Dungeon Crawl Stone Soup version 0.35-a0-871-g3c6322780f (console) character file. Game seed: 16723097382433905063 58 Undo the Sneak (level 3, -10/30 HPs) Began as a Gale Centaur Wanderer on Aug 23, 2026. Mangled by Terence ... wielding a +0 flail of protection (12 damage) ... on level 2 of the Dungeon. The game lasted 00:04:58 (1009 turns). Undo the Sneak (Gale Centaur Wanderer) Turns: 1009, Time: 00:04:59 Health: -10/30 AC: 1 Str: 12 XL: 3 Next: 76% Magic: 3/4 EV: 8 Int: 12 God: Gold: 63 SH: 0 Dex: 13 Spells: 3/4 levels left rFire + . . (50%) a - +2 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no barding) Will ..... (no amulet) Stlth +++ e - ring of protection from fire HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: stampede @: about to teleport A: large, hooves 3, deformed body, stampede 1, horns 1, MP-powered wands a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) d - a +0 sling (You found it on level 1 of the Dungeon) Armour b - a +0 buckler c - a +0 robe (worn) Jewellery e - a ring of protection from fire (worn) (You found it on level 2 of the Dungeon) Scrolls t - a scroll of teleportation c - a scroll of noise {unknown} h - a scroll of identify {unknown} e - a scroll of enchant weapon {unknown} Potions M - 2 potions of mutation d - a potion of lignification {unknown} Skills: + Level 2.3 Fighting - Level 5.4 Stealth - Level 1.1 Shields - Level 1.0 Spellcasting - Level 1.7 Conjurations + Level 2.8 Air Magic - Level 1.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 24% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 8% 2x1d4 22% 1 Lesser Beckoning Tloc 0% N/A 41% 2 Stone Arrow Conj/Erth 4% 3d7 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have hooves in place of feet. Armour fits poorly on your strangely shaped body. You stampede swiftly towards enemies and can push them backward. You have a pair of small horns on your head. You expend magic power (3 MP) to strengthen your wands. Message History Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 You miss the bat. The bat hits you. You stampede towards the endoplasm! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm is staggered. The bat hits you. You hit the endoplasm. The endoplasm is almost dead. The bat hits you but does no damage. The endoplasm hits you. Found a parchment of Foxfire. You hit the endoplasm but do no damage. You kick the endoplasm. You kill the endoplasm! You stampede towards the bat! You hit the bat. Your kick misses the bat. The bat is heavily wounded. The bat is staggered. The bat barely misses you. You hit the bat. You kill the bat! You stop stampeding. You stampede towards the ball python! The helpless ball python fails to defend itself. You puncture the ball python! You kill the ball python! You stop stampeding. e - a ring of protection from fire You see here a ball python corpse. e - a ring of protection from fire (worn) Found a stone staircase leading down. You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger. Press: ? - help, v - describe, . - travel Here: Jessica, wielding a +0 dagger and wearing a +0 robe (asleep) The floor. Placed new exclusion. Really trot into a travel-excluded area? You stampede towards Jessica! The helpless Jessica fails to defend herself. You puncture Jessica! You kill Jessica! Your Fighting skill increases to level 2! You stop stampeding. Things that are here: a +0 dagger; a +0 robe You encounter a ball python. The ball python hisses angrily. You stampede towards the ball python! You hit the ball python. You kill the ball python! Found a scroll labelled BUIF BUWEL. You stop stampeding. You see here a ball python corpse. You encounter a frilled lizard. You see here a parchment of Foxfire. Okay, then. You pick up a parchment of Foxfire and begin reading... You add the spell Foxfire to your library. You stampede towards the frilled lizard! You stampede towards the frilled lizard! The helpless frilled lizard fails to defend itself. You puncture the frilled lizard! You kill the frilled lizard! Unknown command. You stop stampeding. Found 13 gold pieces. Found a stone staircase leading up. h - a scroll labelled BUIF BUWEL You now have 63 gold pieces (gained 13). Found a dagger. Found a stone staircase leading down. You encounter Terence the Veteran. He is wielding a +0 flail of protection and wearing a +2 scale mail of poison resistance. Press: ? - help, v - describe, . - travel Here: Terence, wielding a +0 flail of protection and wearing a +2 scale mail of poison resistance (asleep) The floor. Unknown command. You stampede towards Terence! You encounter an endoplasm. Found a smoking leather armour. The helpless Terence fails to defend himself. You puncture Terence! You kick Terence, but do no damage. Terence is heavily wounded. Terence closely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +0 flail of protection! You barely miss Terence. Your kick misses Terence. Terence is heavily wounded. Terence hits you with a +0 flail of protection! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits Terence. Terence is heavily wounded. The zap misses Terence. You stop stampeding. Terence screams, "I want to be left alone!" Terence hits you with a +0 flail of protection! * * * LOW HITPOINT WARNING * * * As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Terence hits you with a +0 flail of protection! You die... Terence says, "And stay out!" #............. #.##).###.## #.............##.#.....###.# #.............##.#....#....# ########......##.##.###.#### #.####.<.......#.# ####.....#.#.## .........#....# ##.>.#.###..###### #@@................ #.####.###........# #. #.# ###.##.### #. #.# .# # #. #.# .# #. #j# .# #. #.# .# .. #[. You could see Terence. Vanquished Creatures Jessica (D:2) An adder (D:2) A dart slug (D:1) 2 endoplasms A quokka (D:1) 5 ball pythons 3 bats 4 frilled lizards 4 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) A rat (D:1) 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Undo the Gale Centaur Wanderer began the quest for the Orb. 0 | D:1 | Undo set off with the following items: a +2 dagger, a +0 | buckler, a +0 robe, a scroll of fear, a scroll of | teleportation; and the following spell memorised: Shock; | and the following spells available to memorise: Stone | Arrow. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 140 | D:1 | Reached skill level 1 in Air Magic 161 | D:1 | Reached skill level 1 in Fighting 243 | D:1 | Reached XP level 2. HP: 19/23 MP: 3/3 423 | D:1 | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 423 | D:1 | Gained mutation: You expend magic power (3 MP) to | strengthen your wands. [potion of mutation] 423 | D:1 | HP: 1/23 [dart slug/slug dart (3)] 910 | D:2 | Reached XP level 3. HP: 29/29 MP: 4/4 927 | D:2 | Encountered Jessica 934 | D:2 | Killed Jessica 1002 | D:2 | Encountered Terence 1008 | D:2 | HP: 1/30 [Terence/+0 flail of protection (11)] 1009 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_muddy, layout_rooms, dreamdust_mushroom_princess D:2: layout_basic, uniq_jessica, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Air Magic | 1 2 | 2.8 Fighting | 1 2 | 2.3 Stealth | | 5.4 Shields | | 1.1 Spellcasting | | 1.0 Conjurations | | 1.7 Shapeshifting | | 1.0 Action || total ---------------------------++------- Attack: Normal || 50 Melee: Dagger || 50 Kick || 8 Headbutt || 2 Cast: Shock || 7 Drink: Curing || 1 Enlightenment || 1 Mutation || 1 Read: Fear || 1 Teleportation || 1 Stab: Sleeping || 14 Armour: Robe || 31 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1008 | 993 | 15 | 191 | 437 | 2 | 504.0 | Dungeon | 1008 | 993 | 15 | 191 | 437 | 2 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 867 daAuts D:2: 141 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1008 | 993 | 15 | 191 | 437 | 2 | 504.0 | Dungeon | 1008 | 993 | 15 | 191 | 437 | 2 | 504.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 867 daAuts D:2: 141 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 42.0 +-------+-------+-------+-------+-------+----------------------