Dungeon Crawl Stone Soup version 0.34-a0-831-g757fed6239 (webtiles) character file. Game seed: 10451239190944521313 2 VicViper the Ducker (level 1, 0/16 HPs) Began as a Merfolk Gladiator on Sept 21, 2025. Slain by a hobgoblin (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:10 (30 turns). VicViper the Ducker (Merfolk Gladiator) Turns: 30, Time: 00:00:10 Health: 0/16 AC: 4 Str: 14 XL: 1 Next: 30% Magic: 1/1 EV: 12 Int: 7 God: Gold: 8 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Skills: * Level 2.2 Fighting * Level 3.3 Long Blades - Level 2.0 Throwing * Level 4.1 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History An endoplasm comes into view. A frilled lizard comes into view. The frilled lizard hisses angrily. A hobgoblin comes into view. A ball python comes into view. The ball python hisses angrily. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You miss the frilled lizard. The frilled lizard misses you. You miss the frilled lizard. The ball python bites you but does no damage. The ball python misses you. The frilled lizard bites you. The ball python closely misses you. The ball python misses you. The frilled lizard bites you but does no damage. You hit the frilled lizard. You kill the frilled lizard! The ball python barely misses you. The ball python misses you. You barely miss the hobgoblin. The ball python bites you but does no damage. The ball python grabs you. The ball python constricts you. The hobgoblin hits you. The ball python bites you. The ball python constricts you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the ball python. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You slash the ball python! You kill the ball python! The hobgoblin closely misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. The hobgoblin hits you. You die... ##.. #.# ....### #.# # .....####.# #. #.##.##...# .# .###.##.##.##.#.#### .# ...................##.# ##........#.........# #.....~...#...~.....# #..#g@.~..#..≈...#..## #....#..~..#..≈..#....# #.....#..~.#.~..#.....# #..~...#.~.#.~.#...~..# #..$~~..#.~.~.#..≈~...# #.....~~.#...#.~≈...... #.......~.....~........ #.######...<...######.# ....~.....~.... .# You could see a hobgoblin. Vanquished Creatures A ball python (D:1) An endoplasm (D:1) A frilled lizard (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 30 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, item_on_display_a_b Action || total ---------------------------++------- Attack: Normal || 9 Melee: Long sword || 9 Armour: Leather armour || 12 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 31 | 31 | 0 | 0 | 17 | 1 | 31.0 | Dungeon | 31 | 31 | 0 | 0 | 17 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 31 daAuts