Dungeon Crawl Stone Soup version 0.34-a0-1080-ga38744c2c0 (webtiles) character file. Game seed: 2551538538881707880 23 TwoGrow the Magician (level 3, -5/25 HPs) Began as a Djinni Conjurer on Nov 4, 2025. Slain by Sigmund ... wielding a +0 scythe (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:00 (802 turns). TwoGrow the Magician (Djinni Conjurer) Turns: 802, Time: 00:01:01 Health: -5/25 AC: 3 Str: 6 XL: 3 Next: 10% Gold: 65 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (33%) a - +0 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) c - +0 pair of gloves SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-6 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 pair of gloves (worn) Scrolls c - 2 scrolls of identify {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} Skills: + Level 2.6 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 3.7 Conjurations - Level 3.7 Hexes - Level 3.7 Summonings - Level 3.7 Necromancy - Level 3.7 Translocations - Level 3.7 Forgecraft - Level 3.7 Fire Magic - Level 3.7 Ice Magic - Level 3.7 Air Magic - Level 3.7 Earth Magic - Level 3.7 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 c - Fulminant Prism Conj/Alch 9% 3d6 26% 4 d - Iskenderun's Mystic Conj/Tloc 19% 2d6 (+2d2 26% 4 e - Slow Hex 76% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is lightly wounded. Sigmund zaps a wand. The puff of flame hits you. You resist. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (lightly wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The puff of flame hits you. You resist. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. Sigmund laughs darkly. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is moderately wounded. * * * LOW HITPOINT WARNING * * * Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Sigmund, wielding a +0 scythe, wearing a +0 robe and carrying a wand of flame (moderately wounded, 100% to hit) The magic dart hits Sigmund. Sigmund is heavily wounded. * * * LOW HITPOINT WARNING * * * Sigmund hits you from afar with a +0 scythe! You die... Sigmund begins carving another notch in his scythe. ### #.. #.# #.# # # # ##.# . .#. ##..# #.# #####.#.#####.# #.# #.>..##^@.....# #.# #.###.###.##### #####.###......#.@# ............>...... ...........####.#.#. #####.###.......#.#.# #.......### #.. . #####.###...# .. .. ...##.# #...>. You could see Sigmund. Vanquished Creatures 2 dart slugs 2 hobgoblins A quokka (D:1) 4 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards A goblin (D:1) 4 kobolds 5 rats 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Djinni Conjurer began the quest for the Orb. 0 | D:1 | TwoGrow set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 118 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 625 | D:2 | Reached XP level 3. HP: 24/25 MP: 0/0 625 | D:2 | Learned a level 1 spell: Slow 792 | D:2 | Noticed Sigmund 802 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_orchard, layout_basic, serial_forest, infiniplex_forest_straight_2, infiniplex_forest_lined_2, infiniplex_forest_lined_1, infiniplex_forest_end_2, infiniplex_forest_lined_corner, infiniplex_forest_3_way D:2: layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 2 | 2.0 Dodging | | 2.6 Spellcasting | | 3.7 Conjurations | | 3.7 Hexes | | 3.7 Summonings | | 3.7 Necromancy | | 3.7 Translocations | | 3.7 Forgecraft | | 3.7 Fire Magic | | 3.7 Ice Magic | | 3.7 Air Magic | | 3.7 Earth Magic | | 3.7 Alchemy | | 3.7 Action || total ---------------------------++------- Cast: Magic Dart || 50 Armour: Robe || 5 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 800 | 791 | 9 | 0 | 658 | 2 | 400.0 | Dungeon | 800 | 791 | 9 | 0 | 658 | 2 | 400.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 590 daAuts D:2: 209 daAuts