Dungeon Crawl Stone Soup version 0.33.0-2-g533f539158 (console) character file. Game seed: 146645494388648290 969 Undo the Cutter (level 7, -4/57 HPs) Began as an Armataur Wanderer on May 4, 2025. Was an Initiate of Gozag. Slain by an ogre ... wielding a +0 giant club (26 damage) ... on level 5 of the Dungeon. The game lasted 00:29:05 (3992 turns). Undo the Cutter (Armataur Wanderer) Turns: 3992, Time: 00:29:06 Health: -4/57 AC: 4 Str: 19 XL: 7 Next: 94% Magic: 9/9 EV: 8 Int: 19 God: Gozag Gold: 441 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . a - +2 dagger (venom) rCold + . . (no offhand) rNeg . . . d - +0 leather armour rPois . o - melded +0 helmet rElec . (cloak unavailable) rCorr . e - melded +0 pair of gloves SInv . (barding unavailable) Will ..... j - amulet of magic regeneration Stlth ++ x - ring of protection from cold HPRegen 0.29/turn w - +6 ring of intelligence MPRegen 0.51/turn %: roll @: quill-form A: quills, large, deformed body, tough skin 3, armoured tail 2, rollpage 2 a: Begin Untransformation, Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 5 of the Dungeon. You worshipped Gozag. Gozag was aware of your devotion. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 784 gold pieces. You paid 343 gold pieces to Gozag. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) (You took it off a kobold on level 5 of the Dungeon) b - a +0 dagger of electrocution (You took it off a goblin on level 1 of the Dungeon) Missiles i - 17 poisoned darts B - a curare-tipped dart Armour d - a +0 leather armour (worn) e - a +0 pair of gloves (melded) k - a +0 kite shield (You took it off a gnoll sergeant on level 5 of the Dungeon) o - a +0 helmet (melded) (You found it on level 2 of the Dungeon) Magical Staves p - a staff of alchemy (You found it on level 2 of the Dungeon) Jewellery j - an amulet of magic regeneration (worn) (You found it on level 1 of the Dungeon) w - a +6 ring of intelligence (worn) (You found it on level 3 of the Dungeon) x - a ring of protection from cold (worn) (You found it on level 3 of the Dungeon) y - a ring of flight (You found it on level 5 of the Dungeon) Wands g - a wand of light (7) (You found it on level 4 of the Dungeon) Scrolls f - a scroll of teleportation h - 2 scrolls of amnesia m - 2 scrolls of fog q - 3 scrolls of vulnerability t - a scroll of brand weapon {unknown} Potions c - a potion of attraction l - a potion of enlightenment {unknown} n - a potion of mutation {unknown} r - a potion of invisibility {unknown} u - a potion of might {unknown} z - a potion of heal wounds {unknown} A - a potion of resistance {unknown} C - a potion of moonshine {unknown} Talismans v - a scarab talisman (You found it on level 3 of the Dungeon) Skills: - Level 3.0 Fighting + Level 5.6 Short Blades - Level 1.5 Polearms - Level 1.3 Dodging - Level 3.2 Stealth - Level 1.0 Spellcasting - Level 1.0 Hexes - Level 3.9 Invocations - Level 3.2 Evocations - Level 1.0 Shapeshifting You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Slow Hex 16% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Tukima's Dance Hex 4% N/A 41% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Sewer (visited) Altars: Ashenzari Dithmenos Gozag Makhleb Nemelex Xobeh Okawaru Qazlal Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. Armour fits poorly on your strangely shaped body. You have extremely tough skin. (AC +3) You have a heavy armoured tail. You regenerate magic and health when rolling toward enemies. (Rampage Regen) Message History You are exhausted. You feel yourself slow down. There is an escape hatch in the ceiling here. You feel yourself speed up. You recover from your berserk rage. i - 17 poisoned darts (gained 5) A quokka comes into view. You roll towards the quokka! The