Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2405767108571504007 28 VicViper the Magician (level 3, -2/18 HPs) Began as a Spriggan Wanderer on Aug 6, 2026. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:44 (1141 turns). VicViper the Magician (Spriggan Wanderer) Turns: 1141, Time: 00:02:45 Health: -2/18 AC: 2 Str: 5 XL: 3 Next: 0% Magic: 6/8 EV: 14 Int: 16 God: Gold: 92 SH: 0 Dex: 16 Spells: 6/7 levels left rFire . . . (100%) a - +0 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no amulet) SInv + (no ring) Will +.... (no ring) Stlth ++ HPRegen 0.23/turn MPRegen 0.11/turn %: no passive effects @: lethally poisoned (-2 -> -6), enlightened, flying, very quick A: very small, no large weapons, unfitting armour, see invisible, speed 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 sling (weapon) c - a +0 dagger d - a +0 short sword Armour b - a +0 robe (worn) Wands p - a wand of polymorph (6) Potions A - a potion of attraction Skills: * Level 1.3 Fighting + Level 2.5 Ranged Weapons - Level 1.0 Throwing * Level 0.1 Dodging * Level 0.8 Stealth + Level 2.9 Spellcasting + Level 2.7 Fire Magic + Level 1.3 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 24% 2x1d5 11% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 8% 2d6 19% 1 Momentum Strike Conj/Tloc 4% 3d8 28% 2 Volatile Blastmotes Fire/Tloc 12% 2d11 32% 3 Ignite Poison Fire/Alch 6% N/A 71% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are very small and have problems with some larger weapons. You are too small for most types of armour. You have supernaturally acute vision. (SInv) You move with supernatural speed. (Speed+++) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The adder closely misses you. The adder bites you. You are more poisoned. The adder poisons you! You feel sick. The foxfire burns the adder. The adder is lightly wounded. The foxfire burns the adder. The adder is heavily wounded. You feel sick. You feel sick. Casting: Foxfire (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You feel sick. The adder bites you. The foxfire burns the adder. The adder is severely wounded. The foxfire burns the adder. The adder is almost dead. The adder attacks as it pursues you! The adder bites you. You are lethally poisoned! The adder poisons you! * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. Fire: a) +0 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (almost dead, 37% to hit) You shoot a sling bullet. The sling bullet closely misses the adder. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. * * * LOW HITPOINT WARNING * * * You feel sick. The adder misses you. The adder completely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The adder attacks as it pursues you! The adder bites you. You die... ### .... ..# ~# ...###.# ≈~# #... ... #≈≈≈ ... #.# ≈≈#≈##.. #.# ≈≈≈≈≈#.###.## ≈≈≈≈≈~......#####.# ≈ ≈#≈##....S@....... ≈≈≈ #...##.#.####.. #≈≈~##....#.#.# #[...#.w.#.# ................ ........w#..##.# .####..#.....#.# #........#.# ####..$..# You could see an adder and a dart slug. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 5 kobolds (D:1) 4 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper the Spriggan Wanderer began the quest for the Orb. 0 | D:1 | VicViper set off with the following items: a +0 sling, a +0 | robe, a wand of polymorph (6), a potion of attraction; and | the following spell memorised: Foxfire; and the following | spells available to memorise: Volatile Blastmotes, Ignite | Poison. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 192 | D:1 | Reached XP level 2. HP: 14/14 MP: 6/6 802 | D:1 | Reached XP level 3. HP: 18/18 MP: 8/8 1141 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_diablo_church, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_d, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_a, chequers_serial_rivers_micro_a, chequers_serial_rivers_micro_e, hangedman_abyss_or_decor_lesser_grid D:2: layout_loops_ring, serial_shops, nicolae_shop_bloodbath_and_beyond, minivault_4, minmay_pentomino_u2, wad_floor_pattern_2, minmay_small_reverse_x, uniq_terence Action || total ---------------------------++------- Fire: Sling || 81 Cast: Foxfire || 8 Drink: Enlightenment || 1 Read: Teleportation || 1 Blinking || 1 Armour: Robe || 12 Dodge: Dodged || 28