TwoGrow Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (2, -22, D:1) a +0 club a goblin corpse (skeletalised by now) (5, -15, D:1) a ball python skeleton (6, 17, D:1) a +0 robe (15, -1, D:1) a frilled lizard skeleton (24, 23, D:1) a bat skeleton (27, -13, D:1) a frilled lizard skeleton (30, 25, D:1) a ball python skeleton (31, -13, D:1) a rat skeleton (46, -1, D:1) a jackal skeleton (46, 14, D:1) a +0 dagger (47, -1, D:1) a jackal skeleton (53, -1, D:1) a goblin corpse (skeletalised by now) (54, -3, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 mace (5, -3, D:2) a potion of ambrosia (6, -16, D:2) a +0 mace (6, 3, D:2) a +0 helmet (7, 2, D:2) a +2 pair of gloves (12, -11, D:2) a ball python corpse (14, -14, D:2) 4 gold pieces (14, -9, D:2) a +0 quarterstaff (16, -16, D:2) 8 gold pieces (22, -17, D:2) 17 gold pieces (25, 8, D:2) a scroll of teleportation (27, -4, D:2) a ball python corpse (skeletalised by now) (37, 1, D:2) a +0 club a goblin corpse (skeletalised by now) (39, -1, D:2) a +0 dagger (41, -3, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail the human corpse of Terence (1, 1, D:3) a +0 club a goblin corpse