Umoon Level 1 of the Dungeon (7, -8, D:1) 6 poisoned darts (9, -3, D:1) a +0 ring mail (17, 7, D:1) a +0 war axe (17, 8, D:1) a +0 dagger a kobold corpse (skeletalised by now) (19, -18, D:1) a rat skeleton (21, -18, D:1) a +0 short sword a kobold skeleton a frilled lizard skeleton (28, -10, D:1) a +0 dagger (28, -5, D:1) a stone a kobold skeleton (31, -2, D:1) a +0 club a kobold skeleton (31, -1, D:1) a ball python skeleton a rat skeleton (37, -19, D:1) a frilled lizard corpse (skeletalised by now) (41, -4, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Giut's Weapon Emporium 6 poisoned darts (50 gold) 3 poisoned darts (25 gold) a +2 falchion of holy wrath (243 gold) a +0 quarterstaff (70 gold) a +0 rapier (77 gold) a +0 dagger (28 gold) a +2 mace of concussion (210 gold) 2 curare-tipped darts (33 gold) a +3 whip (273 gold) (0, 0, D:2) a rat corpse (skeletalised by now) (2, -2, D:2) 2 boomerangs (7, -10, D:2) a +0 dagger a goblin corpse (skeletalised by now) (9, -10, D:2) a +0 club (16, -32, D:2) a frilled lizard skeleton (26, -30, D:2) a +0 long sword (34, -12, D:2) a +0 club (38, -35, D:2) a +0 club (38, -34, D:2) a +0 whip of venom 3 stones (40, -33, D:2) a rat corpse (skeletalised by now) (42, -2, D:2) a bat corpse (skeletalised by now) (43, 1, D:2) a +0 short sword (48, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the riddle talisman "Soesiar" {rPois rCorr Str+3 Dex-3} (10140 gold) [riddle talisman] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str+3: It affects your strength (+3). Dex-3: It affects your dexterity (-3). the earth staff of Luadoaca {rPois rF- Will+ Earth} (3480 gold) [staff of earth] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Will+: It increases your willpower. Earth: It increases the power of your Earth spells. the ring of the Enfolding Fool {rC+ Dex+6} (5000 gold) [ring of dexterity] rC+: It protects you from cold. Dex+6: It affects your dexterity (+6). the +0 ring mail of a Labyrinth {rN+ Int+3} (2150 gold) rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). It cannot be enchanted further. the +6 whip of the Endless Expanse {antimagic, ^Drain rC+ Int+4 Dex+3} (6060 gold) ^Drain: It drains your maximum health when unequipped. rC+: It protects you from cold. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +1 robe of Miotuo {*Corrode Dex+5} (1780 gold) *Corrode: It may corrode you when you take damage. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +5 spear of the Four Xalams {drain, rCorr} (4300 gold) rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the +3 ring mail "Qesmoli" {Int+2} (3020 gold) Int+2: It affects your intelligence (+2). It cannot be enchanted further. the hive talisman of the Bagpipe {rF+ rC+ Str+2} (12500 gold) [hive talisman] rF+: It protects you from fire. rC+: It protects you from cold. Str+2: It affects your strength (+2). the +3 ring mail "Gycsi" {Will+} (3160 gold) Will+: It increases your willpower. It cannot be enchanted further. the necromancy staff of the Trees {rN+ Str+2 Necro} (3620 gold) [staff of necromancy] rN+: It protects you from negative energy. Str+2: It affects your strength (+2). Necro: It increases the power of your Necromancy spells. the ring "Raecafa" {AC+4 Str+4 Dex+4} (5980 gold) [ring of protection] AC+4: It affects your AC (+4). Str+4: It affects your strength (+4). Dex+4: It affects your dexterity (+4). the +7 hand axe of Painful Death {antimagic, Dex+5 SInv} (6570 gold) Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. the wellspring talisman of Ethics {rElec rF+} (4850 gold) [wellspring talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. the ring "Egymma" {rPois rC+ MP+9 Dex+2} (4240 gold) [ring of magical power] rPois: It protects you from poison. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Dex+2: It affects your dexterity (+2). the ring of Jyuwig {rC+ AC+4 Stlth+} (5280 gold) [ring of protection] rC+: It protects you from cold. AC+4: It affects your AC (+4). Stlth+: It makes you more stealthy. the necromancy staff of Strategic Superiority {rN+ Str-2 Dex+2 Conj Necro} (3760 gold) [staff of necromancy] rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+2: It affects your dexterity (+2). Conj: It increases the power of your Conjurations spells. Necro: It increases the power of your Necromancy spells. the alchemy staff of Causality {rPois Str+3 Dex-2 Stlth+ Hexes Alch} (4250 gold) [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. Hexes: It increases the power of your Hexes spells. Alch: It increases the power of your Alchemy spells. the storm talisman "Saicaf" {rCorr Stlth+} (11890 gold) [storm talisman] rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. the fortress talisman "Ebroj" {Harm Rampage Will+ Dex-4} (2400 gold) [fortress talisman] Harm: It increases damage dealt and taken. Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Will+: It increases your willpower. Dex-4: It affects your dexterity (-4). (0, 0, D:3) a +0 hammer (0, 2, D:3) a +0 hammer (1, 1, D:3) a +0 hammer (1, 3, D:3) a +0 hammer (1, 4, D:3) a +0 hammer (1, 7, D:3) a +0 hammer (1, 8, D:3) a +0 hammer (1, 9, D:3) a +0 hammer (2, 5, D:3) a +0 hammer (2, 7, D:3) a +0 hammer (3, 7, D:3) a +0 hammer (3, 8, D:3) a +0 hammer (3, 9, D:3) a +0 hammer (12, -16, D:3) a +0 flail (19, -4, D:3) a +0 rapier (19, 12, D:3) a +2 short sword of venom (22, 14, D:3) a +0 ring mail (26, 2, D:3) a +0 whip (27, -28, D:3) a +0 ring mail (27, 2, D:3) a hobgoblin skeleton (29, -2, D:3) a +0 club 6 poisoned darts (33, -40, D:3) a rat corpse (skeletalised by now) (40, -29, D:3) a large rock (45, -29, D:3) a +0 club (46, -30, D:3) a +3 long sword an orc corpse (skeletalised by now) (46, -28, D:3) a +0 short sword (47, -30, D:3) a +0 great sword (47, -2, D:3) a +0 dagger a +0 leather armour an orc skeleton (48, -29, D:3) a +0 partisan a kobold corpse (skeletalised by now) (57, -9, D:3) a +0 hand axe an orc skeleton (58, -11, D:3) a +0 dagger a +0 leather armour a +0 dagger an orc skeleton an orc skeleton (58, -10, D:3) a +0 dagger 3 boomerangs an orc skeleton (58, -7, D:3) a +0 club a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (17, -2, D:4) a hobgoblin corpse