Dungeon Crawl Stone Soup version 0.33-a0-1364-gb443386b90 (console) character file. Game seed: 12611209442873202621 52 Undo the Chopper (level 3, -3/26 HPs) Began as a Revenant Wanderer on Apr 12, 2025. Slain by a river rat (7 damage) ... on level 2 of the Dungeon. The game lasted 00:10:54 (1688 turns). Undo the Chopper (Revenant Wanderer) Turns: 1688, Time: 00:10:54 Health: -3/26 AC: 3 Str: 19 XL: 3 Next: 60% Magic: 5/5 EV: 10 Int: 12 God: Gold: 75 SH: 0 Dex: 5 Spells: 4/6 levels left rFire . . . a - +0 war axe rCold + . . (no offhand) rNeg + + + c - +0 leather armour rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: mighty A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) (You found it on level 1 of the Dungeon) Missiles i - an atropa-tipped dart Armour c - a +0 leather armour (worn) Wands d - a wand of polymorph (4) (quivered) Scrolls b - a scroll of teleportation e - a scroll of identify {unknown} f - a scroll of fog {unknown} j - a scroll of revelation {unknown} Skills: + Level 2.6 Axes - Level 1.0 Throwing - Level 1.3 Stealth - Level 2.0 Spellcasting - Level 2.0 Necromancy - Level 1.8 Translocations - Level 1.8 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kiss of Death Conj/Necr 12% 2d6 22% 1 b - Poisonous Vapours Alch/Air 4% 1d2 32% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 10% N/A 16% 1 Volatile Blastmotes Fire/Tloc 6% 2d10 54% 3 Animate Dead Necr 6% N/A 80% 4 Martyr's Knell Necr/Summ 3% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:2 [* Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You slash the goblin! You kill the goblin! You see here a +0 dagger. You start resting. HP restored. A gnoll is nearby! A gnoll is nearby! Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail The floor. Unknown command. You see here a +0 dagger. There is a stone staircase leading down here. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail The floor. Unknown command. Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 flail The floor. Unknown command. You barely miss the gnoll. The gnoll barely misses you. The gnoll hits you with a +0 flail. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (will become a dart slug, an endoplasm, or an adder, chance to affect: 62%) The gnoll evaporates and reforms as an endoplasm! The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm freezes you. You are frozen. You resist. You barely miss the endoplasm. The endoplasm hits you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. The endoplasm closely misses you. You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You resist. You slash the endoplasm! You kill the endoplasm! You see here a +0 flail. There is a stone staircase leading down here. You start resting. A gnoll is nearby! The gnoll shouts! You hear a shout! Press: ? - help, v - describe, . - travel Here: a gnoll, wielding a +0 spear The floor. Unknown command. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (will become an orc, a river rat, or a kobold, chance to affect: 62%) The gnoll resists with significant effort. Aiming: Polymorph Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (will become an orc, a river rat, or a kobold, chance to affect: 62%) The gnoll evaporates and reforms as a river rat! You can't go up here! Press: ? - help, v - describe, . - travel A stone staircase leading down. Unknown command. You closely miss the river rat. The river rat twitches its whiskers. The river rat barely misses you. You closely miss the river rat. The river rat barely misses you. You hit the river rat but do no damage. The river rat barely misses you. The river rat misses you. You barely miss the river rat. The river rat barely misses you. You hit the river rat. The river rat is lightly wounded. The river rat bites you. x2 The river rat attacks as it pursues you! The river rat bites you. You barely miss the river rat. The river rat is lightly wounded. The river rat completely misses you. Press: ? - help, v - describe, . - travel, g - get item Here: a gnoll, wielding a +0 club Item here: a +0 flail. The floor. Unknown command. You barely miss the river rat. The river rat is lightly wounded. The river rat barely misses you. You closely miss the river rat. The river rat is lightly wounded. The river rat bites you but does no damage. The river rat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The river rat barely misses you. You barely miss the river rat. The river rat bites you! You die... #.##...# #.# #.# #.# #.####.# #.# #.##.#.# #.# #.### #.# #.##.#.# #.# #...#### #.# #.##.#.# #.# ###....###)# #.##.#%# #.#########.##..# ##.#.#.# #....†....#.#..## #..#.#.# #########.#..)########...#.# #........#.>jr@....(..∩...## #........############...#..# #..####.## ##.#..### ###..# #.# ###.## .†...# #.# #### ##...# #.##### .....# #.....# .#.#.####.....# .#...†....._..# You could see a gnoll and a river rat. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 3 bats (D:1) 3 endoplasms 3 giant cockroaches 2 goblins A hobgoblin (D:1) 3 jackals (D:2) A quokka (D:1) 2 ball pythons (D:1) A frilled lizard (D:1) 5 kobolds 2 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Undo the Revenant Wanderer began the quest for the Orb. 0 | D:1 | Undo set off with the following items: a +0 club, a scroll | of teleportation, a +0 leather armour, a wand of polymorph | (7); and the following spells available to memorise: | Apportation, Kiss of Death, Volatile Blastmotes, Animate | Dead, Martyr's Knell. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 2 | D:1 | Learned a level 1 spell: Kiss of Death 290 | D:1 | Reached XP level 2. HP: 20/20 MP: 5/5 376 | D:1 | Reached skill level 1 in Axes 915 | D:2 | Found Sionu's Antique Armour Emporium. 946 | D:2 | Learned a level 1 spell: Poisonous Vapours 946 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 946 | D:2 | Reached XP level 3. HP: 21/26 MP: 5/5 1179 | D:2 | Found Xeix's General Store. 1254 | D:2 | HP: 1/26 [gnoll/+0 club (3)] 1688 | D:2 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_flopsided, nicolae_shop_well_armoured, basic_altar, glass_columns_a, corexii_corridor_pit, minmay_bisected Skill XL: | 1 2 | ---------------+-------+----- Axes | 2 | 2.6 Throwing | | 1.0 Stealth | | 1.3 Spellcasting | | 2.0 Necromancy | | 2.0 Translocations | | 1.8 Evocations | | 1.8 Action || total ---------------------------++------- Melee: Unarmed || 21 War axe || 135 Throw: Dart || 1 Evoke: Wand || 3 Use: Potion || 2 Scroll || 1 Armour: Leather armour || 134 Dodge: Dodged || 115 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1674 | 1555 | 119 | 147 | 789 | 2 | 837.0 | Dungeon | 1674 | 1555 | 119 | 147 | 789 | 2 | 837.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1057 daAuts D:2: 617 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1674 | 1555 | 119 | 147 | 789 | 2 | 837.0 | Dungeon | 1674 | 1555 | 119 | 147 | 789 | 2 | 837.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1057 daAuts D:2: 617 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 37.5 +-------+-------+-------+-------+-------+----------------------