Dungeon Crawl Stone Soup version 0.34-a0-1044-gf4d9ab44da (webtiles) character file. Game seed: 2817739055239183055 528 TwoGrow the Magician (level 7, 0/48 HPs) Began as a Djinni Conjurer on Oct 29, 2025. Slain by Edmund ... wielding a +5 flail of protection (9 damage) ... on level 5 of the Dungeon. The game lasted 00:09:59 (4687 turns). TwoGrow the Magician (Djinni Conjurer) Turns: 4687, Time: 00:09:59 Health: 0/48 AC: 7 Str: 6 XL: 7 Next: 48% Gold: 387 EV: 11 Int: 27 God: SH: 0 Dex: 12 rFire + + . (33%) a - +2 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) h - +3 leather armour rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) f - +0 pair of gloves SInv . g - amulet of dissipation Will ..... m - +6 ring of intelligence Stlth ++ o - +4 ring of slaying HPRegen 0.28/turn %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 387 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) b - a +0 dire flail n - a +0 hand axe of venom r - a +2 mace of protection Missiles k - 8 poisoned darts l - a throwing net q - 2 boomerangs s - a curare-tipped dart Armour c - a +0 robe f - a +0 pair of gloves (worn) h - a +3 leather armour (worn) j - a +0 scale mail of command Magical Staves d - a staff of fire Jewellery g - an amulet of dissipation (worn) m - a +6 ring of intelligence (worn) o - a +4 ring of slaying (worn) Wands b - a wand of acid (11) Scrolls c - 2 scrolls of fog {unknown} e - 5 scrolls of identify {unknown} h - 2 scrolls of enchant armour {unknown} j - 3 scrolls of teleportation {unknown} k - a scroll of fear {unknown} m - a scroll of poison {unknown} o - a scroll of amnesia {unknown} q - a scroll of brand weapon {unknown} Potions d - a potion of invisibility {unknown} f - a potion of lignification {unknown} l - 3 potions of heal wounds {unknown} n - 4 potions of curing {unknown} p - a potion of enlightenment {unknown} Skills: + Level 1.9 Fighting + Level 1.6 Short Blades + Level 1.9 Armour + Level 3.8 Dodging + Level 3.0 Stealth + Level 1.9 Unarmed Combat + Level 4.3 Spellcasting + Level 4.3 Conjurations - Level 4.3 Hexes - Level 4.3 Summonings - Level 4.3 Necromancy - Level 4.3 Translocations - Level 4.3 Forgecraft - Level 4.3 Fire Magic - Level 4.3 Ice Magic - Level 4.3 Air Magic - Level 4.3 Earth Magic - Level 4.3 Alchemy + Level 1.6 Evocations You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 3% 2 c - Fulminant Prism Conj/Alch 14% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 29% 2d7 (+2d3 19% 4 e - Apportation Tloc 58% N/A 1% 1 f - Mercury Arrow Conj/Alch 58% 2d9 3% 2 g - Scorch Fire 58% 2d7 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Trog Wu Jian Zin Annotations: D:5 Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 flail of protection and wearing a +0 ring mail (moderately wounded, very poisoned, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is moderately wounded. (Press . to maintain the ray.) Edmund completely misses you. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund barely misses you. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. Edmund closely misses you. