Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 6298636277244573559 17 Userless the Conjurer (level 2, -6/15 HPs) Began as a Deep Elf Conjurer on Dec 19, 2025. Mangled by Grinder (8 damage) ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:02:36 (774 turns). Userless the Conjurer (Deep Elf Conjurer) Turns: 774, Time: 00:02:37 Health: -6/15 AC: 3 Str: 4 XL: 2 Next: 44% Magic: 1/8 EV: 2 Int: 22 God: Gold: 108 SH: 0 Dex: 13 Spells: 4/7 levels left rFire . . . m - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . c - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: paralysed A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons m - a +2 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 cloak (worn) Scrolls g - a scroll of silence {unknown} h - a scroll of enchant weapon {unknown} i - a scroll of vulnerability {unknown} j - 2 scrolls of identify {unknown} Potions b - a potion of magic d - a potion of mutation {unknown} f - a potion of might {unknown} k - 2 potions of brilliance {unknown} l - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting + Level 5.2 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 52% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You start resting. Grinder is nearby! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (100% to hit) The magic dart hits Grinder. Grinder is lightly wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (lightly wounded, 100% to hit) The magic dart hits Grinder. Grinder is moderately wounded. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: Grinder (moderately wounded, 100% to hit) The magic dart hits Grinder! Grinder is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Grinder (heavily wounded, 77% to hit) You focus your ray upon Grinder. The searing ray misses Grinder. (Press . to maintain the ray.) The searing ray hits Grinder. Grinder is heavily wounded. The searing ray hits Grinder. Grinder is severely wounded. The searing ray hits Grinder. Grinder is almost dead. You finish channelling your searing ray. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * Grinder hits you! Ouch! That really hurt! You die... Grinder sighs, "Dead already? I want a refund." #.... .P .. ... .# ####. .?.P .# #†###.# #. .)..#+## .# #.##..# #. #.......## .# #.#...## ## #.#......##.###......# #.#.......#.........# # ##..........####....########## ............5@................ ............####....######.... ##.......#####.....# #.### ##..)..###........# #.# # ##...## #.##.##..# #.### ##+## #.##.....# #.... #.##.....# ##### #.###.##.# # #####.###.##.# # You could see Grinder. Vanquished Creatures An adder zombie (D:3) 4 endoplasms 2 hobgoblins 3 bats 2 frilled lizards 2 goblins 2 kobolds (D:1) A rat (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Userless the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 350 | D:2 | Reached XP level 2. HP: 15/15 MP: 2/8 447 | D:2 | Reached skill level 5 in Conjurations 453 | D:2 | Learned a level 2 spell: Searing Ray 753 | D:3 | Noticed Grinder 755 | D:3 | Paralysed by Grinder for 2 turns 771 | D:3 | Paralysed by Grinder for 5 turns 774 | D:3 | Mangled by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_basic D:2: layout_rooms, kennysheep_generic_room_13 D:3: layout_loops_corners, lemuel_zombie_altar_yredelemnul, serial_undead, serial_undead_f, serial_undead_a, serial_undead_d, serial_undead_b, uniq_grinder Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action || total ---------------------------++------- Cast: Magic Dart || 33 Searing Ray || 2 Armour: Robe || 5 Dodge: Dodged || 4