwoGrow the Vexing (level 1, 0/13 HPs) Began as a Demonspawn Enchanter on Oct 26, 2025. Frozen to death by an endoplasm (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:12 (83 turns). TwoGrow the Vexing (Demonspawn Enchanter) Turns: 83, Time: 00:00:13 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 16% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 13 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +1 hand axe of flaming Armour c - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} d - a scroll of teleportation {unknown} Potions i - 2 potions of invisibility Skills: + Level 0.9 Short Blades + Level 1.8 Dodging + Level 2.7 Stealth + Level 2.0 Spellcasting + Level 3.0 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 19% 2 Confusing Touch Hex 10% N/A 19% 3 Tukima's Dance Hex 10% N/A 19% 3 Gloom Hex/Necr 12% N/A 34% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History A rat comes into view. You see here a +1 hand axe of flaming. c - a +1 hand axe of flaming You hit the rat. The rat is severely wounded. You hit the rat. You kill the rat! No target in view! No target in view! You unwield your +1 dagger. Your +1 hand axe of flaming bursts into flame! c - a +1 hand axe of flaming (weapon) Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? c - a +1 hand axe of flaming (weapon) Adjust to which letter? (? for menu, Esc to quit) b - a +1 hand axe of flaming (weapon); c - a +0 robe (worn) You unwield your +1 hand axe of flaming. Your +1 hand axe of flaming stops flaming. a - a +1 dagger (weapon) An endoplasm comes into view. The endoplasm moves out of view. An endoplasm is nearby! You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. The endoplasm is severely wounded. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... ## ... #. .. ##. #.# # #.. .. .. ###..#.#.#.#.# ............. ## #.#J#.#.#.#.#.# #### ##..@..........## ### .....#.#.#.#.#.#.#.#. #.. #.#................####.. #......#.#.#.#.#.#...##.. ...#######..........)#...... ...........#.#.#.#.#........ .........#.................. ..#......#..#.#.#.#.#.####.. #......#.#..........# #.. You could see an endoplasm. Vanquished Creatures A goblin (D:1) A rat (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Demonspawn Enchanter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 83 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ternary, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, serial_bayou, serial_bayou_lagoon_a, serial_bayou_pond_c, serial_bayou_pond_d, serial_bayou_pond_d, hex_medium Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Stab: Sleeping || 1 Armour: Robe || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 82 | 82 | 0 | 0 | 36 | 1 | 82.0 | Dungeon | 82 | 82 | 0 | 0 | 36 | 1 | 82.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 82 daAuts