TwoGrow Level 1 of the Dungeon (0, 0, D:1) a +0 chain mail a +0 spear (6, -21, D:1) a +0 short sword (10, -21, D:1) a ball python skeleton (11, -22, D:1) a rat skeleton (13, -22, D:1) a bat corpse (skeletalised by now) (13, 7, D:1) a +0 club (14, -7, D:1) a quokka skeleton (15, -22, D:1) a quokka corpse (skeletalised by now) (19, -16, D:1) a +0 short sword (32, -10, D:1) a +0 whip a hobgoblin skeleton (40, 27, D:1) a ball python corpse (skeletalised by now) (44, -4, D:1) a +0 whip a kobold skeleton (44, 0, D:1) a ball python skeleton (45, 0, D:1) a rat skeleton (46, 0, D:1) a +0 dagger (48, 38, D:1) a frilled lizard corpse (skeletalised by now) (53, -4, D:1) a frilled lizard skeleton (53, -2, D:1) a ball python skeleton (61, 12, D:1) a +0 club a goblin corpse (skeletalised by now) (61, 13, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon (3, 3, D:2) a +0 dagger (25, 20, D:2) a ring of protection from cold (27, 20, D:2) a parchment of Fugue of the Fallen (29, 18, D:2) a +0 leather armour (31, 13, D:2) a +0 quarterstaff (33, 20, D:2) a +0 hand axe (36, 9, D:2) a +0 dagger (42, 9, D:2) a +0 flail