Dungeon Crawl Stone Soup version 0.34-a0-1077-ga6fc723709 (webtiles) character file. Game seed: 3418582214654593290 103 TwoGrow the Magician (level 5, -5/35 HPs) Began as a Djinni Conjurer on Nov 3, 2025. Slain by an orc ... wielding a +0 flail (6 damage) ... on level 3 of the Dungeon. The game lasted 00:03:38 (2185 turns). TwoGrow the Magician (Djinni Conjurer) Turns: 2185, Time: 00:03:38 Health: -5/35 AC: 2 Str: 6 XL: 5 Next: 6% Gold: 71 EV: 11 Int: 21 God: SH: 0 Dex: 12 rFire + + . (33%) c - +2 hand axe (heavy) rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-6 HP) @: untranslocatable, immotile, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +2 heavy hand axe (weapon) Missiles b - 6 javelins Armour a - a +0 robe (worn) Magical Staves d - a staff of air Wands e - a wand of charming (10) a - a wand of flame (13) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - 5 scrolls of teleportation {unknown} j - a scroll of revelation {unknown} Potions d - a potion of ambrosia {unknown} f - a potion of moonshine {unknown} k - a potion of might {unknown} l - a potion of curing {unknown} Skills: + Level 0.2 Fighting + Level 3.1 Dodging + Level 2.4 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations - Level 4.1 Hexes - Level 4.1 Summonings - Level 4.1 Necromancy - Level 4.1 Translocations - Level 4.1 Forgecraft - Level 4.1 Fire Magic - Level 4.1 Ice Magic - Level 4.1 Air Magic - Level 4.1 Earth Magic - Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Fulminant Prism Conj/Alch 10% 3d8 22% 4 d - Iskenderun's Mystic Conj/Tloc 21% 2d6 (+2d3 22% 4 e - Shock Conj/Air 84% 1d8 2% 1 f - Call Imp Summ 42% N/A 3% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The orc wizard hits you with a +0 dagger. The orc hits your cerulean imp with a +0 club. Your cerulean imp hits the orc wizard with a -2 spear. The orc wizard hits you with a +0 dagger. The orc hits your cerulean imp with a +0 club. Your cerulean imp barely misses the orc. The orc wizard points at you and mumbles some strange words. You are more confused. Your cerulean imp hits the orc but does no damage. The orc wizard casts a spell at you. You resist with some effort. The orc misses your cerulean imp. The orc hits you with a +0 club. Your cerulean imp disappears in a puff of smoke! The orc hits you with a +0 club. The orc wizard gestures at you while chanting. The puff of flame misses you. An orc comes into view. It is wielding a +0 short sword. You barely miss the orc. You miss the orc wizard. You closely miss the orc. The orc hits you with a +0 club. The orc wizard closely misses you. The orc closely misses you. The orc hits you with a +0 club. The orc wizard casts a spell at you. The magic dart hits you! The orc hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You feel less confused. The orc barely misses you. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc attacks as it pursues you! The orc closely misses you. Okay, then. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Iskenderun's Mystic Blast. Space twists in upon itself. You are magically locked in place. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The orc hits you with a +0 flail. You die... ######### #########...[.### #.........<...... #.########...###. #.# ##...... #.### #.##### #...# #.# ###.# ###.### ####.### #.....# #@o....# #.....# #oo..#.# #.....# #..?)#.# #.....# #....# # #.....# #...... ####### ###.##.. #.# .## #.# . #.. .o You could see an orc wizard and 2 orcs. Vanquished Creatures An adder (D:2) A white imp (D:3) 5 dart slugs 2 orcs (D:3) 3 ribbon worms 5 endoplasms 7 hobgoblins 7 jackals 4 quokkas (D:1) 7 ball pythons 7 bats 2 frilled lizards 10 goblins 6 kobolds 5 rats 72 creatures vanquished. Vanquished Creatures (collateral kills) 2 orcs (D:3) A rat (D:3) 3 creatures vanquished. Grand Total: 75 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Djinni Conjurer began the quest for the Orb. 0 | D:1 | TwoGrow set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 0 | D:1 | Noticed a large abomination 1 | D:1 | Noticed a large abomination 2 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a large abomination 4 | D:1 | Noticed a small abomination 6 | D:1 | Noticed a large abomination 7 | D:1 | Noticed a large abomination 8 | D:1 | Noticed a large abomination 9 | D:1 | Noticed a large abomination 11 | D:1 | Noticed a large abomination 11 | D:1 | Noticed a large abomination 13 | D:1 | Noticed a large abomination 13 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 17 | D:1 | Noticed a large abomination 124 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 329 | D:1 | Reached XP level 3. HP: 19/25 MP: 0/0 329 | D:1 | Learned a level 1 spell: Shock 1073 | D:2 | Reached XP level 4. HP: 30/31 MP: 0/0 1724 | D:3 | Found an ornate altar of the Wu Jian Council. 2092 | D:3 | Reached XP level 5. HP: 30/35 MP: 0/0 2092 | D:3 | Learned a level 2 spell: Call Imp 2185 | D:3 | HP: 1/35 [orc wizard/+0 dagger (1)] 2185 | D:3 | Slain by an orc Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic D:2: layout_basic, serial_bayou_lagoon_a, grunt_decor_mini_mirrors D:3: layout_loops_cross, pdpol_wu_jian_five_deadly_venoms Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 2 | 2.4 Dodging | 3 | 3.1 Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Fighting | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 5 | 14 || 19 Melee: Unarmed | 1 | || 1 Hand axe | 6 | 16 || 22 Cast: Magic Dart | 69 | 49 || 118 Shock | 17 | || 17 Searing Ray | 2 | 5 || 7 Call Imp | | 1 || 1 Armour: Robe | 7 | 29 || 36 Dodge: Dodged | 16 | 18 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2200 | 2089 | 111 | 210 | 1440 | 3 | 733.3 | Dungeon | 2200 | 2089 | 111 | 210 | 1440 | 3 | 733.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 874 daAuts D:3: 688 daAuts D:2: 638 daAuts