helpless quokka fails to defend itself. You impale the quokka!! You kill the quokka! You now have 424 gold pieces (gained 7). Items here: ))) [. You now have 436 gold pieces (gained 12). A hound comes into view. You roll towards the hound! The helpless hound fails to defend itself. You impale the hound!! You kill the hound! You now have 441 gold pieces (gained 5). You see here the quill talisman "Wafoog" {Dex+5}. Press: ? - help, v - describe, . - travel, g - get item Item here: the quill talisman "Wafoog" {Dex+5}. The floor. Okay, then. Press: ? - help, v - describe, . - travel, g - get item Item here: the quill talisman "Wafoog" {Dex+5}. The floor. Unknown command. Okay, then. Unknown command. You begin transforming. You continue transforming. x3 Sharp quills grow all over your body. Your +0 pair of gloves and +0 helmet meld into your body. You feel agile. Found a scarab talisman. Okay, then. Okay, then. A jelly comes into view. The jelly quivers. The jelly is struck by your quills. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly closely misses you. You hit the jelly but do no damage. Your hands burn! The acid corrodes you! The jelly is lightly wounded. You barely miss the jelly. The jelly is lightly wounded. The jelly hits you. You are splashed with acid! You hit the jelly. Your hands burn! The jelly is lightly wounded. The jelly is struck by your quills. The jelly barely misses you. You hit the jelly. Your hands burn! You tail-slap the jelly, but do no damage. The jelly is heavily wounded. You hit the jelly but do no damage. Your hands burn! You tail-slap the jelly, but do no damage. The jelly is heavily wounded. The jelly is struck by your quills. The jelly hits you. You are splashed with acid! The acid corrodes you! You unwield your +0 dagger of electrocution. Your +0 dagger of electrocution stops crackling. Your +2 dagger of venom begins to drip with poison! a - a +2 dagger of venom (weapon) The jelly hits you. You are splashed with acid! The acid corrodes you! Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: a jelly (heavily wounded, 100% to hit) The bolt of light hits the jelly! You kill the jelly! You hear a shout! An ogre comes into view. It is wielding a +0 giant club. You see here 5 gold pieces. You see here a scarab talisman. Found a scroll of identify. Found a stone staircase leading down. You are no longer corroded. Press: ? - help, v - describe, . - travel Here: an ogre, wielding a +0 giant club The floor. Okay, then. Casting: Slow (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Slow (safe; 14% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (chance to affect: 37%) The ogre easily resists. Aiming: Bolt of Light Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (88% to hit) The bolt of light misses the ogre. You hit the ogre. The ogre is poisoned. The ogre is lightly wounded. The ogre hits you with a +0 giant club! You hit the ogre. The ogre looks as sick as possible! The ogre is lightly wounded. You hit the ogre. The ogre looks as sick as possible! The ogre is moderately wounded. The ogre hits you with a +0 giant club!! You die... Your body crumbles into a pile of gold. #.#.#..#.# # .# ##..#.#...# .# #..##..#..# #?#### #...##%.#.# ...... #..###..#.####...##.# #.## #...O........>.# #.# #.##........# #.# #.######.#.###.## #.# #....O@....##...# ##### #.#########....###... ...(. ######....######.#........ ..... .................#.####..# #### #########.#####....# #..# # # #.# #.#### #..######## # #.# #.# #.......... # #.# #.# #.######### # ##.## #.# #.