Dungeon Crawl Stone Soup version 0.34-a0-1176-g6eb87179c3 (webtiles) character file. Game seed: 12468383649124393827 21 TwoGrow the Apothecary (level 2, 0/19 HPs) Began as a Demonspawn Alchemist on Nov 13, 2025. Frozen to death by an endoplasm (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:14 (1401 turns). TwoGrow the Apothecary (Demonspawn Alchemist) Turns: 1401, Time: 00:02:15 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 62% Magic: 0/5 EV: 11 Int: 15 God: Gold: 56 SH: 0 Dex: 15 Spells: 2/5 levels left rFire . . . (100%) a - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) d - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: thin skeletal structure 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) b - a +0 spear f - a +0 morningstar Missiles e - 2 boomerangs Armour d - a +0 robe (worn) Talismans c - an inkwell talisman Scrolls c - 2 scrolls of identify {unknown} e - a scroll of amnesia {unknown} h - a scroll of torment {unknown} j - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of haste {unknown} Skills: + Level 0.2 Fighting * Level 0.3 Short Blades + Level 0.1 Armour + Level 1.9 Dodging + Level 2.1 Stealth + Level 0.0 Unarmed Combat + Level 2.1 Spellcasting + Level 1.3 Conjurations + Level 0.0 Air Magic + Level 3.1 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 24% 1d1 11% 1 b - Mercury Arrow Conj/Alch 16% 2d6 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 12% 2x1d4 17% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 34% 3 Olgreb's Toxic Radiance Alch 11% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a somewhat thin skeletal structure. (Dex +2, Stealth+) Message History You feel sick. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a kobold, wielding a +1 short sword of venom Poisonous fumes billow around the kobold! The kobold is poisoned. You feel sick. You kill the goblin! Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: a kobold, wielding a +1 short sword of venom (moderately wounded, poisoned) Poisonous fumes billow around the kobold! You kill the kobold! You feel sick. You feel sick. Found a stone staircase leading down. You feel sick. You feel sick. You feel sick. You are no longer poisoned. Your magical contamination has completely faded away. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * Things that are here: a +1 short sword of venom; a +0 dagger; a goblin corpse Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an endoplasm Poisonous fumes billow around the endoplasm! The endoplasm is poisoned. The endoplasm hits you. * * * LOW HITPOINT WARNING * * * Aiming: Poisonous Vapours (safe; 11% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: an endoplasm (heavily wounded, poisoned) Poisonous fumes billow around the endoplasm! The endoplasm looks even sicker. The endoplasm freezes you. You are frozen. You die... # #.########### ##...........# .>....#......# . #...####.# #.###.###.####### # #..J@........ #.###.######. ..## #.# ### #.######.. ##......... ########..#######. .........## .#######.# #.# You could see an endoplasm (very poisoned). Vanquished Creatures A dart slug (D:1) 3 endoplasms A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A ball python (D:1) 2 bats (D:1) 4 frilled lizards 2 goblins A kobold (D:2) 4 rats 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | TwoGrow the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 338 | D:1 | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 338 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 344 | D:1 | Learned a level 2 spell: Mercury Arrow 1401 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_large, layout_basic D:2: layout_loops_ring Skill XL: | 1 | ---------------+----+----- Stealth | 2 | 2.1 Fighting | | 0.2 Short Blades | | 0.3 Armour | | 0.1 Dodging | | 1.9 Spellcasting | | 2.1 Conjurations | | 1.3 Alchemy | | 3.1 Action || total ---------------------------++------- Attack: Normal || 26 Melee: Spear || 8 Unarmed || 3 Dagger || 15 Cast: Poisonous Vapours || 24 Stab: Sleeping || 4 Armour: Robe || 19 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1401 | 1368 | 33 | 104 | 1008 | 2 | 700.5 | Dungeon | 1401 | 1368 | 33 | 104 | 1008 | 2 | 700.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1250 daAuts D:2: 150 daAuts