Umoon Level 1 of the Dungeon (32, 50, D:1) a rat corpse (skeletalised by now) (33, 46, D:1) a +0 scale mail (36, 32, D:1) a +0 spear (41, 37, D:1) a +0 robe (48, 17, D:1) a +0 dagger (52, 7, D:1) 6 poisoned darts (69, 12, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hammer (17, -3, D:2) a +0 club a stone (21, -14, D:2) a jackal corpse (skeletalised by now) (22, -14, D:2) a ball python corpse (skeletalised by now) (24, -27, D:2) a +0 dagger an adder corpse (skeletalised by now) (26, -26, D:2) a quokka corpse (skeletalised by now) (29, 12, D:2) a +0 club a goblin corpse (32, -3, D:2) a hobgoblin skeleton (32, 6, D:2) a ball python corpse (33, -4, D:2) a jackal corpse (skeletalised by now) a quokka corpse (skeletalised by now) (36, -22, D:2) the +1 robe of Daring {Harm rElec rC+ Dex+2} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rC+: It protects you from cold. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (37, -31, D:2) a bat corpse (skeletalised by now) (39, -5, D:2) an adder skeleton (41, -33, D:2) a +0 short sword (42, 11, D:2) a +0 club a goblin corpse (43, -9, D:2) a rat corpse (skeletalised by now) the felid corpse of Natasha (skeletalised by now) (44, 8, D:2) a +0 sling (51, -22, D:2) a bat corpse (skeletalised by now)