Dungeon Crawl Stone Soup version 0.33.1-11-g13c08b6794 (webtiles) character file. Game seed: 17006309834754163072 0 Userless the Conjurer (level 1, 10/10 HPs) Began as a Deep Elf Conjurer on Dec 20, 2025. Got out of the dungeon alive. The game lasted 00:00:16 (19 turns). Userless the Conjurer (Deep Elf Conjurer) Turns: 19, Time: 00:00:17 Health: 10/10 AC: 2 Str: 4 XL: 1 Next: 8% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.0 Spellcasting + Level 4.3 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 44% 2d6 3% 2 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Welcome, Userless the Deep Elf Conjurer. The Orb of Zot is coveted for many reasons. Will you seize it for your own? Press ? for a list of commands and other information. Found a leather armour. Found a staircase leading out of the dungeon. You open the door. Found 11 gold pieces. There is an open door here. A bat comes into view. Welcome back, Userless the Deep Elf Conjurer. Press ? for a list of commands and other information. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a bat (asleep, 100% to hit) The magic dart hits the bat. You kill the bat! There is an open door here. Magic restored. There is a staircase leading out of the dungeon here. You can't go down here! You have escaped! ############# #...........#### #...........##.. #...........##.# #...........##.####.# #...........##......## +.....@.....'..$...... #...........###.###### #...........# .# #...........# .# #.......[...# †. #...........# ## ############# There were no monsters in sight! Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Userless the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 19 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic, shapermc_ecumenical_altar_mp_vishouse Action || total ---------------------------++------- Cast: Magic Dart || 1