Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 15416659450515453229 15 Valhem the Ducker (level 2, -2/25 HPs) Began as a Djinni Monk on Apr 25, 2024. Slain by a gnoll sergeant ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:31 (699 turns). Valhem the Ducker (Djinni Monk) Turns: 699, Time: 00:03:31 Health: -2/25 AC: 2 Str: 10 XL: 2 Next: 65% Gold: 45 EV: 13 Int: 11 God: SH: 0 Dex: 15 rFire + + . - Unarmed rCold x . . c - orb {light} rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.00/turn %: infuse magic (-3 HP) @: flying, glowing A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons d - a +0 hand axe Armour a - a +0 robe (worn) c - an orb of light (worn) Magical Staves h - a staff of death Talismans g - a blade talisman Scrolls e - a scroll of vulnerability {unknown} i - 2 scrolls of teleportation {unknown} j - a scroll of poison {unknown} k - a scroll of fog {unknown} Potions b - a potion of ambrosia f - a potion of mutation {unknown} Skills: - Level 3.2 Fighting - Level 3.5 Dodging - Level 3.2 Unarmed Combat + Level 0.2 Spellcasting + Level 0.2 Conjurations + Level 0.2 Hexes Level 0.0 Charms + Level 0.2 Summonings + Level 0.2 Necromancy + Level 0.2 Translocations Level 0.0 Transmutations + Level 0.2 Fire Magic + Level 0.2 Ice Magic + Level 0.2 Air Magic + Level 0.2 Earth Magic + Level 0.2 Alchemy You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You hit the frilled lizard but do no damage. The frilled lizard barely misses you. You hit the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard barely misses you. You hit the frilled lizard. You kill the frilled lizard! You see here a frilled lizard corpse. You see here a frilled lizard corpse. There is an open door here. There is an open door here. You see here a +0 robe. You see here 4 stones. There is an open door here. There is a stone staircase leading down here. You fly downwards. The gnoll sergeant shouts! The gnoll shouts! x4; The rat squeaks loudly. The frilled lizard hisses angrily. Found a sling, a twisted glass ring, 9 gold pieces and a fine helmet. There is a stone staircase leading up here. The gnoll misses you. The gnoll hits you with a +0 spear. The gnoll misses you. The gnoll sergeant barely misses you. The rat twitches its whiskers. The gnoll barely misses you. You fly upwards. There is a stone staircase leading down here. The gnoll sergeant blocks your attack. The gnoll hits you with a +0 spear. x2 The gnoll sergeant hits you with a +0 spear! * * * LOW HITPOINT WARNING * * * The gnoll closely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The gnoll hits you but does no damage. The gnoll sergeant hits you from afar with a +0 spear! You die... ######.### #.##.. ### ### #.# #.#### ..# ..# #.# #..... #.# #.# ##'## ###### #.# #.# ##...## # #.# ##.# ##.....## #### #.# ####..# ##g......## ##.## #.#####.....####>g.......####...# ....(..........g@g.......'....... #.#####.#<..####.........####...# ..# #.##.## ##.......## #..... ### #.#### ##.....## #[##.# #.# ##...## #.#... #.# ##'## #.#..# #.# #.# #.#.#. ####.#### #.# #.#.## #.......# ##.## #..... You could see a gnoll sergeant and 3 gnolls. Vanquished Creatures An endoplasm (D:1) A giant cockroach (D:1) 3 goblins (D:1) A hobgoblin (D:1) A quokka (D:1) 3 bats 3 frilled lizards A rat (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Valhem the Djinni Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 20/20 MP: 0/0 133 | D:1 | Reached XP level 2. HP: 16/25 MP: 0/0 695 | D:3 | Noticed a gnoll sergeant 699 | D:2 | Slain by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, shapermc_ecumenical_altar_pompeii D:2: layout_loops_corners, minmay_pentomino_pile D:3: layout_rooms, lemuel_crystal_altar, gammafunk_ghost_mausoleum Action || total ---------------------------++------- Melee: Unarmed || 50 Armour: Robe || 28 Dodge: Dodged || 47