Umoon Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (1, 0, D:1) a rat corpse (skeletalised by now) (2, 1, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 2, D:1) a ball python corpse (skeletalised by now) (7, -21, D:1) 5 boomerangs (17, -1, D:1) a +0 dagger a goblin skeleton (19, -19, D:1) a staff of conjuration (22, -27, D:1) a +0 dagger 3 stones a kobold skeleton (22, -7, D:1) a +0 mace (28, -22, D:1) a +0 hand axe (30, 6, D:1) a hobgoblin skeleton (32, -22, D:1) a bat corpse (skeletalised by now) (32, -17, D:1) a rat corpse (skeletalised by now) (32, 7, D:1) a +0 dagger a kobold skeleton (34, -22, D:1) a +0 short sword a stone a kobold corpse (skeletalised by now) (38, -18, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (9, 42, D:2) an amulet of magic regeneration (14, 42, D:2) a +0 dagger a kobold corpse (skeletalised by now) (19, -5, D:2) a +0 short sword (19, 13, D:2) an adder corpse (skeletalised by now) (29, 17, D:2) a frilled lizard skeleton (43, 30, D:2) a ring of positive energy a hobgoblin skeleton a hobgoblin skeleton (45, 6, D:2) a +2 whip of venom a rat corpse (skeletalised by now) (45, 30, D:2) a +0 dagger (46, 8, D:2) a rat corpse (skeletalised by now) (48, 5, D:2) a hobgoblin skeleton (49, -12, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (49, -11, D:2) a +0 halberd a gnoll corpse (skeletalised by now) (49, -10, D:2) a +0 flail a +2 whip of venom a gnoll corpse (skeletalised by now) (50, 13, D:2) a +0 whip a kobold skeleton (51, -4, D:2) an adder corpse (skeletalised by now) (57, 28, D:2) a +0 dagger (57, 45, D:2) a +0 club (70, 27, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (16, -16, D:3) 4 boomerangs (24, 4, D:3) a +0 robe (28, 14, D:3) a +0 chain mail (34, 2, D:3) a black bear skeleton (35, -1, D:3) a +0 scale mail (36, 23, D:3) a +0 whip a kobold skeleton (38, 27, D:3) a +0 short sword 5 stones a kobold skeleton a jackal skeleton a ball python skeleton an adder skeleton (41, 1, D:3) a +0 dagger (53, -4, D:3) a +5 ring of evasion (54, 34, D:3) a rat corpse (skeletalised by now) (57, 13, D:3) a +0 leather armour (63, 20, D:3) a +0 dagger Level 4 of the Dungeon (15, 3, D:4) a jackal skeleton (16, 3, D:4) a +0 dagger a goblin corpse (skeletalised by now) (16, 36, D:4) a +0 hand axe a +0 ring mail a +0 short sword a +0 dagger a +0 leather armour (17, 35, D:4) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (17, 36, D:4) a +0 heavy hand axe (18, 4, D:4) 2 stones a +1 dagger of venom a kobold skeleton (19, 36, D:4) a +0 leather armour (20, 15, D:4) a +0 hand axe (42, 33, D:4) a +0 giant club an ogre corpse (skeletalised by now) (46, 4, D:4) a +0 hand axe (46, 34, D:4) a +0 leather armour a +0 flail (47, -1, D:4) a +0 short sword a +0 ring mail (47, 4, D:4) a +0 chain mail a +0 hand axe (48, -1, D:4) a +0 dagger a +0 robe (48, 0, D:4) a +0 flail an orc skeleton (48, 3, D:4) a +0 mace (50, -3, D:4) an adder skeleton (50, -2, D:4) a +0 hand axe (55, 1, D:4) a +0 dagger a +0 robe (57, 1, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon (17, -2, D:5) a +0 whip (20, 13, D:5) a +0 short sword (22, 29, D:5) a black bear corpse (skeletalised by now) (32, 15, D:5) a +0 giant club an ogre skeleton (35, 19, D:5) a +0 robe (38, 22, D:5) a +0 short sword (42, 2, D:5) a +0 hand axe (42, 34, D:5) a +0 flail a +0 leather armour (43, -8, D:5) a +0 mace (43, 35, D:5) a +0 long sword a +2 robe of resistance (44, -7, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) a hound corpse (9, -5, D:6) a +0 spear the Necropolis (0, 0, Necropolis) a scroll of vulnerability (0, 1, Necropolis) a potion of berserk rage (0, 2, Necropolis) the +7 dire flail "Veopref" {venom, *Corrode Will+ SInv Stlth+} *Corrode: It may corrode you when you take damage. Will+: It increases your willpower. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. (unseen) (29, -1, Necropolis) a scroll of teleportation (29, 4, Necropolis) 9 gold pieces (29, 7, Necropolis) 15 gold pieces (29, 29, Necropolis) 15 gold pieces (30, -1, Necropolis) the +9 dagger "Ditu Dea" {flame, rElec rF+} rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (unseen) (30, 4, Necropolis) 10 gold pieces (30, 7, Necropolis) a potion of lignification (30, 30, Necropolis) 12 gold pieces (31, -1, Necropolis) 7 gold pieces (31, 4, Necropolis) 9 gold pieces (31, 28, Necropolis) 19 gold pieces (31, 29, Necropolis) Kumefirph's Encyclopedia of Evil Secrets Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Soul Splinter Necromancy 1 c - Vampiric Draining Necromancy 3 (unseen) (32, -1, Necropolis) 17 gold pieces (32, 4, Necropolis) 14 gold pieces (32, 29, Necropolis) 13 gold pieces (33, -1, Necropolis) 3 gold pieces (33, 4, Necropolis) 2 potions of haste (33, 7, Necropolis) 19 gold pieces (33, 30, Necropolis) a +2 dagger of pain (unseen) (34, -1, Necropolis) a scroll of identify (34, 4, Necropolis) a scroll of teleportation (34, 29, Necropolis) 11 gold pieces (34, 30, Necropolis) 4 gold pieces