TwoGrow Level 1 of the Dungeon (0, 23, D:1) a +0 robe (14, 47, D:1) a bat corpse (skeletalised by now) (16, 5, D:1) a +0 robe (16, 22, D:1) a rat corpse (skeletalised by now) (20, -11, D:1) a +0 sling (21, -1, D:1) a quokka skeleton (23, 2, D:1) a +0 club a goblin skeleton (24, 28, D:1) a rat corpse (skeletalised by now) (29, 8, D:1) a +0 kite shield (29, 19, D:1) a +0 ring mail (31, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 17, D:1) a rat corpse (skeletalised by now) (35, 44, D:1) a +0 short sword (38, 24, D:1) a bat corpse (skeletalised by now) (38, 36, D:1) a +0 club a goblin corpse (skeletalised by now) (38, 45, D:1) a +0 short sword (46, 18, D:1) a +0 robe (50, 36, D:1) a +0 dagger of speed (52, 0, D:1) a +0 hand axe (55, 6, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a jackal corpse (1, -7, D:2) a ball python corpse (1, -4, D:2) a jackal corpse (2, -1, D:2) a jackal corpse (12, 0, D:2) 8 gold pieces (16, -11, D:2) a +0 mace (16, -1, D:2) a +2 pair of gloves (unseen) (18, -7, D:2) a +0 dagger a goblin corpse (21, -20, D:2) a scroll of teleportation