Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 14586180866264733097 42 TwoGrow the Magician (level 3, -10/26 HPs) Began as a Djinni Enchanter on Nov 4, 2025. Mangled by Sigmund ... wielding a +2 heavy scythe (19 damage) ... on level 2 of the Dungeon. The game lasted 00:01:56 (1615 turns). TwoGrow the Magician (Djinni Enchanter) Turns: 1615, Time: 00:01:57 Health: -10/26 AC: 2 Str: 13 XL: 3 Next: 80% Gold: 190 EV: 11 Int: 18 God: SH: 0 Dex: 13 rFire + + . (33%) a - +0 dagger (venom) rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (no amulet) Will ..... g - +6 ring of strength Stlth ++ (no ring) HPRegen 0.24/turn d - quill talisman %: infuse magic (-11 HP) @: quill-form, flying A: quills, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 190 gold pieces. Inventory: Hand Weapons a - a +0 dagger of venom (weapon) c - a +1 dagger Missiles e - 2 poisoned darts Armour b - a +0 robe (worn) f - a scarf of invisibility Jewellery g - a +6 ring of strength (worn) Talismans d - a quill talisman (worn) Scrolls c - 2 scrolls of teleportation {unknown} e - a scroll of enchant weapon {unknown} h - a scroll of identify {unknown} j - a scroll of fog {unknown} k - a scroll of poison {unknown} Potions i - 2 potions of invisibility d - a potion of enlightenment {unknown} f - a potion of might {unknown} Skills: + Level 0.9 Fighting + Level 1.3 Short Blades + Level 2.6 Dodging + Level 2.7 Stealth + Level 3.1 Spellcasting - Level 3.1 Conjurations + Level 3.1 Hexes - Level 3.1 Summonings - Level 3.1 Necromancy - Level 3.1 Translocations - Level 3.1 Forgecraft - Level 3.1 Fire Magic - Level 3.1 Ice Magic - Level 3.1 Air Magic - Level 3.1 Earth Magic - Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Confusing Touch Hex 13% N/A 14% 3 b - Ensorcelled Hibernat Hex/Ice 26% N/A 7% 2 c - Tukima's Dance Hex 13% N/A 14% 3 d - Gloom Hex/Necr 26% N/A 14% 3 e - Kiss of Death Conj/Necr 52% 2d9 4% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. You are flying. Your auxiliary armour is melded. You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The goblin is severely wounded. You kill the goblin! No target in view! No target in view! No target in view! No target in view! No target in view! Things that are here: a +0 club; a goblin corpse Found a stone staircase leading down. There is a stone staircase leading down here. Found a stone staircase leading up. Sigmund the Dreaded comes into view. He is wielding a +2 heavy scythe. Sigmund shouts! Sigmund closely misses you. You hit Sigmund but do no damage. Sigmund is poisoned. Sigmund hits you with a +2 heavy scythe! Ouch! That really hurt! Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 heavy scythe and wearing a +0 robe (lightly wounded, very poisoned, chance to affect: 55%) Sigmund resists with significant effort. You hit Sigmund. Sigmund is moderately wounded. Sigmund closely misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +2 heavy scythe and wearing a +0 robe (moderately wounded, very poisoned, chance to affect: 55%) Sigmund looks drowsy... The helpless Sigmund fails to defend himself. You puncture Sigmund! Sigmund is almost dead. Sigmund hits you with a +2 heavy scythe!! Ouch! That really hurt! You die... Sigmund begins carving another notch in his scythe. ### #.. #.# #@# #@# #.# #.# #.# #.# #.# ###.###### #...#...<# #.###.#### You could see Sigmund (very poisoned). Vanquished Creatures An adder (D:2) A dart slug (D:1) A ribbon worm (D:2) 2 hobgoblins (D:1) 5 jackals (D:1) 2 quokkas 3 ball pythons (D:1) 2 bats (D:1) 3 endoplasms (D:1) 4 goblins 5 kobolds 4 rats 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Djinni Enchanter began the quest for the Orb. 0 | D:1 | TwoGrow set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Gloom. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 253 | D:1 | Reached skill level 1 in Short Blades 259 | D:1 | Reached XP level 2. HP: 17/21 MP: 0/0 797 | D:1 | Reached XP level 3. HP: 26/26 MP: 0/0 797 | D:1 | Learned a level 1 spell: Kiss of Death 1604 | D:2 | Noticed Sigmund 1615 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic, grunt_decor_cap D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 1 | 1.3 Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Forgecraft | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Fighting | | 0.9 Dodging | | 2.6 Stealth | | 2.7 Action || total ---------------------------++------- Attack: Normal || 99 Melee: Dagger || 99 Cast: Ensorcelled Hiber || 7 Stab: Sleeping || 9 Armour: Robe || 39 Dodge: Dodged || 60 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1609 | 1554 | 55 | 149 | 1126 | 2 | 804.5 | Dungeon | 1609 | 1554 | 55 | 149 | 1126 | 2 | 804.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1157 daAuts D:2: 451 daAuts