Unodos Level 1 of the Dungeon (9, -26, D:1) a +0 leather armour (11, -47, D:1) a +0 scale mail (13, -44, D:1) a +0 robe (16, -29, D:1) a +0 dagger (17, -42, D:1) a +0 mace (24, -19, D:1) a +0 whip a kobold skeleton (27, -27, D:1) a +0 whip a kobold skeleton (36, -22, D:1) a +0 short sword (43, -11, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (49, -43, D:1) a +0 club (53, -45, D:1) a +0 dagger (57, -13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a ball python corpse (skeletalised by now) (3, 33, D:2) a hobgoblin skeleton (9, 12, D:2) an adder skeleton (9, 13, D:2) a +0 club a ball python skeleton (11, -9, D:2) a +0 buckler (18, 35, D:2) a +0 short sword a stone a kobold skeleton (20, 12, D:2) a +0 sling (21, 2, D:2) a +0 short sword a +0 scale mail a kobold corpse (skeletalised by now) (28, 34, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (30, 35, D:2) an adder corpse (skeletalised by now) (32, 23, D:2) a bat skeleton (33, 16, D:2) a bat skeleton Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe of Ignis's Benevolence {Str-2 Int+2 Dex+5} (1840 gold) Str-2: It affects your strength (-2). Int+2: It affects your intelligence (+2). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the eel talisman of the Eagle {+Inv rC++ rCorr Str-3} (8100 gold) [eel talisman] +Inv: It lets you turn invisible. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). the +8 ring mail of Hic Rupt {Str+4 Stlth+} (6220 gold) Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the amulet "Otukleikh" {Spirit Fly rElec Regen+ SInv} (5030 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. Fly: It grants you flight. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. SInv: It lets you see invisible. the ring of Pugerr {rPois rC+} (3620 gold) [ring of protection from cold] rPois: It protects you from poison. rC+: It protects you from cold. the amulet of Generosity {Acrobat rElec rF++} (6150 gold) [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. the ring "Qaju" {^Drain rPois rC+ MP+9} (3260 gold) [ring of magical power] ^Drain: It drains your maximum health when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). the amulet of Jeuk {Wildshape rC+ Dex+5} (5450 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). rC+: It protects you from cold. Dex+5: It affects your dexterity (+5). the ring of Immorality {rN+++ AC+4 Dex+3 Stlth-} (6890 gold) [ring of protection] rN+++: It renders you almost immune to negative energy. AC+4: It affects your AC (+4). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. the +3 leather armour of Sorcery {Harm +Inv rCorr Dex-3} (3030 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rCorr: It protects you from acid and corrosion. Dex-3: It affects your dexterity (-3). It cannot be enchanted further. the +4 ring mail of Ceptukk {rF+} (3800 gold) rF+: It protects you from fire. It cannot be enchanted further. the +2 robe of Bodu {rC+ Slay+3} (3750 gold) rC+: It protects you from cold. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. the earth staff of the Shore {rElec rN+ Int-5 Earth} (3270 gold) [staff of earth] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Int-5: It affects your intelligence (-5). Earth: It increases the power of your Earth spells. the +3 dagger of Ymuz Ano {flame, rF+ Str+3 Dex+2} (4310 gold) rF+: It protects you from fire. Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. the +1 ring mail "Zosmiogg" {rPois Will- Int+2 Dex+3} (2650 gold) rPois: It protects you from poison. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the amulet "Dycwuhe" {Faith Harm rElec rPois Int+3} (6450 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. rPois: It protects you from poison. Int+3: It affects your intelligence (+3). the air staff "Gered" {rElec Dex+2 Air} (3620 gold) [staff of air] rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Air: It increases the power of your Air spells. the spider talisman "Exkuuklu" {Harm rF+ Int+3} (4730 gold) [spider talisman] Harm: It increases damage dealt and taken. