Dungeon Crawl Stone Soup version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 3686232870217612791 1565 TwoGrow the Magician (level 9, 0/61 HPs) Began as a Djinni Conjurer on Oct 29, 2025. Slain by a centaur (3 damage) ... on level 6 of the Dungeon. The game lasted 00:13:08 (5352 turns). TwoGrow the Magician (Djinni Conjurer) Turns: 5352, Time: 00:13:09 Health: 0/61 AC: 3 Str: 6 XL: 9 Next: 13% Gold: 182 EV: 11 Int: 25 God: SH: 0 Dex: 11 rFire + + . (33%) a - staff of conjuration rCold . . . (100%) (no offhand) rNeg . . . (100%) m - +0 leather armour {rC+} rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.30/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 224 gold pieces. You spent 42 gold pieces at shops. Inventory: Hand Weapons b - the +11 hand axe of Corpus Delicti {flame, Dex+4 Stlth-} (You found it on level 2 of the Dungeon) Dex+4: It affects your dexterity (+4). Stlth-: It makes you less stealthy. It cannot be enchanted further. g - a +0 quarterstaff h - a +0 trident of venom j - a +2 dagger of electrocution Missiles c - 10 stones f - 10 poisoned darts i - 2 javelins k - a throwing net Armour d - a +0 leather armour e - a +0 robe m - a +0 leather armour of cold resistance (worn) n - a +2 robe Magical Staves a - a staff of conjuration (weapon) l - a staff of fire o - a staff of earth Scrolls t - a scroll of teleportation e - a scroll of silence {unknown} N - a scroll of noise A - a scroll of acquirement j - a scroll of fear {unknown} c - 2 scrolls of blinking {unknown} m - a scroll of enchant armour {unknown} q - 3 scrolls of revelation {unknown} u - a scroll of fog {unknown} h - a scroll of immolation {unknown} i - a scroll of identify Potions d - 2 potions of brilliance {unknown} f - 6 potions of curing {unknown} j - 3 potions of moonshine k - 3 potions of heal wounds {unknown} l - a potion of lignification {unknown} n - a potion of enlightenment {unknown} o - a potion of haste {unknown} p - 3 potions of berserk rage {unknown} s - a potion of resistance {unknown} t - a potion of might {unknown} v - a potion of ambrosia {unknown} Skills: + Level 3.6 Fighting - Level 2.0 Axes - Level 2.0 Staves - Level 2.0 Throwing * Level 3.0 Armour + Level 4.8 Dodging + Level 3.9 Stealth - Level 2.0 Unarmed Combat + Level 5.1 Spellcasting + Level 5.1 Conjurations - Level 5.1 Hexes - Level 5.1 Summonings - Level 5.1 Necromancy - Level 5.1 Translocations - Level 5.1 Forgecraft - Level 5.1 Fire Magic - Level 5.1 Ice Magic - Level 5.1 Air Magic - Level 5.1 Earth Magic - Level 5.1 Alchemy - Level 2.0 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 94% 2d7 2% 2 c - Fulminant Prism Conj/Alch 23% 3d12 16% 4 d - Iskenderun's Mystic Conj/Tloc 47% 2d10 (+2d516% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Jinxbite Hex 62% 2d3 2% 2 g - Mercury Arrow Conj/Alch 94% 2d11 2% 2 h - Martyr's Knell Necr/Summ 31% N/A 16% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Elyvilon Qazlal Trog Uskayaw Shops: D:1 ?*=!? Annotations: D:3 3 transporters Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History (Press . to maintain the ray.) The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. You stop channelling your searing ray. The centaur unwields a +0 shortbow. The centaur closely misses you. The centaur kicks you but does no damage. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (moderately wounded, 89% to hit) You feel a surge of power! You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur barely misses you. x2; The centaur hits you. * * * LOW HITPOINT WARNING * * * The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You miscast Iskenderun's Mystic Blast. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * You stop channelling your searing ray. The centaur misses you. The centaur kicks you. * * * LOW HITPOINT WARNING * * * Casting: Iskenderun's Mystic Blast (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur (moderately wounded, 89% to hit) You feel a surge of power! You focus your ray upon the centaur. The searing ray hits the centaur. The centaur is heavily wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * The centaur barely misses you. The centaur kicks you. You die... #...# #.#.# #.#.# #.#.# #.#.# #.#.# #.#<# #.#.# #@#.# #c#.# #.#.# #.#.# #.### #>. ### You could see a centaur. Vanquished Creatures Pikel (D:5) Grinder (D:3) A water moccasin (D:5) Duvessa (D:5) 3 lemures (D:5) A phantom (D:5) A scorpion (D:5) Dowan (D:5) 2 bombardier beetles 2 hounds (D:4) A jelly (D:4) 2 clockroaches (D:4) 3 iguanas 2 orc wizards (D:4) 4 gnolls (D:4) 6 adders 2 training dummies (D:4) 2 ufetubi (D:5) 2 dart slugs 3 ribbon worms 3 endoplasms 6 hobgoblins 11 jackals 10 orcs 3 quokkas 3 ball pythons (D:1) 5 bats 4 frilled lizards 9 goblins 11 kobolds 5 rats 111 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Djinni Conjurer began the quest for the Orb. 0 | D:1 | TwoGrow set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 67 | D:1 | Found Wudaz's Magic Scroll Boutique. 