Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 15201239647365886654 14 VicViper the Grave Robber (level 2, 0/20 HPs) Began as a Mummy Necromancer on Aug 7, 2026. Frozen to death by an endoplasm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:01:51 (397 turns). VicViper the Grave Robber (Mummy Necromancer) Turns: 397, Time: 00:01:52 Health: 0/20 AC: 2 Str: 11 XL: 2 Next: 27% Magic: 3/5 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/6 levels left rFire x . . (150%) c - +0 short sword rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: weak-willed A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 dagger c - a +0 short sword (weapon) Armour b - a +0 robe (worn) Scrolls e - a scroll of immolation {unknown} Skills: * Level 0.6 Fighting + Level 1.6 Dodging + Level 1.8 Stealth + Level 2.7 Spellcasting * Level 4.3 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 b - Grave Claw Necr 42% 2d10 5% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 36% 4 Curse of Agony Necr 21% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History * * * LOW HITPOINT WARNING * * * The rat closely misses you. The rat bites you. * * * LOW HITPOINT WARNING * * * The bat barely misses you. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm misses you. The rat attacks as it pursues you! The rat bites you but does no damage. You hit the bat. The bat is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * The rat bites you but does no damage. The endoplasm attacks as it pursues you! The endoplasm closely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (chance to affect: 67%) You feel a surge of power! A fragment of the endoplasm's soul is dislodged from its body. The endoplasm looks weaker. The bat hits you but does no damage. The bat barely misses you. The endoplasm freezes you. You are frozen. You resist. * * * LOW HITPOINT WARNING * * * Your soul wisp touches the endoplasm. You can't drink. As you read the scroll labelled RICZUH NIASTRERAFE, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The bat barely misses you. The endoplasm freezes you. You are frozen. You resist. You die... *,,,,,,,*,,,,**** #..#*##.#**,#.. *,,,,,,,*.##** ##..#*...# *,#.. **,,,,,,*...##* #...#....# *,#.. ,,,,*,,,*,....#* #...#..$.#**,#.. ***,*,,,*,,....*##........#*,,#.. ,,,,,,,,*,**#..##..).######*,,#.. *****,,,*,**#...#*...######...#.. * *,,,*..##...#Jb..####.....#.. *****,,,*.......@.r...........#.. ,,<,***,*##########.###########.. ,,,,***,,,,...................... ,,,,,,,,,,**.##....).[##.##...... ,,,,***,,,*≈,≈#...†.#.##..#....#. ,,,,* *****≈,≈#.....#..##........ ,,,,*******≈,≈#.....#....#...##.. **,,,,,,,,*≈,≈#.....#.##.....#### ,,*,,,,,*,*≈,≈####.....##....#### You could see an endoplasm (weak-willed, weak, ally target, soul-splintered), a bat (weak-willed), a rat (weak-willed) and a friendly soul wisp (summoned, weak-willed). Vanquished Creatures 2 hobgoblins (D:2) An endoplasm (D:1) A frilled lizard (D:1) 2 goblins 2 kobolds (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) 2 endoplasms (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 goblins (D:1) 7 creatures vanquished. Grand Total: 15 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | VicViper the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 254 | D:1 | Reached XP level 2. HP: 14/20 MP: 5/5 318 | D:1 | You fall into a shaft and drop 1 floor! 327 | D:2 | Learned a level 2 spell: Grave Claw 397 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_loops_ring, amcnicky_mini_pool_small, minmay_tall_x D:2: minmay_recursive_quarters, layout_rooms, dreamdust_ecumenical_altar_angels_and_demons, minmay_misc_feat_enclosed, amcnicky_mini_rare_corridor_liquid Action || total ---------------------------++------- Attack: Normal || 42 Melee: Dagger || 26 Short sword || 16 Cast: Soul Splinter || 9 Read: Revelation || 1 Vulnerability || 1 Stab: Sleeping || 2 Armour: Robe || 31 Dodge: Dodged || 49