TwoGrow Level 1 of the Dungeon (0, 0, D:1) a +0 whip (3, 21, D:1) an inkwell talisman (4, -4, D:1) a quokka corpse (skeletalised by now) (10, 11, D:1) a +0 club (15, -4, D:1) a +0 hand axe (20, -2, D:1) a +0 whip (29, -2, D:1) a hobgoblin skeleton (31, -2, D:1) a +0 club (33, 15, D:1) a +0 club a goblin skeleton (35, 11, D:1) a +0 leather armour (38, 8, D:1) a +0 short sword a kobold skeleton (39, 8, D:1) a hobgoblin skeleton (44, 27, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, -1, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 robe (13, 32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (15, 18, D:2) a hobgoblin skeleton (21, -1, D:2) a rat skeleton (22, -2, D:2) a +0 leather armour (31, -15, D:2) a +0 short sword (31, 29, D:2) a +0 spear (35, -9, D:2) an adder corpse (skeletalised by now) (35, -8, D:2) a frilled lizard corpse (skeletalised by now) (36, 0, D:2) a bat corpse (skeletalised by now) (37, -17, D:2) a +0 spear (42, 24, D:2) a +0 club a goblin skeleton (45, -1, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) 10 gold pieces (5, 3, D:3) a +0 robe (6, -1, D:3) a potion of ambrosia (25, -1, D:3) a rat corpse (26, -12, D:3) a bat corpse Level 6 of the Dungeon (1, 5, D:6) a parchment of Cause Fear