78 | D:1 | Found Durat's Distillery. 89 | D:1 | Bought a scroll of noise for 11 gold pieces 350 | D:1 | Reached XP level 2. HP: 16/21 MP: 0/0 413 | D:1 | Found Nufom's Magic Scroll Emporium. 425 | D:1 | Found Laqagausch's General Store. 431 | D:1 | Bought a potion of moonshine for 11 gold pieces 469 | D:1 | Found Elohus's Jewellery Boutique. 948 | D:2 | Reached XP level 3. HP: 19/25 MP: 0/0 948 | D:2 | Learned a level 1 spell: Kiss of Death 957 | D:2 | Identified the +11 hand axe of Corpus Delicti {flame, Dex+4 | Stlth-} 1442 | D:2 | Reached XP level 4. HP: 28/31 MP: 0/0 1626 | D:1 | Bought a scroll of identify for 20 gold pieces 1773 | D:3 | Reached skill level 1 in Fighting 1773 | D:3 | Reached skill level 1 in Unarmed Combat 1773 | D:3 | Reached skill level 1 in Evocations 1973 | D:3 | Found a transporter. 1975 | D:3 | Found a bloodstained altar of Trog. 2058 | D:3 | Found a stormy altar of Qazlal. 2069 | D:3 | Reached XP level 5. HP: 35/37 MP: 0/0 2069 | D:3 | Learned a level 2 spell: Jinxbite 2218 | D:3 | Found a transporter. 2220 | D:3 | Found a white marble altar of Elyvilon. 2232 | D:3 | Found a transporter. 2279 | D:3 | Reached skill level 1 in Staves 2595 | D:3 | Noticed Grinder 2605 | D:3 | Killed Grinder 2606 | D:3 | Reached skill level 1 in Axes 2606 | D:3 | Reached skill level 1 in Throwing 2606 | D:3 | Reached XP level 6. HP: 14/42 MP: 0/0 2838 | D:4 | Reached XP level 7. HP: 28/48 MP: 0/0 2838 | D:4 | Learned a level 2 spell: Mercury Arrow 3477 | D:4 | Found a broken altar of Ashenzari. 3766 | D:4 | Identified a scroll of acquirement 3952 | D:5 | Entered Level 5 of the Dungeon 4019 | D:5 | Reached XP level 8. HP: 51/55 MP: 0/0 4233 | D:5 | Noticed Dowan 4234 | D:5 | Noticed Duvessa 4246 | D:5 | Killed Duvessa 4247 | D:5 | Killed Dowan 4640 | D:5 | Reached skill level 1 in Armour 4858 | D:5 | Found a hide-covered altar of Uskayaw. 4860 | D:5 | Noticed Pikel 4872 | D:5 | Killed Pikel 4873 | D:5 | Reached skill level 5 in Spellcasting 4873 | D:5 | Reached skill level 5 in Conjurations 4873 | D:5 | Reached skill level 5 in Hexes 4873 | D:5 | Reached skill level 5 in Summonings 4873 | D:5 | Reached skill level 5 in Necromancy 4873 | D:5 | Reached skill level 5 in Translocations 4873 | D:5 | Reached skill level 5 in Forgecraft 4873 | D:5 | Reached skill level 5 in Fire Magic 4873 | D:5 | Reached skill level 5 in Ice Magic 4873 | D:5 | Reached skill level 5 in Air Magic 4873 | D:5 | Reached skill level 5 in Earth Magic 4873 | D:5 | Reached skill level 5 in Alchemy 4873 | D:5 | Reached XP level 9. HP: 19/61 MP: 0/0 4873 | D:5 | Learned a level 4 spell: Martyr's Knell 5352 | D:6 | Slain by a centaur Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_temple_mockup, layout_basic, serial_shops, shop, nicolae_shop_tiny_glass, nicolae_shopburst, nicolae_shop_tiny_glass, nicolae_shop_crystal D:2: layout_basic, kennysheep_generic_room_9 D:3: layout_basic, nicolae_overflow_prove_your_dedication, elyvilon_altar_4, lemuel_crystal_altar, uniq_grinder D:4: dreamdust_elfheim, layout_loops_ring, lemuel_crystal_altar, nicolae_ashenzari_panopticon, kennysheep_opposing_triangles D:5: layout_gridville, lemuel_crystal_altar, dk_vineyard_2, uniq_duvessa, uniq_pikel D:6: layout_basic Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 2 3 | 3.9 Fighting | 1 2 3 | 3.6 Unarmed Combat | 1 2 | 2.0 Evocations | 1 2 | 2.0 Staves | 1 2 | 2.0 Axes | 1 2 | 2.0 Throwing | 1 2 | 2.0 Dodging | 3 4 | 4.8 Spellcasting | 4 5 | 5.1 Conjurations | 4 5 | 5.1 Hexes | 4 5 | 5.1 Summonings | 4 5 | 5.1 Necromancy | 4 5 | 5.1 Translocations | 4 5 | 5.1 Forgecraft | 4 5 | 5.1 Fire Magic | 4 5 | 5.1 Ice Magic | 4 5 | 5.1 Air Magic | 4 5 | 5.1 Earth Magic | 4 5 | 5.1 Alchemy | 4 5 | 5.1 Armour | 3 | 3.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 6 | 16 | 14 || 36 Melee: Quarterstaff | 1 | | || 1 Staff | 5 | 16 | 13 || 34 Hand axe | | | 1 || 1 Cast: Magic Dart | 44 | 29 | 42 || 115 Searing Ray | 5 | 15 | 36 || 56 Iskenderun's Myst | | | 2 || 2 Read: Identify | | 1 | 1 || 2 Armour: Robe | 6 | 13 | 21 || 40 Leather armour | | | 22 || 22 Dodge: Dodged | 9 | 17 | 48 || 74 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5356 | 5154 | 202 | 654 | 3518 | 6 | 892.7 | Dungeon | 5356 | 5154 | 202 | 654 | 3518 | 6 | 892.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1379 daAuts D:4: 1160 daAuts D:3: 1144 daAuts D:1: 865 daAuts D:2: 787 daAuts D:6: 18 daAuts