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. You finish channelling your searing ray. Edmund hits you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Edmund, wielding a +5 flail of protection and wearing a +0 ring mail (heavily wounded, very poisoned, 82% to hit) You focus your ray upon Edmund. The searing ray hits Edmund but does no damage. Edmund is heavily wounded. (Press . to maintain the ray.) Edmund hits you with a +5 flail of protection! * * * LOW HITPOINT WARNING * * * The searing ray hits Edmund but does no damage. Edmund is heavily wounded. * * * LOW HITPOINT WARNING * * * Edmund barely misses you. The searing ray misses Edmund. * * * LOW HITPOINT WARNING * * * Edmund says, "You wouldn't believe how much I paid for this flail." Edmund hits you with a +5 flail of protection! You die... Edmund whines, "They better pay attention to me now!" #..............# #.###.###.... #..............# ####....<.... #.##...........# #.#.....#. #.##.#.........######.#######. #.##.###..............# #.#. #.##.###.############## #... #.##.....#....# ###########.## #<########.##.#............... ### #.##@@.# ########.## #.##########.##..<.# #............##.#### ############.##.# #....# ###### You could see Edmund (very poisoned). Vanquished Creatures A kobold brigand (D:5) A scorpion (D:4) A sleepcap (D:5) An iguana (D:4) A clockroach (D:5) An orc wizard (D:3) 15 gnolls 7 adders 2 ufetubi (D:5) 5 dart slugs 11 orcs 4 endoplasms 8 hobgoblins A quokka (D:2) 7 ball pythons 7 bats 3 frilled lizards 5 goblins 13 kobolds 10 rats 104 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Djinni Conjurer began the quest for the Orb. 0 | D:1 | TwoGrow set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 12/21 MP: 0/0 792 | D:1 | Reached XP level 3. HP: 20/25 MP: 0/0 792 | D:1 | Learned a level 1 spell: Apportation 836 | D:1 | Found a faded altar of an unknown god. 1608 | D:2 | Found an ornate altar of the Wu Jian Council. 2007 | D:2 | Reached XP level 4. HP: 31/31 MP: 0/0 2317 | D:3 | Reached XP level 5. HP: 27/35 MP: 0/0 2317 | D:3 | Learned a level 2 spell: Mercury Arrow 2950 | D:4 | Found a bloodstained altar of Trog. 3075 | D:4 | Found a glowing silver altar of Zin. 3115 | D:4 | Reached skill level 1 in Fighting 3115 | D:4 | Reached skill level 1 in Armour 3115 | D:4 | Reached skill level 1 in Unarmed Combat 3115 | D:4 | Reached XP level 6. HP: 31/42 MP: 0/0 3244 | D:4 | Reached skill level 1 in Short Blades 3608 | D:5 | Entered Level 5 of the Dungeon 3731 | D:5 | Reached skill level 1 in Evocations 3856 | D:5 | Reached XP level 7. HP: 32/47 MP: 0/0 3856 | D:5 | Learned a level 2 spell: Scorch 4676 | D:5 | Noticed Edmund 4687 | D:5 | Slain by Edmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_smaller_balls, layout_basic, nicolae_ecumenical_snake_handling, minivault_24 D:2: layout_loops_ring, basic_altar D:3: layout_loops_ring, minmay_starry_boxes D:4: layout_cave_pools, marbit_many_paths, mainiacjoe_overflow_alcove_2 D:5: layout_basic, minmay_misc_feat_hallway, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.0 Dodging | 3 | 3.8 Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Fighting | 1 | 1.9 Armour | 1 | 1.9 Unarmed Combat | 1 | 1.9 Short Blades | 1 | 1.6 Evocations | 1 | 1.6 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 23 | 27 | 3 || 53 Melee: Dagger | 4 | 6 | 3 || 13 Unarmed | 3 | | || 3 Short sword | 12 | | || 12 Dire flail | 4 | 21 | || 25 Cast: Magic Dart | 80 | 70 | 13 || 163 Searing Ray | | 18 | 11 || 29 Iskenderun's Myst | | | 1 || 1 Stab: Sleeping | | 1 | || 1 Armour: Robe | 20 | 3 | || 23 Leather armour | | 35 | 20 || 55 Dodge: Dodged | 30 | 48 | 18 || 96 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4689 | 4543 | 146 | 413 | 3379 | 5 | 937.8 | Dungeon | 4689 | 4543 | 146 | 413 | 3379 | 5 | 937.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1314 daAuts D:5: 1077 daAuts D:3: 831 daAuts D:2: 737 daAuts D:4: 728 daAuts