Dungeon Crawl Stone Soup version 0.33-a0-654-gd81fdbf327 (webtiles) character file. Game seed: 10003420360828901965 5 Umoon the Tinkerer (level 1, 0/14 HPs) Began as a Demonspawn Forgewright on Jan 9, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (307 turns). Umoon the Tinkerer (Demonspawn Forgewright) Turns: 307, Time: 00:00:59 Health: 0/14 AC: 2 Str: 10 XL: 1 Next: 66% Magic: 3/3 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . e - orb {*Rage} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: random rage (20%) @: on berserk cooldown, slowed, very slow A: no striking features a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) e - an orb of wrath (worn) Scrolls d - a scroll of blinking {unknown} Potions b - a potion of magic Skills: * Level 0.6 Fighting + Level 0.2 Armour - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.0 Spellcasting + Level 3.6 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 24% 2d4 8% 2 Launch Clockwork Bee Frge 12% N/A 14% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 71% 4 Forge Lightning Spire Air/Frge 7% 3d4 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History You feel yourself slow down. You start waiting. You feel yourself speed up. A jackal comes into view. You recover from your berserk rage. A jackal comes into view. The jackal barks! x2 The jackal closely misses you. The jackal bites you but does no damage. x2 You hit the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. The jackal bites you but does no damage. The jackal bites you. You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. x2; The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. x4 * * * LOW HITPOINT WARNING * * * A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal closely misses you. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal closely misses you. The jackal attacks as it pursues you! The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #............... #............... ..# #............... ..# #............... ..# #......$.....# ..# #............# ..######### #............# ..........#######h...........# ..........'.....@h...........# ..........#################### #....)....# #.........####### #####...#........ ....'...+........ #####...#........ # #...#........ # #...#........ You could see 2 jackals. Vanquished Creatures A giant cockroach (D:1) 2 goblins (D:1) A hobgoblin (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Umoon the Demonspawn Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 307 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rhombus, layout_basic Action || total ---------------------------++------- Melee: Mace || 21 Armour: Robe || 26 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 320 | 320 | 0 | 69 | 158 | 1 | 320.0 | Dungeon | 320 | 320 | 0 | 69 | 158 | 1 | 320.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 320 daAuts