Dungeon Sprint DCSS version 0.32-a0-932-g546787307d (webtiles) character file. Game seed: 474616332895622682 75 UrichiMonk the Shooter (level 4, -2/31 HPs) Began as a Coglin Hunter on Apr 16, 2024. Drowned by a water elemental (6 damage) ... in the Dungeon (Sprint III: "The Ten Rune Challenge"). The game lasted 00:02:28 (174 turns). UrichiMonk the Shooter (Coglin Hunter) Turns: 174, Time: 00:02:29 Health: -2/31 AC: 5 Str: 11 XL: 4 Next: 31% Magic: 4/4 EV: 11 Int: 8 God: Gold: 20 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . a - +2 sling {Ichio} rCold . . . d - +0 sling {Aiguo} rNeg . . . c - +0 leather armour rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.25/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no teleportation @: engulfed (cannot breathe), revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery, horns 1, iridescent scales 1, frail 1 a: Invent Gizmo You were in the Dungeon. You visited 1 branch You collected 20 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ichio} d - a +0 sling (offhand) {Aiguo} Armour c - a +0 leather armour (worn) l - a +0 cloak Scrolls b - a scroll of butterflies j - a scroll of blinking k - a scroll of revelation {unknown} n - 2 scrolls of poison {unknown} o - 3 scrolls of identify Potions e - 2 potions of curing f - a potion of heal wounds g - 2 potions of haste h - 2 potions of magic i - a potion of berserk rage p - 2 potions of enlightenment q - a potion of resistance {unknown} Skills: + Level 3.3 Fighting + Level 7.7 Ranged Weapons + Level 0.4 Armour + Level 2.2 Dodging + Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. You have a pair of small horns on your head. You are partially covered in iridescent scales. (AC +2) You are frail. (-10% HP) Message History Okay, then. You feel extremely strange. You no longer become unable to read scrolls after taking damage. You feel more encumbered by your armour. A pair of horns grows on your head! Iridescent scales grow over part of your body. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. You open the door. A water elemental comes into view. The water elemental hits you! Ouch! That really hurt! The water elemental engulfs you in water! There is an open door to the Ecumenical Temple here. You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is lightly damaged. You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is moderately damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is heavily damaged. You shoot a sling bullet. The sling bullet hits the water elemental but does no damage. The water elemental is heavily damaged. * * * LOW HITPOINT WARNING * * * Your lungs strain for air! The water elemental hits you. You shoot a sling bullet. The sling bullet hits the water elemental. The water elemental is heavily damaged. You shoot a sling bullet. The sling bullet hits the water elemental! The water elemental is severely damaged. You die... ▓▓▓▓▓▓▓▓▓▓▓ ▓▓▓ .#..'...♣.♣♣ ♣.# .#..#....♣.♣ ♣.# '####....♣.♣ ♣.# .†..#....~.♣♣♣♣.###+#+## ....#...~~♣♣..♣.#....... ....#..~~~~♣.♣..@.⌠..... ###'#..~≈≈~~~♣♣.#E..#### ..).#)~~≈~~~....#.⌠.# ....#.~≈~~~.....#...# ....#.~~~.......#+### #####...........# ................# ▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓ You could see a water elemental. Vanquished Creatures Crazy Yiuf (D) Jessica (D) A human (D) An endoplasm (D) 2 rats (D) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | UrichiMonk the Coglin Hunter began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 4 | D | Reached skill level 4 in Ranged Weapons 13 | D | Noticed Jessica 18 | D | Killed Jessica 19 | D | Reached skill level 6 in Ranged Weapons 19 | D | Reached XP level 2. HP: 7/23 MP: 2/2 19 | D | Reached XP level 3. HP: 9/28 MP: 3/3 49 | D | Noticed Crazy Yiuf 56 | D | Killed Crazy Yiuf 57 | D | Reached skill level 7 in Ranged Weapons 57 | D | Reached XP level 4. HP: 15/35 MP: 4/4 146 | D | Gained mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 146 | D | Gained mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 147 | D | Lost mutation: Your skin changes colour to match your | surroundings (Stealth+). [potion of mutation] 147 | D | Lost mutation: Your muscles are strong. (Str +4, Int/Dex | -1) [potion of mutation] 147 | D | Gained mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 147 | D | Gained mutation: Your body sometimes deteriorates upon | taking damage. [potion of mutation] 147 | D | Gained mutation: You are frail. (-10% HP) [potion of | mutation] 148 | D | Lost mutation: Your body sometimes deteriorates upon taking | damage. [potion of mutation] 148 | D | Lost mutation: Your magical capacity is low. (-10% MP) | [potion of mutation] 148 | D | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 148 | D | Gained mutation: Your movements are slightly less | encumbered by armour. (ER -2) [potion of mutation] 149 | D | Lost mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 149 | D | Lost mutation: Your movements are slightly less encumbered | by armour. (ER -2) [potion of mutation] 149 | D | Gained mutation: You have a pair of small horns on your | head. [potion of mutation] 149 | D | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 170 | D | Noticed a water elemental 174 | D | Drowned by a water elemental Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_mu [sprint_mu_entry_forest, sprint_mu_temple_rooms, sprint_mu_d1_spiders, sprint_mu_d2_genie, sprint_mu_d3_branching, sprint_mu_orc_legion, sprint_mu_elf_gauntlet, sprint_mu_hive_nellie, sprint_mu_lair_fedhas, sprint_mu_vaults_butterflies, sprint_mu_slime_circle, sprint_mu_swamp_cave, sprint_mu_snake_twists, sprint_mu_blade_basic, sprint_mu_crypt_chambers, sprint_mu_tomb_spiral, sprint_mu_vestibule_basic, sprint_mu_gehenna_hellfire, sprint_mu_dis_giant, sprint_mu_tartarus_statrot, sprint_mu_cocytus_islands, sprint_mu_zot1] Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 6 7 | 7.7 Dodging | 2 | 2.2 Fighting | 3 | 3.3 Armour | | 0.4 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 54 | 6 || 60 Use: Potion | | 4 || 4 Armour: Leather armour | 4 | 3 || 7 Dodge: Dodged | 6 | || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 179 | 145 | 34 | 0 | 89 | 1 | 179.0 | Dungeon | 179 | 145 | 34 | 0 | 89 | 1 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 179 daAuts