Vaars Level 1 of the Dungeon (0, 0, D:1) a flux talisman (1, 3, D:1) a +0 whip a kobold corpse (skeletalised by now) (1, 6, D:1) a staff of fire (1, 7, D:1) a +0 short sword (10, -14, D:1) a +0 whip (18, -13, D:1) 6 stones (22, 19, D:1) a quokka corpse (skeletalised by now) (28, -10, D:1) a +0 club a frilled lizard corpse (skeletalised by now) a ball python corpse (skeletalised by now) (38, -5, D:1) a +0 dagger (40, 14, D:1) 5 poisoned darts (46, -3, D:1) a +0 cloak (47, -4, D:1) a rat corpse (skeletalised by now) (50, 25, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 poisoned darts (16, -5, D:2) a +0 club a goblin corpse (skeletalised by now) (16, 5, D:2) a +0 club a +0 robe (20, 8, D:2) a +0 club a goblin skeleton (24, -2, D:2) a +0 robe (24, 0, D:2) a +0 leather armour (25, 25, D:2) a +2 quarterstaff of chaos a +0 cloak (26, 22, D:2) a +0 hammer (27, 4, D:2) a +0 ring mail (29, 35, D:2) an adder skeleton (30, -5, D:2) 5 poisoned darts (32, 34, D:2) a +0 leather armour (33, 0, D:2) the felid corpse of Natasha (skeletalised by now) (34, 26, D:2) a rat skeleton (38, 17, D:2) an adder skeleton (45, -1, D:2) a +0 robe (50, 21, D:2) a +0 club (51, 21, D:2) a rat skeleton (52, 22, D:2) the felid skeleton of Natasha (53, 26, D:2) a bat skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword 2 boomerangs a +0 leather armour an orc skeleton (1, -2, D:3) a hobgoblin skeleton (3, 1, D:3) a +0 hand axe (9, -23, D:3) a +0 club a goblin skeleton (10, -23, D:3) a +0 flail (10, -22, D:3) a +0 short sword of holy wrath (12, -24, D:3) a +0 scale mail (13, 5, D:3) an adder skeleton (23, 1, D:3) a +0 sling (30, -22, D:3) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (30, -21, D:3) a +0 club (31, -22, D:3) a +0 whip a +0 leather armour a frilled lizard corpse (skeletalised by now) (39, -18, D:3) 5 stones (39, 14, D:3) a +0 club a +0 club a +0 leather armour a +0 mace a frilled lizard skeleton a rat skeleton an orc skeleton (40, 11, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (46, 15, D:3) 8 stones (52, -9, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 giant club (6, -12, D:4) a +0 robe (10, 9, D:4) a +0 dagger (11, 2, D:4) a +0 short sword a stone a kobold skeleton (12, -20, D:4) 7 stones (13, 4, D:4) a +0 whip a +0 robe (17, -27, D:4) the +4 dagger "Zack" {elec, rC+} rC+: It protects you from cold. (17, -23, D:4) 4 boomerangs (26, -12, D:4) a ball python corpse (skeletalised by now) (37, -9, D:4) the +9 rapier of Tonweik {freeze, rF- rN+ rCorr Str+5} Str+5: It affects your strength (+5). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (46, 19, D:4) a +0 dagger (51, -18, D:4) a maw talisman (56, -11, D:4) a +0 ring mail (66, -35, D:4) a +0 falchion Level 5 of the Dungeon [Shop] Julymanu's General Store a potion of curing (45 gold) 7 stones (10 gold) a +0 ring mail (60 gold) a potion of enlightenment (75 gold) a scroll of amnesia (60 gold) a wand of warping (8) (288 gold) a staff of cold (375 gold) a scroll of teleportation (45 gold) 7 stones (10 gold) a +0 trident (52 gold) (4, 9, D:5) a stone (7, 38, D:5) a +0 falchion (25, 17, D:5) a quokka skeleton (25, 20, D:5) a +0 hand axe a +0 leather armour a +0 club a +0 dagger a boomerang (25, 21, D:5) a +0 flail an orc skeleton (26, 17, D:5) a +0 ring mail (26, 23, D:5) a +0 flail a +0 leather armour an orc skeleton (28, -9, D:5) a +0 pair of boots (28, -8, D:5) a +0 club (29, -7, D:5) a +0 flail (33, 30, D:5) a quokka corpse (34, 30, D:5) a quokka corpse the Ecumenical Temple