TwoGrow Level 1 of the Dungeon (1, 0, D:1) a +0 club (6, -5, D:1) a +0 hand axe (11, -13, D:1) a +0 club a stone (14, 3, D:1) a +0 robe (27, 8, D:1) a +0 club (29, -22, D:1) a ball python corpse (skeletalised by now) (30, -21, D:1) a rat corpse (skeletalised by now) (35, 2, D:1) a +0 robe (37, -15, D:1) a +0 club (44, 15, D:1) a +0 short sword 4 stones (49, -28, D:1) a +0 kite shield Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (7, 3, D:2) a ball python corpse (skeletalised by now) (7, 10, D:2) a bat corpse (skeletalised by now) (11, 17, D:2) a +0 mace (13, 8, D:2) a +0 club (13, 10, D:2) a +0 club a +0 halberd a gnoll skeleton a gnoll skeleton (16, 1, D:2) 5 stones a +0 whip (18, 29, D:2) a quokka skeleton (18, 42, D:2) an adder skeleton (20, -1, D:2) a +0 club (30, 29, D:2) a +0 club 5 stones (31, 27, D:2) a +0 club a goblin skeleton (33, 38, D:2) a bat corpse (skeletalised by now) (37, 21, D:2) a +0 club (44, 7, D:2) a +0 dagger a +0 pair of boots a goblin corpse Level 3 of the Dungeon (6, -16, D:3) a potion of curing (8, -14, D:3) a +0 club (9, 0, D:3) a bombardier beetle corpse (14, 0, D:3) a +0 club