Dungeon Crawl Stone Soup version 0.34-a0-1914-g7991ae8747 (console) character file. Game seed: 1368185875427234357 2 Undo the Ducker (level 1, -1/12 HPs) Began as a Deep Elf Gladiator on Dec 25, 2025. Slain by a quokka (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:54 (107 turns). Undo the Ducker (Deep Elf Gladiator) Turns: 107, Time: 00:00:54 Health: -1/12 AC: 5 Str: 11 XL: 1 Next: 25% Magic: 3/3 EV: 12 Int: 12 God: Gold: 0 SH: 0 Dex: 16 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) g - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.16/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 cloak (worn) (You found it on level 1 of the Dungeon) Magical Staves f - a staff of conjuration (You found it on level 1 of the Dungeon) Scrolls c - a scroll of revelation {unknown} Skills: - Level 1.5 Fighting + Level 2.8 Long Blades - Level 2.0 Throwing - Level 3.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Undo the Deep Elf Gladiator. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found a twisted runed staff, a scroll labelled IMUNAQIRYN and a robe. Found a staircase leading out of the dungeon. c - a scroll labelled IMUNAQIRYN You see here a staff of conjuration. f - a staff of conjuration You encounter a quokka. You barely miss the quokka. The quokka bites you but does no damage. The quokka bites you. You barely miss the quokka. The quokka bites you but does no damage. You miss the quokka. The quokka closely misses you. x2 You hit the quokka. The quokka is moderately wounded. The quokka bites you. You hit the quokka. You kill the quokka! HP restored. You encounter a ball python. The ball python hisses angrily. You hit the ball python. The ball python is moderately wounded. The ball python bites you. The ball python closely misses you. You slash the ball python! You kill the ball python! You see here a ball python corpse. Found a cloak and a chain mail. Found a parchment of Maxwell's Capacitive Coupling. You see here a +0 cloak. You start putting on your armour. You continue putting on your +0 cloak. x5 You finish putting on your +0 cloak. Press: ? - help, . - travel, g - get item You can't see that place. [Stash: a chain mail] [the floor.] You see here a +0 chain mail. Press: ? - help, v - describe, . - travel, g - get item Item here: a +0 chain mail. The floor. Hit: a) +0 long sword Press: ? - help, Dir - move target Okay, then. Press: ? - help, v - describe, . - travel, g - get item Item here: a +0 chain mail. The floor. You encounter a quokka. You encounter a goblin. It is wielding a +1 dagger of flaming. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. What are your orders? t - Shout! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Okay, then. You closely miss the quokka. The quokka bites you but does no damage. The quokka barely misses you. You barely miss the quokka. The quokka bites you but does no damage. You hit the quokka. The quokka is lightly wounded. The quokka bites you. x2 You barely miss the quokka. The quokka is lightly wounded. The quokka bites you. You miss the quokka. The quokka is lightly wounded. The quokka closely misses you. The quokka completely misses you. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka barely misses you. You hit the quokka but do no damage. The quokka is lightly wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... #........# #........ #..†.....# #..r..... # #........# #........ ## #........#####........ .# #..................... .####.##.......##........ ..#...#...........:##...g ....###[...####r#### . .#.##...##.# #.@.# ...#....##... ###.# ......######..# ... .....## .... ..... ##....... #.######..# .#....... .# .. .##....# . . ..#....# P.##...## You could see a quokka. Vanquished Creatures A quokka (D:1) A ball python (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Undo the Deep Elf Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 3/3 107 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms Action || total ---------------------------++------- Attack: Normal || 14 Melee: Long sword || 14 Armour: Leather armour || 12 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 101 | 8 | 0 | 31 | 1 | 109.0 | Dungeon | 109 | 101 | 8 | 0 | 31 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 109 | 101 | 8 | 0 | 31 | 1 | 109.0 | Dungeon | 109 | 101 | 8 | 0 | 31 | 1 | 109.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 109 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------