Dungeon Sprint DCSS version 0.34.0-48-gc5ade0d5e9 (webtiles) character file. Game seed: 94363182688701861 25 TwoGrow the Magician (level 2, -1/15 HPs) Began as a Deep Elf Fire Elementalist on Mar 11, 2026. Slain by an ogre ... wielding a +0 giant spiked club (16 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:38 (61 turns). TwoGrow the Magician (Deep Elf Fire Elementalist) Turns: 61, Time: 00:00:39 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 82% Magic: 10/12 EV: 11 Int: 19 God: Gold: 0 SH: 0 Dex: 15 Spells: 12/15 levels left rFire . . . (100%) a - +3 club rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.26/turn %: no teleportation @: no status effects A: magic regeneration a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +3 club (weapon) Armour b - a +0 robe (worn) c - a +0 leather armour Wands c - a wand of iceblast (4) Scrolls b - a scroll of blinking Potions g - 3 potions of magic b - a potion of curing w - a potion of heal wounds h - a potion of haste Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 1.6 Unarmed Combat + Level 7.4 Spellcasting - Level 1.1 Conjurations - Level 3.2 Fire Magic You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 60% 2x1d7 4% 1 b - Scorch Fire 38% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 13% N/A 14% 3 Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 Flame Wave Conj/Fire 15% 2d7 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History b - a +3 club (weapon) Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? b - a +3 club (weapon) Adjust to which letter? (? for menu, Esc to quit) a - a +3 club (weapon); b - a +0 robe (worn) You open the door. There is an open door here. You start resting. Magic restored. You start waiting. You feel yourself speed up. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start waiting. You recover from your berserk rage. You open the door. You encounter an ogre. It is wielding a +0 giant spiked club. There is an open door here. Cast which spell? (? or * to list) Okay, then. The ogre shouts! Cast which spell? (? or * to list) Flames lash the ogre. The ogre is lightly wounded. The ogre's fire resistance burns away. Casting: Foxfire (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate You conjure some foxfire! The foxfire burns the ogre. The ogre is burned terribly! The ogre is moderately wounded. The foxfire burns the ogre! The ogre is burned terribly! The ogre is heavily wounded. The ogre closely misses you. There is an open door here. You hit the ogre. The ogre is severely wounded. The ogre is no longer more vulnerable to fire. The ogre hits you with a +0 giant spiked club! Ouch! That really hurt! You die... ########## #<.#§.@..# #..'§O#..+ #..#####+# #..# #..# #..# #⌠⌠# #### You could see an ogre. Vanquished Creatures Ijyb (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | TwoGrow the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 10/10 MP: 6/6 2 | D | Encountered Ijyb 11 | D | Killed Ijyb 12 | D | Reached skill level 1 in Unarmed Combat 12 | D | Reached skill level 7 in Spellcasting 12 | D | Reached XP level 2. HP: 15/15 MP: 7/12 45 | D | Learned a level 2 spell: Scorch 56 | D | Encountered an ogre 61 | D | Slain by an ogre Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 1 | 1.6 Spellcasting | 7 | 7.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 1.1 Fire Magic | | 3.2 Action || total ---------------------------++------- Attack: Normal || 7 Melee: Unarmed || 6 Club || 1 Cast: Foxfire || 1 Scorch || 1 Drink: Berserk rage || 1 Armour: Robe || 2 Dodge: Dodged || 4