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). a +1 dagger of venom (940 gold) the +3 leather armour "Nextapuygu" {+Inv Str+4 Int-3} (3310 gold) +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). Int-3: It affects your intelligence (-3). It cannot be enchanted further. (0, 22, D:3) a +0 club a goblin corpse (skeletalised by now) (3, -6, D:3) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (8, -6, D:3) a +0 flail (9, 15, D:3) a +0 club (10, -1, D:3) a +0 dagger (18, -28, D:3) a +0 robe a +0 dagger the human corpse of Jessica (skeletalised by now) (23, -14, D:3) a +0 sling (23, 0, D:3) a quokka skeleton (27, -15, D:3) a +0 dagger (27, -2, D:3) a +0 whip a kobold skeleton (32, 13, D:3) a +0 short sword (35, 15, D:3) a +0 hand axe (39, 3, D:3) a +0 whip 4 stones a kobold skeleton (45, -14, D:3) a +0 short sword a kobold skeleton (56, 8, D:3) a +0 trident (62, 12, D:3) a +0 robe Level 4 of the Dungeon (4, 17, D:4) a +0 dagger (7, -6, D:4) a +0 robe (7, 13, D:4) a +0 sling (8, 10, D:4) an iguana skeleton (10, 28, D:4) an adder corpse (skeletalised by now) (18, 29, D:4) a hound corpse (skeletalised by now) (19, -14, D:4) a +0 trident (24, 7, D:4) a +0 ring mail (24, 13, D:4) a +0 rapier (27, 26, D:4) a +0 club (30, 8, D:4) a +0 leather armour (42, -1, D:4) a +0 short sword (43, -2, D:4) a staff of cold (44, -9, D:4) a +0 ring mail (50, 19, D:4) a +0 leather armour (60, 22, D:4) a hobgoblin corpse (skeletalised by now) (60, 33, D:4) a +0 club Level 5 of the Dungeon (6, 0, D:5) a +0 whip (24, -20, D:5) a +0 robe the kobold corpse of Pikel (skeletalised by now) (26, -16, D:5) a +0 scale mail (27, -14, D:5) a +0 giant club an ogre skeleton (28, -2, D:5) a +0 trident (36, 8, D:5) a +0 club (45, -2, D:5) a hound skeleton Level 6 of the Dungeon (4, 16, D:6) a +0 short sword (6, 10, D:6) a +0 war axe a +0 leather armour an orc corpse (skeletalised by now) (7, 17, D:6) a +0 ring mail a +0 club an orc corpse (skeletalised by now) (8, 16, D:6) a +0 whip (8, 17, D:6) a +0 whip a +0 leather armour a +0 mace a +0 dagger a +0 dagger an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (8, 18, D:6) a +0 whip an orc skeleton (44, 20, D:6) a +0 falchion Level 7 of the Dungeon (9, -6, D:7) a howler monkey skeleton (9, -2, D:7) a +0 leather armour a +0 club (10, -2, D:7) a +0 scale mail a +0 war axe (24, 7, D:7) a +0 falchion (27, -31, D:7) a +0 scale mail (31, -33, D:7) a black bear corpse (skeletalised by now) (36, -2, D:7) a +0 flail an orc corpse (skeletalised by now) (42, 8, D:7) a +0 mace (45, -22, D:7) a yak skeleton a yak skeleton Level 8 of the Dungeon (0, 0, D:8) a +0 robe (0, 1, D:8) a +0 dagger a +0 hand axe an orc skeleton an orc skeleton (5, -5, D:8) a +0 dagger a +0 dagger a +0 whip a +0 short sword a kobold skeleton (6, -4, D:8) 3 stones a +0 dagger (11, 30, D:8) a +0 flail a +0 scale mail a +0 flail an orc corpse (skeletalised by now) (12, 30, D:8) a +0 hand axe a +0 short sword (24, 11, D:8) a water moccasin skeleton (31, 18, D:8) a +0 scale mail (57, 10, D:8) a steam dragon corpse (skeletalised by now) Level 9 of the Dungeon (0, 0, D:9) a +3 falchion a +0 dagger of venom a +2 falchion of flaming a +0 whip of freezing a +0 pair of gloves a +0 dagger of venom a +0 partisan a +0 ring mail a +0 buckler a +0 long sword (9, 39, D:9) a +0 robe (10, 39, D:9) a +0 dire flail (11, 39, D:9) a bullfrog corpse (skeletalised by now) (18, 17, D:9) a +0 orcbow a +0 shortbow a centaur skeleton (19, 20, D:9) a +0 giant club a +0 giant club a two-headed ogre skeleton (20, 17, D:9) a +0 dagger a +0 robe (25, 3, D:9) a +0 robe (26, 40, D:9) a +0 shortbow a centaur skeleton (39, 12, D:9) a +0 spear a +0 orcbow a centaur skeleton (39, 31, D:9) a +0 shortbow a centaur skeleton (43, 32, D:9) a +0 hand axe (45, 9, D:9) a wyvern corpse (skeletalised by now) (54, 11, D:9) a +0 giant spiked club a +0 giant spiked club (57, 35, D:9) a +0 quarterstaff Level 10 of the Dungeon (0, 0, D:10) a +0 robe (0, 1, D:10) a +0 leather armour a +0 club (0, 2, D:10) a +0 trident a +0 mace an orc skeleton (2, 21, D:10) a +0 leather armour (5, 18, D:10) a +0 dagger (8, -8, D:10) a +0 whip (8, -7, D:10) 4 stones a +0 dagger a kobold skeleton (8, -6, D:10) 5 stones a +0 short sword (9, -6, D:10) 3 stones a +0 short sword a kobold skeleton (9, -5, D:10) a +0 whip (10, -6, D:10) 5 stones a +0 club a kobold skeleton (10, -5, D:10) a +0 short sword a kobold skeleton (12, -15, D:10) 20 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (13, -9, Lair:1) 7 gold pieces (16, -8, Lair:1) 5 large rocks