## You could see an ogre (extremely poisoned). Vanquished Creatures 2 ice beasts (D:5) A crocodile (Sewer) A kobold brigand (D:5) A brain worm (Sewer) A gnoll sergeant (D:5) A scorpion (D:5) A marrowcuda (D:5) A bombardier beetle (D:4) A hound (D:5) 5 jellies A gnoll bouda (D:4) 6 gnolls 2 adders A river rat (D:4) 2 dart slugs 5 orcs (D:5) A ribbon worm (D:4) 4 endoplasms 5 giant cockroaches 3 hobgoblins 6 jackals 7 quokkas 4 ball pythons 7 bats 3 frilled lizards 8 goblins 13 kobolds 13 rats 106 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Undo the Armataur Wanderer began the quest for the Orb. 0 | D:1 | Undo set off with the following items: a +0 trident, a +0 | pair of gloves, a potion of attraction, a +0 leather | armour; and the following spell memorised: Slow; and the | following spells available to memorise: Tukima's Dance. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 45 | D:1 | Reached skill level 1 in Fighting 56 | D:1 | Reached XP level 2. HP: 23/23 MP: 1/3 665 | D:2 | Reached XP level 3. HP: 30/30 MP: 4/4 766 | D:2 | You fall into a shaft and drop 2 floors! 766 | D:4 | Found an opulent altar of Gozag. 840 | D:4 | Became a worshipper of Gozag Ym Sagoz the Greedy 989 | D:4 | Found a glowing drain. 993 | Sewer | Entered a sewer 1016 | Sewer | Noticed a brain worm 1022 | Sewer | Killed a brain worm 1023 | Sewer | Reached XP level 4. HP: 24/38 MP: 5/5 1031 | Sewer | Noticed a crocodile 1054 | Sewer | Killed a crocodile 1055 | Sewer | Reached XP level 5. HP: 10/45 MP: 7/7 1285 | D:4 | Reached skill level 1 in Evocations 1945 | D:3 | Found an iron altar of Okawaru. 2385 | D:3 | Reached XP level 6. HP: 36/51 MP: 8/8 2821 | D:5 | Entered Level 5 of the Dungeon 2863 | D:5 | Reached skill level 2 in Short Blades 3058 | D:5 | Gained mutation: You regenerate magic and health when | rolling toward enemies. (Rampage Regen) [Armataur growth] 3058 | D:5 | Reached XP level 7. HP: 56/57 MP: 9/9 3078 | D:5 | Reached skill level 3 in Short Blades 3315 | D:5 | Found a staircase to the Ecumenical Temple. 3350 | D:5 | Reached skill level 4 in Short Blades 3414 | Temple | Entered the Ecumenical Temple 3542 | D:5 | Reached skill level 5 in Short Blades 3859 | D:5 | Identified the quill talisman "Wafoog" {Dex+5} 3992 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_underground_garden, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_six_doors_small D:4: layout_rooms, lemuel_tele_altar, gup_sewer_entry_spiral, small_statue_intersection D:5: layout_loops_ring, minmay_temple_entry_statues_fountains, chequers_jeans, hangedman_abyss_or_decor_slice Temple: nicolae_temple_two_arcs Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 1 2 3 | 3.0 Invocations | 2 3 | 3.9 Evocations | 2 3 | 3.2 Short Blades | 2 5 | 5.6 Polearms | | 1.5 Dodging | | 1.3 Stealth | | 3.2 Spellcasting | | 1.0 Hexes | | 1.0 Shapeshifting | | 1.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Trident | 25 | | || 25 Tailslap | 13 | 26 | 20 || 59 Dagger | 132 | 190 | 133 || 455 Throw: Dart | | 4 | || 4 Cast: Slow | 8 | 6 | 4 || 18 Invoke: Potion Petition | | 1 | || 1 Evoke: Wand | | 2 | 2 || 4 Use: Potion | | 3 | 4 || 7 Scroll | | 5 | || 5 Stab: Sleeping | 4 | 4 | 3 || 11 Blind | | 1 | || 1 Distracted | | | 2 || 2 Armour: Leather armour | 108 | 115 | 82 || 305 Dodge: Dodged | 61 | 75 | 24 || 160 Form: Quill | | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3988 | 3874 | 114 | 377 | 1984 | 7 | 569.7 | Dungeon | 3787 | 3673 | 114 | 377 | 1875 | 5 | 757.4 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | Sewer | 198 | 198 | 0 | 0 | 109 | 1 | 198.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1150 daAuts D:3: 776 daAuts D:4: 715 daAuts D:1: 593 daAuts D:2: 551 daAuts Sewer: 198 daAuts Temple: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 197.9 Dungeon | 94.3 | 94.3 | N/A | N/A | 84.5 | 234.2 Sewer | 5.7 | 5.7 | N/A | N/A | 15.5 | 214.0 +-------+-------+-------+-------+-------+----------------------