Dungeon Crawl Stone Soup version 0.34-a0-1932-gab3808680d (console) character file. Game seed: 12192760112963154463 800 Undo the Chiller (level 7, 0/57 HPs) Began as a Grey Draconian Delver on Jan 5, 2026. Was a Priest of Vehumet. Slain by a gnoll ... wielding a +0 halberd ... led by a gnoll bouda (6 damage) ... on level 5 of the Dungeon. The game lasted 00:18:50 (4481 turns). Undo the Chiller (Grey Draconian Delver) Turns: 4481, Time: 00:18:51 Health: 0/57 AC: 0 Str: 14 XL: 7 Next: 59% Magic: 10/15 EV: 17 Int: 13 God: Vehumet [***...] Gold: 263 SH: 0 Dex: 12 Spells: 2/9 levels left rFire x . . (150%) a - melded +0 falchion rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (helmet unavailable) rPois ∞ (0%) (cloak unavailable) rElec . (100%) (gloves unavailable) rCorr . (100%) (boots unavailable) SInv . f - amulet of magic regeneration Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.29/turn c - inkwell talisman MPRegen 0.54/turn %: no passive effects @: mighty, scroll-form, freezing walls A: scribal knowledge, magic absorption, novice magic, weak attacks, (mud breath), (mud-swimmer), (AC +6), (amphibious), tiny, unfitting armour, (cold-blooded), (armoured tail 1), (horns 1), (talons 1) a: Renounce Religion (0%) You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was most pleased with you. You were a walking scroll. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 263 gold pieces. Inventory: Hand Weapons a - a +0 falchion (melded) b - a +0 sling (You found it on level 3 of the Dungeon) g - a +0 dagger of freezing (You took it off a kobold on level 2 of the Dungeon) h - a +1 spear of venom (You took it off a gnoll on level 5 of the Dungeon) Missiles d - 17 poisoned darts Magical Staves e - a staff of conjuration (You found it on level 2 of the Dungeon) Jewellery f - an amulet of magic regeneration (worn) (You found it on level 2 of the Dungeon) Talismans c - an inkwell talisman (worn) (You found it on level 1 of the Dungeon) Wands d - a wand of digging (3) c - a wand of warping (12) (You found it on level 5 of the Dungeon) Scrolls g - a scroll of fog r - 3 scrolls of revelation f - 3 scrolls of fear c - 4 scrolls of identify {unknown} b - 6 scrolls of blinking e - 3 scrolls of teleportation {unknown} h - 2 scrolls of noise {unknown} m - a scroll of silence {unknown} o - a scroll of amnesia {unknown} Potions f - a potion of berserk rage {unknown} j - a potion of moonshine {unknown} M - 2 potions of mutation n - a potion of invisibility {unknown} A - 2 potions of attraction Skills: - Level 3.2 Fighting - Level 3.1 Long Blades - Level 1.7 Dodging - Level 4.5 Stealth - Level 1.5 Spellcasting + Level 4.8(7.3) Ice Magic - Level 4.2(6.7) Earth Magic - Level 4.1 Shapeshifting You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 36% 2d10 1% 1 b - Frozen Ramparts Ice 40% 1d7 1% 3 c - Hailstorm Conj/Ice 13% 3d6 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 28% N/A 10% 1 Blink Tloc 14% N/A 14% 2 Call Imp Summ 14% N/A 14% 2 Sublimation of Blood Necr 7% N/A 14% 2 Airstrike Air 3% 2d(1-17) 24% 4 Rending Blade Conj/Frge 7% 2d6 24% 4 Call Canine Familiar Summ 7% N/A 28% 3 Petrify Alch/Erth 6% N/A 36% 4 Summon Mana Viper Hex/Summ 7% N/A 95% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Uskayaw Vehumet Wu Jian Annotations: D:3 exclusions: adder and ogre D:4 exclusion: water moccasin D:5 exclusions: clockroach, 2 gnolls, jelly, ogre and sky beast Innate Abilities, Weirdness & Mutations You are a walking scroll. You have increased skill with all magical schools. Your melee attacks sometimes restore your MP. You cannot cast spells above level 4. Your melee attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. ((You can breathe torrents of mud.)) ((You are unimpeded by mud.)) ((Your dull grey scales are hard. (AC +6))) ((You are amphibious.)) You cannot fit into any form of body armour. (You are cold-blooded and may be slowed by cold attacks.) (You have an armoured tail.) (You have a pair of small horns on your head.) (You have sharp toenails.) Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 sling, wearing a +0 leather armour and carrying a +0 whip (moderately wounded, 84% to hit) The blast of sand misses the gnoll bouda. The wall freezes the gnoll bouda but does no damage. The gnoll bouda gazes fiercely through you! You feel as though you will be weak longer. The gnoll bouda shoots a sling bullet. The sling bullet hits you. * * * LOW HITPOINT WARNING * * * The wall freezes the gnoll bouda but does no damage. The gnoll bouda shoots a sling bullet. The sling bullet misses you. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 sling, wearing a +0 leather armour and carrying a +0 whip (moderately wounded, 84% to hit) The blast of sand hits the gnoll bouda! The gnoll bouda is heavily wounded. The frozen ramparts melt away. The gnoll is no longer moving quickly. x2 The gnoll picks up the pace! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll bouda. The gnolls pick up the pace! You hear a shout! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 sling, wearing a +0 leather armour and carrying a +0 whip (severely wounded, 84% to hit) The blast of sand hits the gnoll bouda but does no damage. The gnoll bouda is severely wounded. The wall freezes the gnoll bouda. The gnoll bouda shoots a sling bullet. The sling bullet closely misses you. The wall freezes the gnoll bouda. The gnolls pick up the pace! Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll bouda, wielding a +0 sling, wearing a +0 leather armour and carrying a +0 whip (almost dead, 84% to hit) The blast of sand hits the gnoll bouda but does no damage. The gnoll bouda is almost dead. You encounter a gnoll. It is wielding a +0 halberd. The wall freezes the gnoll bouda. You kill the gnoll bouda! Vehumet accepts your kill. You feel your power returning. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (covering ground quickly, 84% to hit) The blast of sand hits the gnoll but does no damage. The wall freezes the gnoll. x3 Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (moderately wounded, covering ground quickly, 84% to hit) The blast of sand hits the gnoll! The gnoll is severely wounded. The wall freezes the gnoll. The gnoll misses you. The wall freezes the gnoll. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (almost dead, covering ground quickly, 84% to hit) The blast of sand hits the gnoll! You kill the gnoll! Vehumet accepts your kill. You feel your power returning. The frozen ramparts melt away. Your attacks no longer feel as feeble. The gnoll misses you. The gnoll closely misses you. You feel power welling in your lungs. Casting: Sandblast (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. The gnoll closely misses you. The wall freezes the gnoll but does no damage. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Okay, then. Unknown command. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (heavily wounded, covering ground quickly, 84% to hit) The blast of sand hits the gnoll! The gnoll is almost dead. The wall freezes the gnoll but does no damage. The gnoll closely misses you. The wall freezes the gnoll. The gnoll hits you from afar with a +0 halberd. You die... .....###....#.##### .#......##....#...# .#......###.......# .#.......$###.#...# ........#.# #.....# .##...###.# ##....### .##....# . #......###### .##........> ###.#.......# .#........ .. #;#.......# .#........ ..# #j#.......# ....JB.F.. #j#.......# .......... #$#.......# ..#.. #.........# .##.. #.........# .# .. #.........# .# .. . #.#..###### ... .....#..## You could see 2 gnolls. Vanquished Creatures 2 ogres (D:5) A bullfrog (D:5) A scorpion (D:5) A howler monkey (D:5) 2 hounds A jelly (D:5) 2 gnoll boudas (D:5) 2 iguanas (D:4) An orc wizard (D:4) 12 gnolls 4 adders 4 ufetubi 3 dart slugs 6 orcs 3 ribbon worms 10 endoplasms 8 hobgoblins 4 jackals 3 quokkas 12 ball pythons 3 bats 3 frilled lizards 3 goblins 7 kobolds 2 rats 100 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Undo the Draconian Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 19/19 MP: 1/1 22 | D:5 | Encountered a scorpion 49 | D:5 | Encountered a hound 91 | D:5 | Encountered a clockroach 477 | D:2 | Reached XP level 2. HP: 23/26 MP: 2/2 597 | D:1 | Found a faded altar of an unknown god. 610 | D:1 | Got Plato's Codex of the Departed 611 | D:1 | Prayed at the altar of an unknown god. 611 | D:1 | Became a worshipper of Vehumet 611 | D:1 | Offered knowledge of Sandblast by Vehumet. 