TwoGrow Level 1 of the Dungeon (7, 12, D:1) a bat skeleton (21, 2, D:1) an inkwell talisman (26, 6, D:1) a +0 dagger (27, 47, D:1) a frilled lizard corpse (skeletalised by now) (31, 10, D:1) a +0 whip (32, 28, D:1) a bat skeleton (32, 42, D:1) a frilled lizard skeleton (41, 6, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, -1, D:2) a bat corpse (2, 10, D:2) a +0 flail (9, -12, D:2) a +0 hand axe (41, 1, D:2) a potion of curing (46, -5, D:2) an adder corpse (46, -3, D:2) a +0 club a kobold corpse