611 | D:1 | Reached * piety under Vehumet 614 | D:1 | Learned a level 1 spell: Sandblast 925 | D:1 | Reached skill level 1 in Earth Magic 1198 | D:1 | Reached XP level 3. HP: 31/31 MP: 3/3 1368 | D:2 | Identified the +0 helmet "Kymedat" {Int-4 SInv Stlth+ Ice} 1787 | D:2 | Offered knowledge of Scorch by Vehumet. 1812 | D:2 | Reached ** piety under Vehumet 1827 | D:2 | Reached XP level 4. HP: 38/38 MP: 2/4 2181 | D:3 | Encountered an ogre 2643 | D:3 | Reached skill level 1 in Spellcasting 2777 | D:4 | Encountered a water moccasin 2802 | D:4 | Found a radiant altar of Vehumet. 3052 | D:4 | Reached skill level 1 in Shapeshifting 3052 | D:4 | Reached XP level 5. HP: 25/45 MP: 4/11 3364 | D:4 | Learned a level 3 spell: Frozen Ramparts 3539 | D:4 | Offered knowledge of Hailstorm by Vehumet. 3566 | D:4 | Found a hide-covered altar of Uskayaw. 3792 | D:5 | Encountered a sky beast 3801 | D:5 | Encountered an ogre 3819 | D:5 | Found an ornate altar of the Wu Jian Council. 3969 | D:5 | Reached XP level 6. HP: 45/51 MP: 11/14 4105 | D:5 | Reached skill level 1 in Ice Magic 4115 | D:5 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 4115 | D:5 | Gained mutation: You have sharp toenails. [potion of | mutation] 4124 | D:5 | HP: 2/51 [gnoll/+0 club[a gnoll bouda] (8)] 4126 | D:5 | Your scales start taking on a dull grey colour. 4126 | D:5 | Reached XP level 7. HP: 3/57 MP: 5/15 4302 | D:5 | Reached *** piety under Vehumet 4313 | D:5 | Learned a level 3 spell: Hailstorm 4481 | D:5 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_k, layout_basic, shapermc_ecumenical_altar_rom_forum D:2: layout_basic, roderic_roman_lattice, st_stairs_11, minmay_divided_ellipse D:3: layout_basic D:4: layout_cave_pods, kennysheep_little_box, serial_park, serial_park_square3 [serial_park_minivault_5x5_2], serial_park_minivault_5x5_4, serial_park_minivault_5x5_4, serial_park_tiny_1, serial_park_minivault_5x5_2 D:5: layout_rooms, chequers_temple_overflow_statue_of_worship Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Long Blades | 3 | 3.1 Earth Magic | 1 2 3 4 | 4.2 Spellcasting | 1 | 1.5 Shapeshifting | 1 3 4 | 4.1 Ice Magic | 2 4 | 4.8 Fighting | | 3.2 Dodging | | 1.7 Stealth | | 4.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 94 | 10 | 1 || 105 Melee: Falchion | 94 | 6 | || 100 Tailslap | 6 | 2 | || 8 Unarmed | | 4 | 1 || 5 Throw: Dart | 3 | 1 | || 4 Cast: Sandblast | 14 | 137 | 26 || 177 Frozen Ramparts | | 3 | 10 || 13 Evoke: Wand of warping | | 1 | || 1 Drink: Curing | | 2 | || 2 Might | | 1 | 1 || 2 Haste | | 1 | || 1 Attraction | | 1 | || 1 Mutation | | 1 | || 1 Read: Blinking | 1 | | || 1 Stab: Sleeping | 9 | | || 9 Armour: None | 49 | 65 | 8 || 122 Dodge: Dodged | 61 | 121 | 16 || 198 Form: Scroll | | 1 | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4590 | 4493 | 97 | 600 | 2442 | 5 | 918.0 | Dungeon | 4590 | 4493 | 97 | 600 | 2442 | 5 | 918.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1089 daAuts D:2: 976 daAuts D:5: 842 daAuts D:1: 842 daAuts D:3: 840 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 6204 | 15 | 16 | 0 | 0 | 0 | 0 | 0 Vehumet | 1 | 6204 | 30 | 23 | 0 | 0 | 0 | 3 | 3 Vehumet | 2 | 18468 | 50 | 28 | 0 | 0 | 0 | 4 | 5 Vehumet | 3 | 44051 | 75 | 9 | 0 | 0 | 0 | 2 | 1 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 18 | 28 | 7 || 54 Kill Demon | 0 | 2 | 2 || 3 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 27 | 43 | 11 || 81 Kill Demon | 0 | 2 | 2 || 4 ----------------------+-------+-------+-------++------- Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4590 | 4493 | 97 | 600 | 2442 | 5 | 918.0 | Dungeon | 4590 | 4493 | 97 | 600 | 2442 | 5 | 918.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1089 daAuts D:2: 976 daAuts D:5: 842 daAuts D:1: 842 daAuts D:3: 840 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 228.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 228.8 +-------+-------+-------+-------+-------+----------------------